Updated configs to match new standard

This commit is contained in:
Daniel Gibbs 2017-09-24 19:56:07 +01:00
parent 1cc20f8ad8
commit 53e8c6de07
4 changed files with 330 additions and 199 deletions

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@ -1,11 +1,11 @@
// ****************************************************************************
// *
// BrainBread 2 - server.cfg *
// Version 030916 *
// *
// ****************************************************************************
// ************************************************************************** //
// //
// BrainBread 2 - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname - Name of the server.
hostname "SERVERNAME"
@ -17,59 +17,34 @@ rcon_password "ADMINPASSWORD"
sv_password ""
// Email - Server admin email.
sv_contact "email@example.com"
// Example: sv_contact "email@example.com"
sv_contact ""
// LAN Mode - If set the server will not show on the internet.
// default: sv_lan 0
// LAN mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// ............................. Communication ............................. //
// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// default: sv_voiceenable 1
sv_voiceenable 1
// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// default: sv_alltalk 0
sv_alltalk 0
// Server tags - Tags show up on the in-game server browser. This helps
// users filter servers.
// vanilla - the server runs the default settings.
// custom - the server runs custom gameplay settings or mods.
// Example: sv_tags "custom, fastdl"
sv_tags ""
// ............................. Fast Download .............................. //
// info: Allow custom maps to be downloaded to the client.
// ................................. In Game ................................ //
// Allow Download - Allows clients to download custom map files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// default: sv_allowdownload 1
sv_allowdownload 1
// Download url - Allows clients to download custom maps files from a web server with no transfer limit.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// sv_downloadurl "http://example.com/custom"
// default: sv_downloadurl ""
sv_downloadurl ""
// ............................. Game Settings .............................. //
// info: Other settings that apply to this game.
// Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
// 1 = cheats on.
// default: 0
// Default: sv_cheats 0
// Reccomended: sv_cheats 0
sv_cheats 0
// Friendly fire - Allows team members to injure other members of their team.
// 0 = friendly fire off.
// 1 = friendly fire on.
// default: mp_friendlyfire 0
// Friendly fire - Allows players to injure other members of their team.
// 0 = friendly fire disabled
// 1 = friendly fire enabled
// Default: mp_friendlyfire 0
mp_friendlyfire 0
// Mercy Value - Sets how many deaths until the players become human once again.
@ -232,23 +207,84 @@ bb2_m1a1_range_max 2000
bb2_m1a1_range_min 400
// ................................ Map Cycle ............................... //
// Map cycle - Maps to be rotated on the server.
// "mapcycle.txt" - All maps
mapcyclefile "mapcycle.txt"
// ............................. Communication ............................. //
// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// Default: sv_voiceenable 1
sv_voiceenable 1
// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// Default: sv_alltalk 0
sv_alltalk 0
// ............................. Fast Download .............................. //
// info: Used by servers with custom maps
// Allow download - Allow clients to download custom files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// Default: sv_allowdownload 1
sv_allowdownload 1
// Download url - Allow clients to download custom files from a web server.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// Example: sv_downloadurl "http://example.com/custom"
sv_downloadurl ""
// ................................ Ban List ................................ //
// User ban - Server banlist based on user steam ID.
// Recommended: exec banned_user.cfg
exec banned_user.cfg
// IP ban - Server banlist based on user IP.
// Recommended: exec banned_ip.cfg
exec banned_ip.cfg
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
// ............................. Server Logging ............................. //
// Log - Enables logging to file, console, and udp (on|off).
// Enable log - Enables logging to file, console, and udp < on | off >.
// Recommended: log on
log on
// Log Bans - Log server bans in the server logs.
// default: sv_logbans 1
// Log bans - Log server bans in the server logs.
// Default: sv_logbans 1
// Recommended: sv_logbans 1
sv_logbans 1
// Log Echo - Echo log information to the console.
// default: sv_logecho 1
// Log echo - Display log information to the server console.
// Default: sv_logecho 1
// Recommended: sv_logecho 1
sv_logecho 1
// Log File - Log server information in the log file.
// default: sv_logfile 1
// Log file - Log server information in the log file.
// Default: sv_logfile 1
// Recommended: sv_logfile 1
sv_logfile 1
// Log one file - Log server information to only one file.
// default: sv_log_onefile 0
sv_log_onefile 0
// One file log - Log server information to only one file.
// Default: sv_log_onefile 0
// Recommended: sv_log_onefile 0
sv_log_onefile 0

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@ -1,11 +1,11 @@
// ****************************************************************************
// *
// Fistful of Frags - server.cfg *
// Version 240417 *
// *
// ****************************************************************************
// ************************************************************************** //
// //
// Fistful of Frags - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname - Name of the server.
hostname "SERVERNAME"
@ -17,14 +17,29 @@ rcon_password "ADMINPASSWORD"
sv_password ""
// Email - Server admin email.
sv_contact "email@example.com"
// Example: sv_contact "email@example.com"
sv_contact ""
// LAN Mode - If set the server will not show on the internet.
// LAN mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// ............................. Game Settings ............................. //
// info: any commands that only apply to this game.
// Server tags - Tags show up on the in-game server browser. This helps
// users filter servers.
// vanilla - the server runs the default settings.
// custom - the server runs custom gameplay settings or mods.
// Example: sv_tags "custom, fastdl"
sv_tags ""
// ................................. In Game ................................ //
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
// 1 = cheats on.
// Default: sv_cheats 0
// Reccomended: sv_cheats 0
sv_cheats 0
// Game Modes
// 1 = Shootout/2 Team Shootout/4 Team Shootout/Ghost Town
@ -32,6 +47,7 @@ sv_lan 0
// 3 = Break Bad
// 4 = Elimination
// 5 = Versus
// Default: fof_sv_currentmode 1
fof_sv_currentmode 1
// Teamplay
@ -43,17 +59,24 @@ mp_teamplay 0
// 2 = Vigilantes & Desperados
// 3 = Vigilantes, Desperados & Bandidos
// 4 = Vigilantes, Desperados, Bandidos & Rangers
// Default: fof_sv_maxteams 4
fof_sv_maxteams 4
// Friendly fire - Allows team members to injure other members of their team.
// 0 = Friendly fire disabled
// 1 = Friendly fire enabled
// Friendly fire - Allows players to injure other members of their team.
// 0 = friendly fire disabled
// 1 = friendly fire enabled
// Default: mp_friendlyfire 0
mp_friendlyfire 0
// ............................... Map Cycles ............................... //
// info: There are several predefined mapcycles available that are listed below.
// You can also create your own custom mapcycle.
// Time limit - Time on a single map in minutes before switching to a new map automatically.
// Default: mp_timelimit 900
// Recommended: mp_timelimit 45
mp_timelimit 45
// ................................ Map Cycle ............................... //
// Map cycle - Maps to be rotated on the server.
// "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps
// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
@ -62,64 +85,78 @@ mp_friendlyfire 0
// "mapcycle_gt.txt" - All Ghost Town maps
mapcyclefile "mapcycle.txt"
// ....................... Time Limits/Round Settings ....................... //
// Time spent on a single map (in minutes) before switching to a new one automatically.
// Default: mp_timelimit 0
mp_timelimit 15
// ............................. Communication ............................. //
// Enable communication over voice via microphone.
// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// Default: sv_voiceenable 1
sv_voiceenable 1
// Players can hear all other players, no team restrictions.
// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// Default: sv_alltalk 0
sv_alltalk 1
sv_alltalk 0
// ............................. Fast Download .............................. //
// info: Allows custom maps to be downloaded to the client.
// info: Used by servers with custom maps
// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
// Allow download - Allow clients to download custom files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// Default: sv_allowdownload 1
sv_allowdownload 1
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
// Download url - Allow clients to download custom files from a web server.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// sv_downloadurl "http://example.com/custom"
// Default: sv_downloadurl ""
// Example: sv_downloadurl "http://example.com/custom"
sv_downloadurl ""
// ................................ Ban List ............................... //
// personal banlist based on user IDs.
// ................................ Ban List ................................ //
// User ban - Server banlist based on user steam ID.
// Recommended: exec banned_user.cfg
exec banned_user.cfg
// personal banlist based on user IPs.
// IP ban - Server banlist based on user IP.
// Recommended: exec banned_ip.cfg
exec banned_ip.cfg
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
// ............................. Server Logging ............................. //
//Enables logging to file, console, and udp < on | off >.
// Enable log - Enables logging to file, console, and udp < on | off >.
// Recommended: log on
log on
// Log server bans in the server logs.
// Log bans - Log server bans in the server logs.
// Default: sv_logbans 1
// Recommended: sv_logbans 1
sv_logbans 1
// Echo log information to the console.
// Log echo - Display log information to the server console.
// Default: sv_logecho 1
// Recommended: sv_logecho 1
sv_logecho 1
// Log server information in the log file.
// Log file - Log server information in the log file.
// Default: sv_logfile 1
// Recommended: sv_logfile 1
sv_logfile 1
// Log server information to only one file.
// One file log - Log server information to only one file.
// Default: sv_log_onefile 0
sv_log_onefile 0
// Recommended: sv_log_onefile 0
sv_log_onefile 0

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@ -1,13 +1,13 @@
// ****************************************************************************
// *
// No More Room in Hell - server.cfg *
// Version 240217 *
// *
// ****************************************************************************
// ************************************************************************** //
// //
// No More Room in Hell - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname for server.
// Hostname - Name of the server.
hostname "SERVERNAME"
// RCON - remote console password.
@ -17,9 +17,10 @@ rcon_password "ADMINPASSWORD"
sv_password ""
// Email - Server admin email.
sv_contact "email@example.com"
// Example: sv_contact "email@example.com"
sv_contact ""
// LAN Mode - If set the server will not show on the internet.
// LAN mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
@ -27,102 +28,122 @@ sv_lan 0
// users filter servers.
// vanilla - the server runs the default settings.
// custom - the server runs custom gameplay settings or mods.
// example: sv_tags "custom, fastdl"
// Example: sv_tags "custom, fastdl"
sv_tags ""
// ............................. Game Settings ............................. //
// info: Other settings that apply to this game.
// Difficulty http://git.io/v35eI
// ................................. In Game ................................ //
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
// 1 = cheats on.
// Default: sv_cheats 0
// Reccomended: sv_cheats 0
sv_cheats 0
// Difficulty - Server difficulty http://git.io/v35eI
// "casual" - casual difficulty.
// "classic" - classic difficulty.
// Default: sv_difficulty ""
sv_difficulty "classic"
// Friendly fire - Allows team members to injure other members of their team.
// Friendly fire - Allows players to injure other members of their team.
// 0 = friendly fire disabled
// 1 = friendly fire enabled
// Default: mp_friendlyfire 0
mp_friendlyfire 0
// Enable communication over voice via microphone.
// Default: sv_voiceenable 1
sv_voiceenable 1
// Players can hear all other players, no team restrictions.
// Default: sv_alltalk 0
// Recommended: sv_alltalk 0
sv_alltalk 0
// ............................... Map Cycles ............................... //
// info: There are several predefined mapcycles available that are listed below.
// You can also create your own custom mapcycle.
// "mapcycle.txt" - all maps
// "mapcycle_objective.txt" - objective maps only
// "mapcycle_survival.txt" - survival maps only
mapcyclefile "mapcycle.txt"
// ....................... Time Limits/Round Settings ....................... //
// Time on a single map in minutes before switching to a new map automatically.
// Time limit - Time on a single map in minutes before switching to a new map automatically.
// Default: mp_timelimit 900
// Recommended: mp_timelimit 45
mp_timelimit 45
// Maximum number of rounds on a map before moving to the next map.
// Max rounds - The maximum number of rounds on a map before moving to the next map.
// Default: mp_maxrounds 1
// Recommended: mp_maxrounds 2
mp_maxrounds 2
// Players can hear all other players, no team restrictions.
// Default: sv_alltalk 0
// Recommended: sv_alltalk 1
sv_alltalk 1
// ................................ Map Cycle ............................... //
// Map cycle - Maps to be rotated on the server.
// "mapcycle.txt" - All maps
// "mapcycle_objective.txt" - Objective maps only
// "mapcycle_survival.txt" - Survival maps only
mapcyclefile "mapcycle.txt"
// ............................. Communication ............................. //
// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// Default: sv_voiceenable 1
sv_voiceenable 1
// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// Default: sv_alltalk 1
sv_alltalk 0
// ............................. Fast Download .............................. //
// info: Allows custom maps to be downloaded to the client.
// info: Used by servers with custom maps
// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
// Allow download - Allow clients to download custom files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// Default: sv_allowdownload 1
// Recommended: sv_allowdownload 1
sv_allowdownload 1
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
// Download url - Allow clients to download custom files from a web server.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// sv_downloadurl "http://example.com/custom"
// Default: sv_downloadurl ""
// Example: sv_downloadurl "http://example.com/custom"
sv_downloadurl ""
// ................................ Ban List ............................... //
// Personal banlist based on user IDs.
// ................................ Ban List ................................ //
// User ban - Server banlist based on user steam ID.
// Recommended: exec banned_user.cfg
exec banned_user.cfg
// Personal banlist based on user IPs.
// IP ban - Server banlist based on user IP.
// Recommended: exec banned_ip.cfg
exec banned_ip.cfg
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
// ............................. Server Logging ............................. //
//Enables logging to file, console, and udp < on | off >.
// Enable log - Enables logging to file, console, and udp < on | off >.
// Recommended: log on
log on
// Log server bans in the server logs.
// Log bans - Log server bans in the server logs.
// Default: sv_logbans 1
// Recommended: sv_logbans 1
sv_logbans 1
// Echo log information to the console.
// Log echo - Display log information to the server console.
// Default: sv_logecho 1
// Recommended: sv_logecho 1
sv_logecho 1
// Log server information in the log file.
// Log file - Log server information in the log file.
// Default: sv_logfile 1
// Recommended: sv_logfile 1
sv_logfile 1
// Log server information to only one file.
// One file log - Log server information to only one file.
// Default: sv_log_onefile 0
// Recommended: sv_log_onefile 0
sv_log_onefile 0

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@ -1,11 +1,11 @@
// ****************************************************************************
// *
// Zombie Panic! Source - server.cfg *
// Version 030916 *
// *
// ****************************************************************************
// ************************************************************************** //
// //
// Zombie Panic! Source - server.cfg //
// Version 240917 //
// //
// ************************************************************************** //
// ............................. Basic Settings ............................. //
// .................................. Basic ................................. //
// Hostname - Name of the server.
hostname "SERVERNAME"
@ -17,83 +17,120 @@ rcon_password "ADMINPASSWORD"
sv_password ""
// Email - Server admin email.
sv_contact "email@example.com"
// Example: sv_contact "email@example.com"
sv_contact ""
// LAN Mode - If set the server will not show on the internet.
// default: sv_lan 0
// LAN mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// Server tags - Tags show up on the in-game server browser. This helps
// users filter servers.
// vanilla - the server runs the default settings.
// custom - the server runs custom gameplay settings or mods.
// Example: sv_tags "custom, fastdl"
sv_tags ""
// ................................. In Game ................................ //
// Cheats - Allow cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
// 1 = cheats on.
// Default: sv_cheats 0
// Reccomended: sv_cheats 0
sv_cheats 0
// Friendly fire - Allows players to injure other members of their team.
// 0 = friendly fire disabled
// 1 = friendly fire enabled
// Default: mp_friendlyfire 0
mp_friendlyfire 0
// Time limit - Time on a single map in minutes before switching to a new map automatically.
// Default: mp_timelimit 900
// Recommended: mp_timelimit 45
mp_timelimit 45
// ................................ Map Cycle ............................... //
// Map cycle - Maps to be rotated on the server.
// "mapcycle.txt" - All maps
mapcyclefile "mapcycle.txt"
// ............................. Communication ............................. //
// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// default: sv_voiceenable 1
// Default: sv_voiceenable 1
sv_voiceenable 1
// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// default: sv_alltalk 0
// Default: sv_alltalk 0
sv_alltalk 0
// ............................. Fast Download .............................. //
// info: Allow custom maps to be downloaded to the client.
// info: Used by servers with custom maps
// Allow Download - Allows clients to download custom map files from the server at 20 kbps.
// Allow download - Allow clients to download custom files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// default: sv_allowdownload 1
// Default: sv_allowdownload 1
sv_allowdownload 1
// Download url - Allows clients to download custom maps files from a web server with no transfer limit.
// Download url - Allow clients to download custom files from a web server.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// sv_downloadurl "http://example.com/custom"
// default: sv_downloadurl ""
// Example: sv_downloadurl "http://example.com/custom"
sv_downloadurl ""
// ............................. Game Settings .............................. //
// info: Other settings that apply to this game.
// ................................ Ban List ................................ //
// Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
// 0 = cheats off.
// 1 = cheats on.
// default: 0
sv_cheats 0
// User ban - Server banlist based on user steam ID.
// Recommended: exec banned_user.cfg
exec banned_user.cfg
// Friendly fire - Allows team members to injure other members of their team.
// 0 = friendly fire off.
// 1 = friendly fire on.
// default: mp_friendlyfire 0
mp_friendlyfire 0
// IP ban - Server banlist based on user IP.
// Recommended: exec banned_ip.cfg
exec banned_ip.cfg
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
// ....................... Time Limits/Round Settings ....................... //
// Time spent on a single map (in minutes) before switching to a new one automatically.
// Default: mp_timelimit 0
mp_timelimit 15
// ............................. Server Logging ............................. //
// Log - Enables logging to file, console, and udp (on|off).
// Enable log - Enables logging to file, console, and udp < on | off >.
// Recommended: log on
log on
// Log Bans - Log server bans in the server logs.
// default: sv_logbans 1
// Log bans - Log server bans in the server logs.
// Default: sv_logbans 1
// Recommended: sv_logbans 1
sv_logbans 1
// Log Echo - Echo log information to the console.
// default: sv_logecho 1
// Log echo - Display log information to the server console.
// Default: sv_logecho 1
// Recommended: sv_logecho 1
sv_logecho 1
// Log File - Log server information in the log file.
// default: sv_logfile 1
// Log file - Log server information in the log file.
// Default: sv_logfile 1
// Recommended: sv_logfile 1
sv_logfile 1
// Log one file - Log server information to only one file.
// default: sv_log_onefile 0
sv_log_onefile 0
// One file log - Log server information to only one file.
// Default: sv_log_onefile 0
// Recommended: sv_log_onefile 0
sv_log_onefile 0