mirror of
https://github.com/GameServerManagers/LinuxGSM.git
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Merge branch 'hotfix/v24.3.2'
This commit is contained in:
commit
eae2f42db7
@ -8,7 +8,7 @@
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moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
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moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
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modulesversion="v24.3.1"
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modulesversion="v24.3.2"
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# Core
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# Core
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@ -1310,7 +1310,7 @@ fn_info_game_fctr() {
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# get server version if installed.
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# get server version if installed.
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local factoriobin="${executabledir}${executable:1}"
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local factoriobin="${executabledir}${executable:1}"
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if [ -f "${factoriobin}" ]; then
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if [ -f "${factoriobin}" ]; then
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serverversion="$(${factoriobin} --version | grep "Version:" | awk '{print $2}')"
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serverversion="$(${factoriobin} --version | grep -m 1 "Version:" | awk '{print $2}')"
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fi
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fi
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}
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}
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@ -20,7 +20,7 @@ fn_update_localbuild() {
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# Uses executable to get local build.
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# Uses executable to get local build.
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if [ -d "${executabledir}" ]; then
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if [ -d "${executabledir}" ]; then
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cd "${executabledir}" || exit
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cd "${executabledir}" || exit
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localbuild=$(${executable} --version | grep "Version:" | awk '{print $2}')
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localbuild=$(${executable} --version | grep -m 1 "Version:" | awk '{print $2}')
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fi
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fi
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if [ -z "${localbuild}" ]; then
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if [ -z "${localbuild}" ]; then
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fn_print_error "Checking local build: ${remotelocation}: missing local build info"
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fn_print_error "Checking local build: ${remotelocation}: missing local build info"
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@ -24,7 +24,7 @@ if [ -f ".dev-debug" ]; then
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set -x
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set -x
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fi
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fi
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version="v24.3.1"
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version="v24.3.2"
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shortname="core"
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shortname="core"
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gameservername="core"
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gameservername="core"
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commandname="CORE"
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commandname="CORE"
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