mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2025-01-09 04:27:35 +08:00
Merge remote-tracking branch 'origin/develop' into develop
This commit is contained in:
commit
08057c88b8
2
.github/workflows/details-check.yml
vendored
2
.github/workflows/details-check.yml
vendored
@ -5,7 +5,7 @@ on:
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push:
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concurrency:
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group: ${{ github.ref_name }}
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group: details-check-${{ github.ref_name }}
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cancel-in-progress: true
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jobs:
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48
.github/workflows/update-check.yml
vendored
Normal file
48
.github/workflows/update-check.yml
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@ -0,0 +1,48 @@
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name: Update Check
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# This action will check that LinuxGSM is picking up game server config and parameter variables.
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on:
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workflow_dispatch:
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push:
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concurrency:
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group: update-check-${{ github.ref_name }}
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cancel-in-progress: true
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jobs:
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update-check:
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continue-on-error: true
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runs-on: ubuntu-latest
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strategy:
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matrix:
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shortname: [css, fctr, jk2, mc, mcb, mta, pmc, ts3, ut99, vints]
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steps:
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- name: Download linuxgsm.sh
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run: wget https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/${GITHUB_REF#refs/heads/}/linuxgsm.sh; chmod +x linuxgsm.sh
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- name: Install dependencies
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run: sudo dpkg --add-architecture i386; sudo apt-get update;
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- name: Grab server
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run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./linuxgsm.sh ${{ matrix.shortname }}server
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- name: Enable developer mode
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run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server developer
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- name: Insert steamuser
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if: matrix.shortname == 'jk2'
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run: echo -e "steamuser=\"${{ secrets.STEAMCMD_USER }}\"\nsteampass='${{ secrets.STEAMCMD_PASS }}'" > lgsm/config-lgsm/${{ matrix.shortname }}server/common.cfg
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- name: Install server
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run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server auto-install
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- name: Check Update server
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run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server check-update
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- name: Update server
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run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server update
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- name: Force Update server
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if: matrix.shortname == 'css'
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run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server force-update
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@ -17,19 +17,19 @@ core_logs.sh
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if [ "${shortname}" == "ts3" ]; then
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update_ts3.sh
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elif [ "${shortname}" == "mc" ]; then
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update_minecraft.sh
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update_mc.sh
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elif [ "${shortname}" == "mcb" ]; then
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update_minecraft_bedrock.sh
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update_mcb.sh
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elif [ "${shortname}" == "pmc" ] || [ "${shortname}" == "vpmc" ] || [ "${shortname}" == "wmc" ]; then
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update_papermc.sh
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update_pmc.sh
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elif [ "${shortname}" == "fctr" ]; then
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update_factorio.sh
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update_fctr.sh
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elif [ "${shortname}" == "mta" ]; then
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update_mta.sh
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elif [ "${shortname}" == "jk2" ]; then
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update_jediknight2.sh
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update_jk2.sh
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elif [ "${shortname}" == "vints" ]; then
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update_vintagestory.sh
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update_vints.sh
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elif [ "${shortname}" == "ut99" ]; then
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update_ut99.sh
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else
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@ -18,19 +18,19 @@ check_last_update.sh
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if [ "${shortname}" == "ts3" ]; then
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update_ts3.sh
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elif [ "${shortname}" == "mc" ]; then
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update_minecraft.sh
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update_mc.sh
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elif [ "${shortname}" == "mcb" ]; then
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update_minecraft_bedrock.sh
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update_mcb.sh
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elif [ "${shortname}" == "pmc" ] || [ "${shortname}" == "vpmc" ] || [ "${shortname}" == "wmc" ]; then
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update_papermc.sh
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update_pmc.sh
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elif [ "${shortname}" == "fctr" ]; then
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update_factorio.sh
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update_fctr.sh
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elif [ "${shortname}" == "mta" ]; then
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update_mta.sh
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elif [ "${shortname}" == "jk2" ]; then
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update_jediknight2.sh
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update_jk2.sh
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elif [ "${shortname}" == "vints" ]; then
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update_vintagestory.sh
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update_vints.sh
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elif [ "${shortname}" == "ut99" ]; then
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update_ut99.sh
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else
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@ -640,17 +640,17 @@ update_ts3.sh() {
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fn_fetch_function
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}
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update_minecraft.sh() {
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update_mc.sh() {
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functionfile="${FUNCNAME[0]}"
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fn_fetch_function
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}
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update_minecraft_bedrock.sh() {
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update_mcb.sh() {
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functionfile="${FUNCNAME[0]}"
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fn_fetch_function
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}
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update_papermc.sh() {
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update_pmc.sh() {
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functionfile="${FUNCNAME[0]}"
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fn_fetch_function
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}
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@ -660,12 +660,12 @@ update_mta.sh() {
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fn_fetch_function
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}
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update_factorio.sh() {
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update_fctr.sh() {
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functionfile="${FUNCNAME[0]}"
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fn_fetch_function
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}
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update_jediknight2.sh() {
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update_jk2.sh() {
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functionfile="${FUNCNAME[0]}"
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fn_fetch_function
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}
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@ -675,7 +675,7 @@ update_steamcmd.sh() {
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fn_fetch_function
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}
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update_vintagestory.sh() {
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update_vints.sh() {
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functionfile="${FUNCNAME[0]}"
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fn_fetch_function
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}
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@ -645,17 +645,17 @@ update_ts3.sh() {
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fn_fetch_module
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}
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update_minecraft.sh() {
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update_mc.sh() {
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modulefile="${FUNCNAME[0]}"
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fn_fetch_module
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}
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update_minecraft_bedrock.sh() {
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update_mcb.sh() {
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modulefile="${FUNCNAME[0]}"
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fn_fetch_module
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}
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update_papermc.sh() {
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update_pmc.sh() {
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modulefile="${FUNCNAME[0]}"
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fn_fetch_module
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}
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@ -665,12 +665,12 @@ update_mta.sh() {
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fn_fetch_module
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}
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update_factorio.sh() {
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update_fctr.sh() {
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modulefile="${FUNCNAME[0]}"
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fn_fetch_module
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}
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update_jediknight2.sh() {
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update_jk2.sh() {
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modulefile="${FUNCNAME[0]}"
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fn_fetch_module
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}
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@ -680,7 +680,7 @@ update_steamcmd.sh() {
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fn_fetch_module
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}
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update_vintagestory.sh() {
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update_vints.sh() {
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modulefile="${FUNCNAME[0]}"
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fn_fetch_module
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}
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@ -151,11 +151,6 @@ fn_update_steamcmd_localbuild() {
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# Uses appmanifest to find local build.
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localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3)
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# Set branch to public if no custom branch.
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if [ -z "${branch}" ]; then
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branch="public"
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fi
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# Checks if localbuild variable has been set.
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if [ -z "${localbuild}" ]; then
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fn_print_fail "Checking local build: ${remotelocation}: missing local build info"
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@ -178,6 +173,13 @@ fn_update_steamcmd_remotebuild() {
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find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \; 2> /dev/null
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fi
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# Set branch to public if no custom branch.
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if [ -z "${branch}" ]; then
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branch="public"
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fi
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# added as was failing GitHub Actions test. Running SteamCMD twice seems to fix it.
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${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +quit 2> /dev/null
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# password for branch not needed to check the buildid
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remotebuildversion=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed -e '/"branches"/,/^}/!d' | sed -n "/\"${branch}\"/,/}/p" | grep -m 1 buildid | tr -cd '[:digit:]')
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@ -64,7 +64,7 @@ fn_default_config_local() {
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# PASSWORD to random password
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fn_set_config_vars() {
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if [ -f "${servercfgfullpath}" ]; then
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random=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
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random=$(tr -dc 'A-Za-z0-9_' < /dev/urandom 2>/dev/null | head -c 8 | xargs)
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servername="LinuxGSM"
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rconpass="admin${random}"
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echo -e "changing hostname."
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@ -221,23 +221,23 @@ if [ "${shortname}" == "ts3" ]; then
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update_ts3.sh
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elif [ "${shortname}" == "mc" ]; then
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install_eula.sh
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update_minecraft.sh
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update_mc.sh
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elif [ "${shortname}" == "mcb" ]; then
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update_minecraft_bedrock.sh
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update_mcb.sh
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elif [ "${shortname}" == "pmc" ]; then
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install_eula.sh
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update_papermc.sh
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update_pmc.sh
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elif [ "${shortname}" == "wmc" ] || [ "${shortname}" == "vpmc" ]; then
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update_papermc.sh
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update_pmc.sh
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elif [ "${shortname}" == "mta" ]; then
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update_mta.sh
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elif [ "${shortname}" == "fctr" ]; then
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update_factorio.sh
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update_fctr.sh
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install_factorio_save.sh
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elif [ "${shortname}" == "jk2" ]; then
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update_jediknight2.sh
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update_jk2.sh
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elif [ "${shortname}" == "vints" ]; then
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update_vintagestory.sh
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update_vints.sh
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elif [ "${shortname}" == "ut99" ]; then
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fn_install_server_files
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update_ut99.sh
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@ -1,5 +1,5 @@
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#!/bin/bash
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# LinuxGSM update_factorio.sh module
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# LinuxGSM update_fctr.sh module
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# Author: Daniel Gibbs
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# Contributors: http://linuxgsm.com/contrib
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# Website: https://linuxgsm.com
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@ -1,5 +1,5 @@
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#!/bin/bash
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# LinuxGSM update_minecraft.sh module
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# LinuxGSM update_mc.sh module
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# Author: Daniel Gibbs
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# Contributors: http://linuxgsm.com/contrib
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# Website: https://linuxgsm.com
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@ -1,5 +1,5 @@
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#!/bin/bash
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# LinuxGSM update_minecraft_bedrock.sh module
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# LinuxGSM update_mcb.sh module
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# Author: Daniel Gibbs
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# Contributors: http://linuxgsm.com/contrib
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# Website: https://linuxgsm.com
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@ -1,5 +1,5 @@
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#!/bin/bash
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# LinuxGSM update_papermc.sh module
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# LinuxGSM update_pmc.sh module
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# Author: Daniel Gibbs
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# Contributors: http://linuxgsm.com/contrib
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# Website: https://linuxgsm.com
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@ -1,5 +1,5 @@
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#!/bin/bash
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# LinuxGSM update_vintagestory.sh module
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# LinuxGSM update_vints.sh module
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# Author: Daniel Gibbs
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# Contributors: http://linuxgsm.com/contrib
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# Website: https://linuxgsm.com
|
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