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![LAN Discovery](../.gitbook/assets/untitled.png)
## Workarounds
There are two easy workarounds for this:
### Console Command
* Connect using the console command
Connect using the console command.
Syntax: `connect IP:PORT`
```text
connect IP:PORT
```
If the port is 27015, then you can just use : `connect IP`
If the port is 27015, then you can just use : `connect IP`
Examples: `connect 192.168.1.10:27025` ; `connect 192.168.1.10`
```text
connect 192.168.1.10:27025
```
### Add server to favourites
Add the server to the server browser's favourites. If in-game, then go to the legacy browser if applicable to find it. The syntax to use is the same as for the console connection.
* Add the server to the server browser's favourites. If in-game, then go to the legacy browser if applicable to find it. The syntax to use is the same as for the console connection.
{% hint style="danger" %}
Make sure your server actually works and is reachable on LAN, otherwise what you need is rather [Troubleshooting](../support/troubleshooting.md) first.
{% endhint %}
## Fix
## Attempt at fixing the issue
As [this github issue](https://github.com/GameServerManagers/LinuxGSM/issues/1770) shows, there might be a possible configuration that fixes the issue, but LinuxGSM devs were not able to reproduce it at the time of writing the doc, so this information is purely experimental and you are welcome to update it or post on the issue if you have useful information to share about it.

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# Workshop
Many Steam games support the steam [workshop](https://steamcommunity.com/workshop). It is an easy way to share community maps and addons and is very useful for custom servers, without needing to worry about setting up [FastDL](../commands/fastdl.md). LinuxGSM adds workshop pre-configuration to game server scripts as when available.
Many Steam games support the steam [workshop](https://steamcommunity.com/workshop). It is an easy way to share community maps and addons and is very useful for custom servers, without needing to worry about setting up [FastDL](../commands/fastdl.md). LinuxGSM adds workshop pre-configuration to game server scripts when available.
You will need a Steam API key, a collection to subscribe to \(you can create one\), and some config parameters in your [LinuxGSM config](../configuration/linuxgsm-config.md).
## Getting a Steam API Key
Simply go to [https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey) and follow instructions.
Simply go to [https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey) and follow the instructions.
{% hint style="danger" %}
Do not share this key.