mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2025-01-08 12:07:37 +08:00
refactor: minor _default.cfg changes
- Updated the IP and port settings for ckserver, colserver, fctrserver, hwserver, ohdserver, rustserver, and untserver. - Added a link to the documentation for predefined parameters in ckserver and hwserver. - Modified the startparameters value in colserver to include additional parameters. - Changed the branch value in fctrserver to "stable". - Updated the servername value in hwserver and ohdserver to "LinuxGSM". - Modified the defaultmap value in hwserver to "nullius". - Removed optional comments from hwerver regarding defaultmap and creativemode values. - Updated gamemode values in rusterver and untserer with their respective options.
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@ -8,6 +8,7 @@
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#### Game Server Settings ####
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## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
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ip="0.0.0.0"
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port="1234"
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@ -9,7 +9,7 @@
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#### Game Server Settings ####
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## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
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# Edit with care | https://colonysurvival.gamepedia.com/Dedicated_Server#Installation_.28Linux.29
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## https://colonysurvival.gamepedia.com/Dedicated_Server#Installation_.28Linux.29
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startparameters="-batchmode -nographics +server.config ${servercfgfullpath}"
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#### LinuxGSM Settings ####
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@ -13,8 +13,7 @@ ip="0.0.0.0"
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port="34197"
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rconport="34198"
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rconpassword="CHANGE_ME"
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# (stable|experimental)
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branch="stable"
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branch="stable" # values: stable, experimental
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## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
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startparameters="--bind ${ip} --start-server ${serverfiles}/save1.zip --server-settings ${servercfgfullpath} --port ${port} --rcon-port ${rconport} --rcon-password ${rconpassword}"
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#### Game Server Settings ####
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## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
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servername="LinuxGSM Server"
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servername="LinuxGSM"
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ip="0.0.0.0"
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port="12871"
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queryport="12881"
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maxplayers="20"
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defaultmap="" # Optional
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creativemode="0" # Free Build: creativemode="1"
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defaultmap="nullius"
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creativemode="0" # values: Free Build = 1, Survival = 0
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## Add admins using STEAMID64
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# Example : addadmin 012345678901234567; addadmin 987654321098765432
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@ -12,7 +12,7 @@
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ip="0.0.0.0"
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port="7777"
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queryport="27005"
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servername="LinuxGSM Server"
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servername="LinuxGSM"
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serverpassword=""
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# Maps: risala, khafji_p, lamdong, montecassino, argonne
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defaultmap="AAS-TestMap"
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@ -15,10 +15,10 @@ rconport="28016"
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appport="28082"
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queryport="28017"
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rconpassword="CHANGE_ME"
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rconweb="1" # Value is: 1 for the Facepunch web panel, Rustadmin desktop and Rustadmin Online; 0 for RCON tools like Rusty.
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rconweb="1" # values: Facepunch web panel, Rustadmin desktop and Rustadmin Online = 1, Rusty = 0.
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servername="Rust"
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gamemode="vanilla" # Values: vanilla, softcore ( Doc: https://wiki.facepunch.com/rust/server-gamemodes )
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serverlevel="Procedural Map" # Values: Procedural Map, Barren, HapisIsland, SavasIsland
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gamemode="vanilla" # values: vanilla, softcore ( Doc: https://wiki.facepunch.com/rust/server-gamemodes )
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serverlevel="Procedural Map" # values: Procedural Map, Barren, HapisIsland, SavasIsland
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customlevelurl="" # Custom level url. +server.levelurl \"${customlevelurl}\"
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seed="" # range: 1-2147483647, used to reproduce a procedural map.
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salt="" # range: unknown, used to recover a known setting from an existing map.
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@ -14,8 +14,8 @@ port="27015"
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maxplayers="20"
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defaultmap="PEI"
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servername="LinuxGSM"
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perspective="first" # Values: first, third, vehicle, Both.
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gamemode="normal" # Values: normal, easy, gold.
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perspective="first" # values: first, third, vehicle, Both.
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gamemode="normal" # values: normal, easy, gold.
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## Game Server Login Token (GSLT): Required
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# GSLT is required for running a public server.
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