Game-Server-Configs/Squad/Server.cfg
2021-06-12 14:25:49 +01:00

76 lines
2.4 KiB
INI

ServerName="SERVERNAME"
// Control visibility in the server browser
ShouldAdvertise=true
// Set the server to LAN mode
IsLANMatch=false
// Max player count on the server
MaxPlayers=100
// Number of reserved slots for admins / members
NumReservedSlots=0
// Size of the server queuing, for regular user
PublicQueueLimit=25
// Map rotation mode: it can be
// LevelList(use order in level rotation config file)
// LayerList (use order in layer rotation config file)
// or
// LevelList_Randomized
// LayerList_Randomized
// which are randomized version of previous options
MapRotationMode=LayerList
// Should the Map/Layer rotations list be randomized at start?
RandomizeAtStart=true
// Should Faction be voted for on generic layers? Randomized if false.
UseVoteFactions=false
// Should next Map be voted for at end of round?
UseVoteLevel=false
// Should next Layer be voted for at end of round?
UseVoteLayer=false
// Completly Allow or Disallow Team change to all players. Only user with Level_Balance access level can bypass this flag
AllowTeamChanges=true
// If set to false, players can change teams regardless of team balance. Otherwise, the NumPlayersDiffForTeamChanges Value is used
PreventTeamChangeIfUnbalanced=true
// Maximum Allowed difference in player count between teams. This takes into account the team the player leaves and the team the player joins
NumPlayersDiffForTeamChanges=3
RejoinSquadDelayAfterKick=180
RecordDemos=false
// Whether public clients are allowed to record.
// If you do not want public clients to record, but you do want to allow certain ones to, you can give the admin access level "ClientDemos".
// There is a difference between "ClientDemos" and "Demos". "Demos" allows access to server commands for recording server-sided demos, while "ClientDemos" only allows clientside demos (no admin commands)
AllowPublicClientsToRecord=false
ServerMessageInterval=300
// Forces the server to do non-seamless travel (disconnect when changing maps) every X seconds
// ForceNonSeamlessTravelIntervalSeconds=43200
// The following are required for Licensed servers, but can be changed for non-licensed servers
TKAutoKickEnabled=true
AutoTKBanNumberTKs=7
AutoTKBanTime=300
VehicleKitRequirementDisabled=false
AllowCommunityAdminAccess=true
// Only Offworld Industries developers are admins
AllowDevProfiling=true
AllowQA=true
// The below commands are optional for all servers
VehicleClaimingDisabled=false