add the fastindex module

This commit is contained in:
Steven Barth 2008-06-02 15:35:22 +00:00
parent dc157c4dda
commit 088bc4628b
3 changed files with 993 additions and 0 deletions

12
libs/fastindex/Makefile Normal file
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include ../../build/config.mk
include ../../build/gccconfig.mk
%.o: %.c
$(COMPILE) $(LUA_CFLAGS) $(FPIC) -c -o $@ $<
compile: src/fastindex.o
mkdir -p dist/usr/lib/lua/luci
$(LINK) $(SHLIB_FLAGS) -o dist/usr/lib/lua/luci/fastindex.so src/fastindex.o $(LUA_SHLIBS)
clean:
rm -f src/*.o

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/*
* fastindex - fast lua module indexing plugin
* Copyright (C) 2008 Felix Fietkau <nbd@openwrt.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include <sys/types.h>
#include <sys/time.h>
#include <sys/cdefs.h>
#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE /* XXX: portability hack for timestamp */
#endif
#include <sys/stat.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <errno.h>
#include <glob.h>
#include <lualib.h>
#include <lauxlib.h>
#include "list.h"
#define MODNAME "fastindex"
#define PATTERN "/*.lua"
#define DEFAULT_BUFLEN 1024
//#define DEBUG 1
#ifdef DEBUG
#define DPRINTF(...) fprintf(stderr, __VA_ARGS__)
#else
#define DPRINTF(...) do {} while (0)
#endif
/**
* list_for_each_offset - iterate over a list, start with the provided pointer
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_offset(pos, head, offset) \
for (pos = (offset)->next; pos != (offset); \
pos = ((pos->next == (head)) && ((offset) != (head)) ? (head)->next : pos->next))
static char *namespace = NULL;
struct fastindex_entry {
struct list_head list;
time_t timestamp;
int checked;
char *name;
};
struct fastindex_pattern {
struct list_head list;
char pattern[];
};
struct fastindex {
lua_State *L;
int checked;
char *func;
struct list_head patterns;
struct list_head *last;
struct list_head entries;
int ofs;
char *buf;
int buflen;
};
static inline struct fastindex *
to_fastindex(struct lua_State *L)
{
struct fastindex *f;
lua_getfield(L, lua_upvalueindex(1), "__data");
f = lua_touserdata(L, -1);
lua_pop(L, 1);
return f;
}
static int
fastindex_module(lua_State *L)
{
const char *s;
s = luaL_checkstring(L, 1);
if (s) {
if (namespace)
free(namespace);
namespace = strdup(s);
}
return 0;
}
static struct fastindex_entry *
find_entry(struct fastindex *f, char *name)
{
struct list_head *p;
if (!f->last)
f->last = &f->entries;
list_for_each_offset(p, &f->entries, f->last) {
struct fastindex_entry *e;
e = container_of(p, struct fastindex_entry, list);
if (!strcmp(e->name, name))
return e;
}
return NULL;
}
static struct fastindex_entry *
new_entry(struct fastindex *f, char *name)
{
struct fastindex_entry *e;
e = malloc(sizeof(struct fastindex_entry));
if (!e)
goto error;
memset(e, 0, sizeof(struct fastindex_entry));
e->name = strdup(name);
if (!e->name) {
free(e);
goto error;
}
INIT_LIST_HEAD(&e->list);
return e;
error:
return NULL;
}
static void free_entry(struct fastindex_entry *e)
{
list_del(&e->list);
free(e->name);
free(e);
}
int bufferwriter(lua_State *L, const void *p, size_t sz, void *ud)
{
struct fastindex *f = ud;
while (f->ofs + sz > f->buflen) {
char *b = f->buf;
f->buflen *= 2;
f->buf = realloc(f->buf, f->buflen);
if (!f->buf) {
free(b);
return 1;
}
}
memcpy(f->buf + f->ofs, p, sz);
f->ofs += sz;
return 0;
}
static void
load_index(struct fastindex *f, struct fastindex_entry *e)
{
lua_State *L;
DPRINTF("Loading module: %s\n", e->name);
if (!f->buf)
f->buf = malloc(f->buflen);
if (!f->buf)
luaL_error(f->L, "Out of memory!\n");
f->ofs = 0;
L = luaL_newstate();
if (!L)
return;
namespace = NULL;
luaL_openlibs(L);
lua_pushcfunction(L, fastindex_module);
lua_setfield(L, LUA_GLOBALSINDEX, "module");
do {
if (luaL_dofile(L, e->name)) {
DPRINTF("Warning: unable to open module '%s'\n", e->name);
break;
}
lua_getglobal(L, f->func);
lua_dump(L, bufferwriter, f);
DPRINTF("Got %d bytes\n", f->ofs);
if (f->ofs == 0)
break;
lua_createtable(f->L, (namespace ? 2 : 1), 0);
luaL_loadbuffer(f->L, f->buf, f->ofs, "tmp");
lua_rawseti(f->L, -2, 1);
if (namespace) {
DPRINTF("Module has namespace '%s'\n", namespace);
lua_pushstring(f->L, namespace);
lua_rawseti(f->L, -2, 2);
free(namespace);
namespace = NULL;
}
lua_setfield(f->L, -2, e->name);
} while (0);
lua_close(L);
}
static int
fastindex_scan(lua_State *L)
{
struct list_head *tmp, *p;
struct fastindex *f;
glob_t gl;
int i;
int gl_flags = GLOB_NOESCAPE | GLOB_NOSORT | GLOB_MARK;
f = to_fastindex(L);
f->checked++;
if (list_empty(&f->patterns))
return 0;
lua_getfield(L, lua_upvalueindex(1), "indexes");
list_for_each(p, &f->patterns) {
struct fastindex_pattern *pt = container_of(p, struct fastindex_pattern, list);
glob(pt->pattern, gl_flags, NULL, &gl);
gl_flags |= GLOB_APPEND;
}
for (i = 0; i < gl.gl_pathc; i++) {
struct fastindex_entry *e;
struct stat st;
if (stat(gl.gl_pathv[i], &st))
continue;
if ((st.st_mode & S_IFMT) != S_IFREG)
continue;
e = find_entry(f, gl.gl_pathv[i]);
if (!e) {
e = new_entry(f, gl.gl_pathv[i]);
list_add_tail(&e->list, &f->entries);
}
e->checked = f->checked;
if ((e->timestamp < st.st_mtime)) {
load_index(f, e);
e->timestamp = st.st_mtime;
}
}
globfree(&gl);
list_for_each_safe(p, tmp, &f->entries) {
struct fastindex_entry *e = container_of(p, struct fastindex_entry, list);
if (e->checked < f->checked) {
lua_pushnil(f->L);
lua_setfield(f->L, -2, e->name);
free_entry(e);
}
}
lua_pop(L, 1);
return 0;
}
static int
fastindex_free(lua_State *L)
{
struct fastindex *f;
struct list_head *p, *tmp;
f = lua_touserdata(L, -1);
list_for_each_safe(p, tmp, &f->patterns) {
struct fastindex_pattern *pt;
pt = container_of(p, struct fastindex_pattern, list);
list_del(p);
free(pt);
}
list_for_each_safe(p, tmp, &f->entries) {
struct fastindex_entry *e;
e = container_of(p, struct fastindex_entry, list);
free_entry(e);
}
return 0;
}
static int
fastindex_add(lua_State *L)
{
struct fastindex_pattern *pt;
struct fastindex *f;
const char *str;
f = to_fastindex(L);
str = luaL_checkstring(L, 1);
if (!str)
luaL_error(L, "Invalid argument");
pt = malloc(sizeof(struct fastindex_pattern) + strlen(str) + 1);
if (!pt)
luaL_error(L, "Out of memory");
INIT_LIST_HEAD(&pt->list);
strcpy(pt->pattern, str);
list_add(&pt->list, &f->patterns);
return 0;
}
static const luaL_Reg fastindex_m[] = {
{ "add", fastindex_add },
{ "scan", fastindex_scan },
{ NULL, NULL }
};
static int
fastindex_new(lua_State *L)
{
struct fastindex *f;
const char *func;
func = luaL_checkstring(L, 1);
f = lua_newuserdata(L, sizeof(struct fastindex));
lua_createtable(L, 0, 2);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, fastindex_free);
lua_setfield(L, -2, "__gc");
lua_pushvalue(L, -1);
lua_setmetatable(L, -3);
lua_pushvalue(L, -2);
lua_setfield(L, -2, "__data");
lua_createtable(L, 0, 1);
lua_setfield(L, -2, "indexes");
lua_pushvalue(L, -2);
luaI_openlib(L, NULL, fastindex_m, 1);
memset(f, 0, sizeof(struct fastindex));
f->L = L;
f->buflen = DEFAULT_BUFLEN;
INIT_LIST_HEAD(&f->entries);
INIT_LIST_HEAD(&f->patterns);
f->func = strdup(func);
if (!f->func) {
if (f->func)
free(f->func);
luaL_error(L, "Out of memory\n");
}
return 1;
}
static const luaL_Reg fastindex[] = {
{ "new", fastindex_new },
{ NULL, NULL },
};
int
luaopen_fastindex(lua_State *L)
{
luaL_register(L, MODNAME, fastindex);
return 0;
}

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libs/fastindex/src/list.h Normal file
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#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
#include <stddef.h>
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#ifndef container_of
#define container_of(ptr, type, member) ( \
(type *)( (char *)ptr - offsetof(type,member) ))
#endif
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
struct list_head {
struct list_head *next, *prev;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
static inline void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = NULL;
entry->prev = NULL;
}
/**
* list_replace - replace old entry by new one
* @old : the element to be replaced
* @new : the new element to insert
*
* If @old was empty, it will be overwritten.
*/
static inline void list_replace(struct list_head *old,
struct list_head *new)
{
new->next = old->next;
new->next->prev = new;
new->prev = old->prev;
new->prev->next = new;
}
static inline void list_replace_init(struct list_head *old,
struct list_head *new)
{
list_replace(old, new);
INIT_LIST_HEAD(old);
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static inline void list_del_init(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
INIT_LIST_HEAD(entry);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del(list->prev, list->next);
list_add(list, head);
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del(list->prev, list->next);
list_add_tail(list, head);
}
/**
* list_is_last - tests whether @list is the last entry in list @head
* @list: the entry to test
* @head: the head of the list
*/
static inline int list_is_last(const struct list_head *list,
const struct list_head *head)
{
return list->next == head;
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static inline int list_empty(const struct list_head *head)
{
return head->next == head;
}
/**
* list_empty_careful - tests whether a list is empty and not being modified
* @head: the list to test
*
* Description:
* tests whether a list is empty _and_ checks that no other CPU might be
* in the process of modifying either member (next or prev)
*
* NOTE: using list_empty_careful() without synchronization
* can only be safe if the only activity that can happen
* to the list entry is list_del_init(). Eg. it cannot be used
* if another CPU could re-list_add() it.
*/
static inline int list_empty_careful(const struct list_head *head)
{
struct list_head *next = head->next;
return (next == head) && (next == head->prev);
}
static inline void __list_splice(struct list_head *list,
struct list_head *head)
{
struct list_head *first = list->next;
struct list_head *last = list->prev;
struct list_head *at = head->next;
first->prev = head;
head->next = first;
last->next = at;
at->prev = last;
}
/**
* list_splice - join two lists
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice(struct list_head *list, struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head);
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static inline void list_splice_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head);
INIT_LIST_HEAD(list);
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
/**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); \
pos = pos->next)
/**
* __list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*
* This variant differs from list_for_each() in that it's the
* simplest possible list iteration code, no prefetching is done.
* Use this for code that knows the list to be very short (empty
* or 1 entry) most of the time.
*/
#define __list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); \
pos = pos->prev)
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/**
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
/**
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
* @pos: the type * to use as a start point
* @head: the head of the list
* @member: the name of the list_struct within the struct.
*
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
*/
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member))
/**
* list_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_continue_reverse - iterate backwards from the given point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Start to iterate over list of given type backwards, continuing after
* the current position.
*/
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
/**
* list_for_each_entry_from - iterate over list of given type from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing from current position.
*/
#define list_for_each_entry_from(pos, head, member) \
for (; &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_continue
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing after current point,
* safe against removal of list entry.
*/
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_from
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type from current point, safe against
* removal of list entry.
*/
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_reverse
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
*/
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member), \
n = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.prev, typeof(*n), member))
/*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/
struct hlist_head {
struct hlist_node *first;
};
struct hlist_node {
struct hlist_node *next, **pprev;
};
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
h->next = NULL;
h->pprev = NULL;
}
static inline int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
}
static inline int hlist_empty(const struct hlist_head *h)
{
return !h->first;
}
static inline void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
*pprev = next;
if (next)
next->pprev = pprev;
}
static inline void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = NULL;
n->pprev = NULL;
}
static inline void hlist_del_init(struct hlist_node *n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
h->first = n;
n->pprev = &h->first;
}
/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
struct hlist_node *next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
*(n->pprev) = n;
}
static inline void hlist_add_after(struct hlist_node *n,
struct hlist_node *next)
{
next->next = n->next;
n->next = next;
next->pprev = &n->next;
if(next->next)
next->next->pprev = &next->next;
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos; pos = n)
/**
* hlist_for_each_entry - iterate over list of given type
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(tpos, pos, head, member) \
for (pos = (head)->first; pos && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_continue - iterate over a hlist continuing after current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue(tpos, pos, member) \
for (pos = (pos)->next; pos && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_from - iterate over a hlist continuing from current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from(tpos, pos, member) \
for (; pos && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @n: another &struct hlist_node to use as temporary storage
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \
for (pos = (head)->first; \
pos && ({ n = pos->next; 1; }) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = n)
#endif