f73d5a647d
- squashed commit of 52 commits from PR #1327 don't log base64 progress images Fresh Build For WebUI [WebUI] Loopback Default False Fixes bugs/styling - Fixes missing web app state on new version: Adds stateReconciler to redux-persist. When we add more values to the state and then release the update app, they will be automatically merged in. Reseting web UI will be needed far less. 7159ec - Fixes console z-index - Moves reset web UI button to visible area Decreases gallery width on inpainting Increases workarea split padding to 1rem Adds missing tooltips to site header Changes inpainting controls settings to hover Fixes hotkeys and settings buttons not working Improves bounding box interactions - Bounding box can now be moved by dragging any of its edges - Bounding box does not affect drawing if already drawing a stroke - Can lock bounding box to draw directly on the bounding box edges - Removes spacebar-hold behaviour due to technical issues Fixes silent crash when init image too large To send the mask to the server, the UI rendered the mask onto the init image and sent the whole image. The mask was then cropped by the server. If the image was too large, the app silently failed. Maybe it exceeds the websocket size limit. Fixed by cropping the mask in the UI layer, sending only bounding-box-sized mask image data. Disabled bounding box settings when locked Styles image uploader Builds fresh bundle Improves bounding box interaction Added spacebar-hold-to-transform back. Address bounding box feedback - Adds back toggle to hide bounding box - Box quick toggle = q, normal toggle = shift + q - Styles canvas alert icons Adds hints when unable to invoke - Popover on Invoke button indicates why exactly it is disabled, e.g. prompt is empty, something else is processing, etc. - There may be more than one reason; all are displayed. Fix Inpainting Alerts Styling Preventing unnecessary re-renders across the app Code Split Inpaint Options Isolate features to their own components so they dont re-render the other stuff each time. [TESTING] Remove global isReady checking I dont believe this is need at all because the isready state is constantly updated when needed and tracked real time in the Redux store. This causes massive re-renders. @psychedelicious If this is absolutely essential for a reason that I do not see, please hit me up on Discord. Fresh Bundle Fix Bounding Box Settings re-rendering on brush stroke [Code Splitting] Bounding Box Options Isolated all bounding box components to trigger unnecessary re-renders. Still need to fix bounding box triggering re-renders on the control panel inside the canvas itself. But the options panel should be a good to go with this change. Inpainting Controls Code Spitting and Performance Codesplit the entirety of the inpainting controls. Created new selectors for each and every component to ensure there are no unnecessary re-renders. App feels a lot smoother. Fixes rerenders on ClearBrushHistory Fixes crash when requesting post-generation upscale/face restoration - Moves the inpainting paste to before the postprocessing. Removes unused isReady state Changes Report Bug icon to a bug Restores shift+q bounding box shortcut Adds alert for bounding box size to status icons Adds asCheckbox to IAIIconButton Rough draft of this. Not happy with the styling but it's clearer than having them look just like buttons. Fixes crash related to old value of progress_latents in state Styling changes and settings modal minor refactor Fixes: uploaded JPG images not loading Reworks CurrentImageButtons.tsx - Change all icons to FA iconset for consistency - Refactors IAIIconButton, IAIButton, IAIPopover to handle ref forwarding - Redesigns buttons into group Only generate 1 iteration when seed fixed & variations disabled Fixes progress images select Fixes edge case: upload over gets stuck while alt tabbing - Press esc to close it now Fixes display progress images select typing Fixes current image button rerenders Adds min width to ImageUploader Makes fast-latents in progress default Update Icon Button Checkbox Style Styling Fixes next/prev image buttons Refactor canvas buttons + more Add Save Intermediates Step Count For accurate mode only. Co-Authored-By: Richard Macarthy <richardmacarthy@protonmail.com> Restores "initial image" text Address feedback - moves mask clear button - fixes intermediates - shrinks inpainting icons by 10% Fix Loopback Styling Adds escape hotkey to close floating panels Readd Hotkey for Dual Display Updated Current Image Button Styling |
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.dev_scripts | ||
.github | ||
assets | ||
backend | ||
configs | ||
data | ||
docker-build | ||
docs | ||
frontend | ||
installer | ||
ldm | ||
models/ldm/stable-diffusion-v1 | ||
notebooks | ||
scripts | ||
server | ||
static | ||
tests | ||
.dockerignore | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.prettierrc.yaml | ||
environment-linux-aarch64.yml | ||
environment-mac.yml | ||
environment.yml | ||
invoke.bat | ||
invoke.sh | ||
LICENSE | ||
LICENSE-ModelWeights.txt | ||
main.py | ||
mkdocs.yml | ||
pyproject.toml.hide | ||
README.md | ||
requirements-lin-AMD.txt | ||
requirements-lin-win-colab-CUDA.txt | ||
requirements-linux-arm64.txt | ||
requirements-mac-MPS-CPU.txt | ||
requirements-mkdocs.txt | ||
requirements.txt | ||
setup.py | ||
shell.nix | ||
Stable_Diffusion_v1_Model_Card.md | ||
update.bat | ||
update.sh |
This is a fork of CompVis/stable-diffusion, the open source text-to-image generator. It provides a streamlined process with various new features and options to aid the image generation process. It runs on Windows, Mac and Linux machines, with GPU cards with as little as 4 GB of RAM. It provides both a polished Web interface (see below), and an easy-to-use command-line interface.
Quick links: [Discord Server] [Documentation and Tutorials] [Code and Downloads] [Bug Reports] [Discussion, Ideas & Q&A]
Note: This fork is rapidly evolving. Please use the Issues tab to report bugs and make feature requests. Be sure to use the provided templates. They will help aid diagnose issues faster.
Table of Contents
- Installation
- Hardware Requirements
- Features
- Latest Changes
- Troubleshooting
- Contributing
- Contributors
- Support
- Further Reading
Installation
This fork is supported across multiple platforms. You can find individual installation instructions below.
Hardware Requirements
System
You wil need one of the following:
- An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- An Apple computer with an M1 chip.
Memory
- At least 12 GB Main Memory RAM.
Disk
- At least 12 GB of free disk space for the machine learning model, Python, and all its dependencies.
Note
If you have a Nvidia 10xx series card (e.g. the 1080ti), please run the dream script in full-precision mode as shown below.
Similarly, specify full-precision mode on Apple M1 hardware.
Precision is auto configured based on the device. If however you encounter
errors like 'expected type Float but found Half' or 'not implemented for Half'
you can try starting invoke.py
with the --precision=float32
flag:
(ldm) ~/stable-diffusion$ python scripts/invoke.py --precision=float32
Features
Major Features
- Web Server
- Interactive Command Line Interface
- Image To Image
- Inpainting Support
- Outpainting Support
- Upscaling, face-restoration and outpainting
- Seamless Tiling
- Google Colab
- Reading Prompts From File
- Shortcut: Reusing Seeds
- Prompt Blending
- Thresholding and Perlin Noise Initialization Options
- Negative/Unconditioned Prompts
- Variations
- Personalizing Text-to-Image Generation
- Simplified API for text to image generation
Other Features
Latest Changes
-
v2.0.1 (13 October 2022)
- fix noisy images at high step count when using k* samplers
- dream.py script now calls invoke.py module directly rather than via a new python process (which could break the environment)
-
v2.0.0 (9 October 2022)
dream.py
script renamedinvoke.py
. Adream.py
script wrapper remains for backward compatibility.- Completely new WebGUI - launch with
python3 scripts/invoke.py --web
- Support for inpainting and outpainting
- img2img runs on all k* samplers
- Support for negative prompts
- Support for CodeFormer face reconstruction
- Support for Textual Inversion on Macintoshes
- Support in both WebGUI and CLI for post-processing of previously-generated images
using facial reconstruction, ESRGAN upscaling, outcropping (similar to DALL-E infinite canvas),
and "embiggen" upscaling. See the
!fix
command. - New
--hires
option oninvoke>
line allows larger images to be created without duplicating elements, at the cost of some performance. - New
--perlin
and--threshold
options allow you to add and control variation during image generation (see Thresholding and Perlin Noise Initialization - Extensive metadata now written into PNG files, allowing reliable regeneration of images and tweaking of previous settings.
- Command-line completion in
invoke.py
now works on Windows, Linux and Mac platforms. - Improved command-line completion behavior.
New commands added:
- List command-line history with
!history
- Search command-line history with
!search
- Clear history with
!clear
- List command-line history with
- Deprecated
--full_precision
/-F
. Simply omit it andinvoke.py
will auto configure. To switch away from auto use the new flag like--precision=float32
.
For older changelogs, please visit the CHANGELOG.
Troubleshooting
Please check out our Q&A to get solutions for common installation problems and other issues.
Contributing
Anyone who wishes to contribute to this project, whether documentation, features, bug fixes, code cleanup, testing, or code reviews, is very much encouraged to do so. If you are unfamiliar with how to contribute to GitHub projects, here is a Getting Started Guide.
A full set of contribution guidelines, along with templates, are in progress, but for now the most important thing is to make your pull request against the "development" branch, and not against "main". This will help keep public breakage to a minimum and will allow you to propose more radical changes.
Contributors
This fork is a combined effort of various people from across the world. Check out the list of all these amazing people. We thank them for their time, hard work and effort.
Support
For support, please use this repository's GitHub Issues tracking service. Feel free to send me an email if you use and like the script.
Original portions of the software are Copyright (c) 2020 Lincoln D. Stein
Further Reading
Please see the original README for more information on this software and underlying algorithm, located in the file README-CompViz.md.