fix(gamedig): ensure that node modules are valid

This commit is contained in:
Daniel Gibbs 2024-08-12 14:07:01 +01:00
parent f23e5f6777
commit a7a8e38152
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@ -10,6 +10,10 @@ if [ "$(command -v node)" ] && [ "$(node -v | cut -d 'v' -f 2 | cut -d '.' -f 1)
echo -e "${bold}${lightyellow}Installing Gamedig${default}"
fn_script_log_info "Installing Gamedig"
cd "${lgsmdir}" || exit
wget -N --no-check-certificate "https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/${githubbranch}/package.json"
curl -L -o package.json "https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/${githubbranch}/package.json"
npm install
elif [ "$(command -v node)" ] && [ "$(node -v | cut -d 'v' -f 2 | cut -d '.' -f 1)" -ge 16 ]; then
cd "${lgsmdir}" || exit
curl -s -L -o package.json "https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/${githubbranch}/package.json"
npm update > /dev/null 2>&1
fi