mirror of
https://github.com/GameServerManagers/Game-Server-Configs.git
synced 2025-01-07 03:07:04 +08:00
Configs how all have SERVERNAME and ADMINPASSWORD
This will allow LGSM to change them on install and also hightlight settings that need to be altered.
This commit is contained in:
parent
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@ -2,7 +2,7 @@
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<ServerSettings>
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<property name="ServerPort" value="26900"/> <!-- Port you want the server to listen on. -->
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<property name="ServerIsPublic" value="true"/> <!-- Should this server register to master server -->
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<property name="ServerName" value="My Game Host"/> <!-- Whatever you want the name to be. -->
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<property name="ServerName" value="SERVERNAME"/> <!-- Whatever you want the name to be. -->
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<property name="ServerPassword" value=""/> <!-- Password to gain entry to the server -->
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<property name="ServerMaxPlayerCount" value="8"/> <!-- Maximum Concurrent Players -->
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<property name="ServerDescription" value="A 7 Days to Die server"/> <!-- Whatever you want the description to be. -->
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@ -25,11 +25,11 @@
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<property name="ControlPanelEnabled" value="false"/> <!-- Enable/Disable the control panel -->
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<property name="ControlPanelPort" value="8080"/> <!-- Port of the control panel webpage -->
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<property name="ControlPanelPassword" value="CHANGEME"/> <!-- Password to gain entry to the control panel -->
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<property name="ControlPanelPassword" value="ADMINPASSWORD"/> <!-- Password to gain entry to the control panel -->
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<property name="TelnetEnabled" value="true"/> <!-- Enable/Disable the telnet -->
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<property name="TelnetPort" value="8081"/> <!-- Port of the telnet server -->
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<property name="TelnetPassword" value=""/> <!-- Password to gain entry to telnet interface -->
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<property name="TelnetPassword" value="ADMINPASSWORD"/> <!-- Password to gain entry to telnet interface -->
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<property name="AdminFileName" value="serveradmin.xml"/> <!-- Server admin file name -->
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@ -36,7 +36,7 @@ PvEStructureDecayPeriodMultiplier=1.000000
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RCONEnabled=True
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RCONPort=32330
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ResourcesRespawnPeriodMultiplier=1.000000
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ServerAdminPassword=adminpassword
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ServerAdminPassword=ADMINPASSWORD
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ServerCrosshair=False
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ServerForceNoHUD=False
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ServerHardcore=False
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@ -119,7 +119,7 @@ sg.IBLQuality=1
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sg.HeightFieldShadowQuality=3
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[SessionSettings]
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SessionName=arkserver
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SessionName=SERVERNAME
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QueryPort=27015
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Port=7777
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;MultiHome=INSERT_IPv4_HERE ;Example:192.168.0.9. If not just remove any line containing MultiHome.
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@ -31,13 +31,13 @@
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// GENERAL SETTINGS
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// Hostname for server.
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hostname = "arma3server";
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hostname = "SERVERNAME";
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// Server password - for private servers.
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//password = "arma3pass";
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// Admin Password
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passwordAdmin = "arma3adminpass";
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passwordAdmin = "ADMINPASSWORD";
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// Server Slots
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maxPlayers = 32;
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@ -1,4 +1,4 @@
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game.serverName "BfServer"
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game.serverName "SERVERNAME"
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game.serverDedicated 1
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game.serverGameTime 0
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game.serverMaxPlayers 32
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@ -8,10 +8,10 @@
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// ............................. Basic Settings ............................. //
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// Hostname - Name of the server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -8,10 +8,10 @@
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// ............................. Basic Settings ............................. //
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// Hostname - Name of the server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -8,10 +8,10 @@
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// ............................. Basic Settings ............................. //
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// Hostname - Name of the server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -8,10 +8,10 @@
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// ............................. Basic Settings ............................. //
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,5 +1,5 @@
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"hostname" "<hostname>"
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"rcon_password" "<rconpassword>"
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"hostname" "SERVERNAME"
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"rcon_password" "ADMINPASSWORD"
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"mapcyclefile" "mapcycle_tactical_operation.txt" // "tactical operation" mapcycle - firefight, vip, search and destroy
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"mp_friendlyfire" "1" // friendly fire
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"mp_tkpunish" "1" // How to punish team killing ( 0 = none, 1 = warning, 2 = kill )
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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[network]
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default_server_name = dstserver
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default_server_name = SERVERNAME
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default_server_description = Welcome to dstserver
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server_port = 10999
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server_password = password
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server_password = ADMINPASSWORD
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# max_players = 1 .. 64
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max_players = 16
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -8,10 +8,10 @@
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// ............................. Basic Settings ............................. //
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -9,10 +9,10 @@ sv_lan 0
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sv_region 0
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// Give your server a name here
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password. is used to give your server orders by using console, so think of a good password
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// If you want your server to be private, fill in a password and delete the // in front of sv_password
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// sv_password "mi6"
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -8,10 +8,7 @@
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// ............................. Basic Settings ............................. //
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// Hostname for server.
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hostname "<hostname>"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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hostname "SERVERNAME"
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// Server password - for private servers.
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sv_password ""
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@ -30,7 +27,7 @@ fps_max 300
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// ........................... RCON Configuration .......................... //
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Number of minutes to ban users who fail rcon authentication
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// min. 0
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@ -297,7 +297,7 @@ NetServerMaxTickRate=30
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LanServerMaxTickRate=30
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[Engine.GameReplicationInfo]
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ServerName=Killing Floor Server
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ServerName=SERVERNAME
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ShortName=KF Server
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ServerRegion=0
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AdminName=admin
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@ -509,7 +509,7 @@ DemoLevels[3]=DOM-SunTemple
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DemoLevels[4]=BR-Endagra
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[Engine.AccessControl]
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AdminPassword=admin
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AdminPassword=ADMINPASSWORD
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GamePassword=
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bBanByID=True
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -25,7 +25,7 @@ online-mode=true
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op-permission-level=4
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player-idle-timeout=0
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pvp=true
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rcon.password=
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rcon.password=ADMINPASSWORD
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rcon.port=25575
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resource-pack-sha1=
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resource-pack=
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@ -8,10 +8,10 @@
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// ............................. Basic Settings ............................. //
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -1,8 +1,8 @@
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -8,10 +8,10 @@
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// ............................. Basic Settings ............................. //
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -5,7 +5,7 @@
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// Be aware that factories can override any cvar, including ones specified in this config file.
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set sv_hostname "<hostname>"
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set sv_hostname "SERVERNAME"
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set sv_tags "" // Comma delimited field of server tags to show in server browser.
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// Will automatically include gametype and some gameplay modifications.
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// ex. "crouch slide, classic, space"
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@ -85,7 +85,7 @@ set sv_idleExit "120"
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set zmq_rcon_enable "1"
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// set zmq_rcon_ip ""
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// set zmq_rcon_port "28960"
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set zmq_rcon_password "<rconpassword>"
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set zmq_rcon_password "ADMINPASSWORD"
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// Enable ZeroMQ stats socket. This will not be much use without a client listening.
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// See zmq_stats_verbose.py for example connect and stats printing.
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@ -293,7 +293,7 @@ NetServerMaxTickRate=30
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LanServerMaxTickRate=30
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[Engine.GameReplicationInfo]
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ServerName=RO: Ostfront Server
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ServerName=SERVERNAME
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ShortName=RO:O Server
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ServerRegion=0
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AdminName=
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@ -500,7 +500,7 @@ DemoLevels[3]=DOM-SunTemple
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DemoLevels[4]=BR-Endagra
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[Engine.AccessControl]
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AdminPassword=
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AdminPassword=ADMINPASSWORD
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GamePassword=
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bBanByID=True
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// Hostname for server.
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hostname "<hostname>"
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hostname "SERVERNAME"
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// RCON - remote console password.
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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// Server password - for private servers.
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sv_password ""
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@ -3,7 +3,7 @@
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-- General
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rcts_strWelcomeNote = "Server RCON MOTD";
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rcts_strAdminPassword = "rconpassword";
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rcts_strAdminPassword = "ADMINPASSWORD";
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prj_strLogFile = "";
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net_strLocalHost = "";
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gam_idGameMode = "Cooperative";
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@ -11,7 +11,7 @@ ser_iMaxClientBPS = 11000;
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prj_iDedicatedFPS = 100;
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gam_ctMaxPlayers = 12;
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prj_uwPort = 27015;
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prj_strMultiplayerSessionName = "Serious Sam 3 Server";
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prj_strMultiplayerSessionName = "SERVERNAME";
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-- Options
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gam_bAllowJoinInProgress = 1;
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"queryServerBind" : "::",
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"queryServerPort" : 21025,
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"rconServerBind" : "::",
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"rconServerPassword" : "<rconpassword>",
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"rconServerPassword" : "ADMINPASSWORD",
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"rconServerPort" : 21026,
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"rconServerTimeout" : 1000,
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"runQueryServer" : false,
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@ -41,7 +41,7 @@
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"scriptProfilingEnabled" : false,
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"scriptRecursionLimit" : 100,
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"serverFidelity" : "automatic",
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"serverName" : "<hostname>",
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"serverName" : "SERVERNAME",
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"serverOverrideAssetsDigest" : null,
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"serverUsers" : {
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},
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// commands and settings.
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//----------------------------------------------
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hostname "<hostname>"
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hostname "SERVERNAME"
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log "on"
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rcon_password "<rconpassword>"
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rcon_password "ADMINPASSWORD"
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//sv_password ""
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sys_ticrate 100
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@ -1,8 +1,8 @@
|
||||
// Hostname for server.
|
||||
hostname "<hostname>"
|
||||
hostname "SERVERNAME"
|
||||
|
||||
// RCON - remote console password.
|
||||
rcon_password "<rconpassword>"
|
||||
rcon_password "ADMINPASSWORD"
|
||||
|
||||
// Server password - for private servers.
|
||||
sv_password ""
|
||||
|
@ -1,8 +1,8 @@
|
||||
// Hostname for server.
|
||||
hostname "<hostname>"
|
||||
hostname "SERVERNAME"
|
||||
|
||||
// RCON - remote console password.
|
||||
rcon_password "<rconpassword>"
|
||||
rcon_password "ADMINPASSWORD"
|
||||
|
||||
// Server password - for private servers.
|
||||
sv_password ""
|
||||
|
@ -1,5 +1,5 @@
|
||||
sv_name "<hostname>"
|
||||
sv_rcon_password "<rconpassword>"
|
||||
sv_name "SERVERNAME"
|
||||
sv_rcon_password "ADMINPASSWORD"
|
||||
password "<password>"
|
||||
sv_max_clients 12
|
||||
sv_port 8303
|
||||
|
@ -1,3 +1,3 @@
|
||||
[/Script/UnrealTournament.UTGameEngine]
|
||||
bFirstRun=False
|
||||
RconPassword="<rconpassword>"
|
||||
RconPassword="ADMINPASSWORD"
|
||||
|
@ -1,4 +1,4 @@
|
||||
[/Script/UnrealTournament.UTGameState]
|
||||
ServerName="<hostname>"
|
||||
ServerName="SERVERNAME"
|
||||
ServerMOTD=<UT.Font.NormalText.Huge>WELCOME</>\n\n<UT.Font.NormalText.Medium>Headshots for everyone.</>
|
||||
ServerDescription=This is my server, have fun
|
||||
|
@ -201,7 +201,7 @@ NetServerMaxTickRate=60
|
||||
LanServerMaxTickRate=60
|
||||
|
||||
[Engine.GameReplicationInfo]
|
||||
ServerName=Another UT Server
|
||||
ServerName=SERVERNAME
|
||||
ShortName=UT Server
|
||||
AdminName=Admin
|
||||
AdminEmail=admin@example.com
|
||||
|
Loading…
Reference in New Issue
Block a user