// ************************************************************************** // // // // Action Half-Life - server.cfg // // // // ************************************************************************** // // default server name. hostname "SERVERNAME" // RCON - remote console password. rcon_password "ADMINPASSWORD" // disable autoaim (1 = enable) sv_aim 0 // disable cheats (1 = enable) sv_cheats 0 // player bounding boxes (collisions, not clipping) sv_clienttrace 3.5 // a clients' ability to pause the server pausable 0 // Game Type // 0 = Deathmatch // 1 = Last Man Standing (Deathmatch with rounds basically) // 2 = Last Man Standing with equipment selection // 3 = Last Man Standing with random weapons each round // 4 = Teamplay with rounds // 5 = Teamplay with out rounds mp_gametype 5 // Goal // 0 = allow goals in maps that have them // 1 = disable goals in maps that have them // NOTE : DM automatically removes goals anyway // This is more for playing a map in teamplay mp_goalsoff 0 // map time limit in minutes mp_timelimit 20 // round time limit in minutes mp_roundtimelimit 3 // Force Team Balance mp_forcebalance 1 // DM - max frags mp_fraglimit 50 // Friendly fire // 0 = team mates can't hurt each other // 1 = team mates can hurt each other (make sure you set anti-tk stuff) mp_friendlyfire 0 // deal with a team killer after this many kills mp_teamkills 3 //TK deal // 0 = do nothing // 1 = punish a team killer // 2 = auto-kickban team killer mp_tkdeal 2 // ban teamkillers for this long (0 = permanent) mp_tkbantime 5 // Chase camera // 0 = off, 1 = on, 2 = teammates only mp_chasecam 1 // max speed HL default = 270, Quake = 320, AQ2 = 320 sv_maxspeed 270 // Allows download of custom sprays sv_allowdownload 1 // Allows upload of custom sprays sv_allowupload 1 // set to 1 to let ppl practice when the round hasn't started mp_allowpractice 1 // Amount of sentences/radio you can type/send in sv_floodcount 25 // Amount of seconds sv_floodcount effects sv_floodtime 30 // load ban files exec listip.cfg exec banned.cfg