feat(monitor): prepare for gamedig 5 (#4510)

* feat: gamedig 5

* install gamedig in lgsm dir if node exists

* and

* use local gamedig version

* local

* palworld

* pw query port

* mbe

* fix ro

system

system

a

* public ip

* jc2m

* fix(ti): update default map

The default map in the tiserver configuration file has been updated from "/Game/TheIsle/Maps/Game/Isla_Spiro/Isla_Spiro" to "/Game/TheIsle/Maps/Game/Gateway/Gateway". This change ensures that the server starts with the correct default map.

* fix: _default.cfg NOT SET

* download package.json and run npm install

* update samp

* disable query for squad

* correct name

* feat: update querymode and querytype in server configs

Changed querymode to 3 and set querytype to "eco" for ecoserver.
Updated querymode to 2 and changed querytype to "protocol-valve" for sdtdserver.

* feat: add new port command for bfv game

Added a new port command for the "bfv" game in the info_messages script.

* queryport eco

* add eco rconport

* adding message

* if node 16 or above

* rename to check_gamedig
This commit is contained in:
Daniel Gibbs 2024-02-26 15:55:12 +00:00 committed by GitHub
parent 476ed02bec
commit fce9f65d6a
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
23 changed files with 839 additions and 65 deletions

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@ -131,8 +131,8 @@ stopmode="2"
# 3: gamedig
# 4: gsquery
# 5: tcp
querymode="1"
querytype=""
querymode="3"
querytype="eco"
## Console type
consoleverbose="yes"

View File

@ -132,7 +132,7 @@ stopmode="2"
# 4: gsquery
# 5: tcp
querymode="2"
querytype="jc2mp"
querytype="jc2m"
## Console type
consoleverbose="yes"

View File

@ -125,7 +125,7 @@ stopmode="5"
# 4: gsquery
# 5: tcp
querymode="2"
querytype="minecraftbe"
querytype="mbe"
## Console type
consoleverbose="yes"

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@ -139,8 +139,8 @@ stopmode="2"
# 3: gamedig
# 4: gsquery
# 5: tcp
querymode="1"
querytype="1"
querymode="3"
querytype="palworld"
## Console type
consoleverbose="yes"

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@ -123,7 +123,7 @@ stopmode="2"
# 4: gsquery
# 5: tcp
querymode="3"
querytype="samp"
querytype="gtasam"
## Console type
consoleverbose="no"

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@ -134,7 +134,7 @@ stopmode="8"
# 3: gamedig
# 4: gsquery
# 5: tcp
querymode="5"
querymode="2"
querytype="protocol-valve"
## Console type

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@ -136,8 +136,8 @@ stopmode="2"
# 3: gamedig
# 4: gsquery
# 5: tcp
querymode="2"
querytype="protocol-valve"
querymode="1"
querytype=""
## Console type
consoleverbose="yes"

View File

@ -99,3 +99,10 @@ for allowed_command in "${allowed_commands_array[@]}"; do
check_system_requirements.sh
fi
done
allowed_commands_array=(DETAILS MONITOR START STOP UPDATE VALIDATE POST-DETAILS)
for allowed_command in "${allowed_commands_array[@]}"; do
if [ "${allowed_command}" == "${commandname}" ]; then
check_gamedig.sh
fi
done

View File

@ -0,0 +1,15 @@
#!/bin/bash
# LinuxGSM check_gamedig.sh module
# Author: Daniel Gibbs
# Contributors: http://linuxgsm.com/contrib
# Website: https://linuxgsm.com
# Description: Installs nodejs and gamedig
if [ "$(command -v node)" ] && [ "$(node -v | cut -d 'v' -f 2 | cut -d '.' -f 1)" -ge 16 ] && [ ! -f "${lgsmdir}/node_modules/gamedig/bin/gamedig.js" ]; then
echo -e ""
echo -e "${bold}${lightyellow}Installing Gamedig${default}"
fn_script_log_info "Installing Gamedig"
cd "${lgsmdir}" || exit
wget -N --no-check-certificate "https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/${githubbranch}/package.json"
npm install
fi

View File

@ -38,25 +38,25 @@ function fn_is_valid_ip() {
# If the IP variable has been set by user.
if fn_is_valid_ip "${ip}"; then
queryips=("${ip}")
queryips=("${ip}" "${publicip}")
httpip=("${ip}")
telnetip=("${ip}")
# If the game config has an IP set.
elif fn_is_valid_ip "${configip}"; then
queryips=("${configip}")
queryips=("${configip}" "${publicip}")
ip="${configip}"
httpip=("${configip}")
telnetip=("${configip}")
# If there is only 1 server IP address.
# Some IP details can automatically use the one IP.
elif [ "${#current_ips[@]}" == "1" ]; then
queryips=("127.0.0.1" "${current_ips[@]}")
queryips=("127.0.0.1" "${current_ips[@]}" "${publicip}")
ip="0.0.0.0"
httpip=("${current_ips[@]}")
telnetip=("${current_ips[@]}")
# If no ip is set by the user and server has more than one IP.
else
queryips=("127.0.0.1" "${current_ips[@]}")
queryips=("127.0.0.1" "${current_ips[@]}" "${publicip}")
ip="0.0.0.0"
httpip=("${ip}")
telnetip=("${ip}")

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@ -207,7 +207,7 @@ echo -e ""
echo -e "${lightgreen}Gamedig Raw Output${default}"
fn_messages_separator
echo -e ""
if [ ! "$(command -v gamedig 2> /dev/null)" ]; then
if [ ! "$(command -v gamedig 2> /dev/null)" ] || [ ! -f "${lgsmdir}/node_modules/gamedig/bin/gamedig.js" ]; then
fn_print_failure_nl "gamedig not installed"
fi
if [ ! "$(command -v jq 2> /dev/null)" ]; then

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@ -30,6 +30,9 @@ else
install_server_files.sh
fi
# Install gamedig
check_gamedig.sh
# Configuration.
install_config.sh
if [ -v gslt ]; then

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@ -369,7 +369,7 @@ fn_monitor_loop() {
for querymethod in "${query_methods_array[@]}"; do
# Will check if gamedig is installed and bypass if not.
if [ "${querymethod}" == "gamedig" ]; then
if [ "$(command -v gamedig 2> /dev/null)" ] && [ "$(command -v jq 2> /dev/null)" ]; then
if [ "$(command -v gamedig 2> /dev/null)" ] || [ -f "${lgsmdir}/node_modules/gamedig/bin/gamedig.js" ] && [ "$(command -v jq 2> /dev/null)" ]; then
if [ -z "${monitorpass}" ]; then
fn_monitor_query
fi

View File

@ -13,6 +13,7 @@ fn_firstcommand_set
fn_print_dots ""
check.sh
info_distro.sh
info_game.sh
fn_script_log_info "Updating LinuxGSM"

View File

@ -714,6 +714,11 @@ install_factorio_save.sh() {
fn_fetch_module
}
check_gamedig.sh() {
modulefile="${FUNCNAME[0]}"
fn_fetch_module
}
install_dst_token.sh() {
modulefile="${FUNCNAME[0]}"
fn_fetch_module

View File

@ -52,7 +52,7 @@ fn_apply_fix() {
fi
}
apply_pre_start_fix=(arma3 armar ark av bt bo csgo cmw dst hw ins kf nmrih onset pvr rust rw samp sdtd sfc sof2 squad st tf2 terraria ts3 mcb mta unt vh wurm zmr)
apply_pre_start_fix=(arma3 armar ark av bt bo csgo cmw dst hw ins kf nmrih onset pvr ro rust rw samp sdtd sfc sof2 squad st tf2 terraria ts3 mcb mta unt vh wurm zmr)
apply_post_install_fix=(av kf kf2 ro ut2k4 ut ut3)
# validate registered fixes for safe development

View File

@ -3,37 +3,115 @@
# Author: Daniel Gibbs
# Contributors: http://linuxgsm.com/contrib
# Website: https://linuxgsm.com
# Description: Resolves issues with Red Orchestra.
# Description: Resolves issues with Red Orchestra: Ostfront 41-45.
moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
echo -e "applying webinterface ROOst.css fix."
echo -e "http://forums.tripwireinteractive.com/showpost.php?p=585435&postcount=13"
# echo -e "applying WebAdmin ROOst.css fix."
# echo -e "http://forums.tripwireinteractive.com/showpost.php?p=585435&postcount=13"
sed -i 's/none}/none;/g' "${serverfiles}/Web/ServerAdmin/ROOst.css"
sed -i 's/underline}/underline;/g' "${serverfiles}/Web/ServerAdmin/ROOst.css"
fn_sleep_time
echo -e "applying webinterface CharSet fix."
echo -e "http://forums.tripwireinteractive.com/showpost.php?p=442340&postcount=1"
# echo -e "applying WebAdmin CharSet fix."
# echo -e "http://forums.tripwireinteractive.com/showpost.php?p=442340&postcount=1"
sed -i 's/CharSet="iso-8859-1"/CharSet="utf-8"/g' "${systemdir}/uweb.int"
fn_sleep_time
echo -e "applying Steam AppID fix."
sed -i 's/1210/1200/g' "${systemdir}/steam_appid.txt"
fn_sleep_time
echo -e "applying server name fix."
fn_sleep_time
echo -e "forcing server restart..."
fn_sleep_time
exitbypass=1
command_start.sh
fn_firstcommand_reset
fn_sleep_time_5
exitbypass=1
command_stop.sh
fn_firstcommand_reset
exitbypass=1
command_start.sh
fn_firstcommand_reset
fn_sleep_time_5
exitbypass=1
command_stop.sh
fn_firstcommand_reset
# get md5sum of steamclient.so
if [ -f "${serverfiles}/system/steamclient.so" ]; then
steamclientmd5=$(md5sum "${serverfiles}/system/steamclient.so" | awk '{print $1;}')
fi
#get md5sum of libtier0_s.so
if [ -f "${serverfiles}/system/libtier0_s.so" ]; then
libtier0_smd5=$(md5sum "${serverfiles}/system/libtier0_s.so" | awk '{print $1;}')
fi
#get md5sum of libvstdlib_s.so
if [ -f "${serverfiles}/system/libvstdlib_s.so" ]; then
libvstdlib_smd5=$(md5sum "${serverfiles}/system/libvstdlib_s.so" | awk '{print $1;}')
fi
# get md5sum of steamclient.so from steamcmd
if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
steamcmdsteamclientmd5=$(md5sum "${HOME}/.steam/steamcmd/linux32/steamclient.so" | awk '{print $1;}')
elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
steamcmdsteamclientmd5=$(md5sum "${steamcmddir}/linux32/steamclient.so" | awk '{print $1;}')
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
steamcmdsteamclientmd5=$(md5sum "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" | awk '{print $1;}')
fi
# get md5sum of libtier0_s.so from steamcmd
if [ -f "${HOME}/.steam/steamcmd/linux32/libtier0_s.so" ]; then
steamcmdlibtier0_smd5=$(md5sum "${HOME}/.steam/steamcmd/linux32/libtier0_s.so" | awk '{print $1;}')
elif [ -f "${steamcmddir}/linux32/libtier0_s.so" ]; then
steamcmdlibtier0_smd5=$(md5sum "${steamcmddir}/linux32/libtier0_s.so" | awk '{print $1;}')
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/libtier0_s.so" ]; then
steamcmdlibtier0_smd5=$(md5sum "${HOME}/.local/share/Steam/steamcmd/linux32/libtier0_s.so" | awk '{print $1;}')
fi
# get md5sum of libvstdlib_s.so from steamcmd
if [ -f "${HOME}/.steam/steamcmd/linux32/libvstdlib_s.so" ]; then
steamcmdlibvstdlib_smd5=$(md5sum "${HOME}/.steam/steamcmd/linux32/libvstdlib_s.so" | awk '{print $1;}')
elif [ -f "${steamcmddir}/linux32/libvstdlib_s.so" ]; then
steamcmdlibvstdlib_smd5=$(md5sum "${steamcmddir}/linux32/libvstdlib_s.so" | awk '{print $1;}')
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/libvstdlib_s.so" ]; then
steamcmdlibvstdlib_smd5=$(md5sum "${HOME}/.local/share/Steam/steamcmd/linux32/libvstdlib_s.so" | awk '{print $1;}')
fi
if [ ! -f "${serverfiles}/system/steamclient.so" ] || [ "${steamcmdsteamclientmd5}" != "${steamclientmd5}" ]; then
fixname="steamclient.so x86"
fn_fix_msg_start
if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${serverfiles}/system/steamclient.so"
elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
cp "${steamcmddir}/linux32/steamclient.so" "${serverfiles}/system/steamclient.so"
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
cp "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${serverfiles}/system/steamclient.so"
fi
fn_fix_msg_end
fi
if [ ! -f "${serverfiles}/system/libtier0_s.so" ] || [ "${steamcmdlibtier0_smd5}" != "${libtier0_smd5}" ]; then
fixname="libtier0_s.so"
fn_fix_msg_start
if [ -f "${HOME}/.steam/steamcmd/linux32/libtier0_s.so" ]; then
cp "${HOME}/.steam/steamcmd/linux32/libtier0_s.so" "${serverfiles}/system/libtier0_s.so"
elif [ -f "${steamcmddir}/linux32/libtier0_s.so" ]; then
cp "${steamcmddir}/linux32/libtier0_s.so" "${serverfiles}/system/libtier0_s.so"
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/libtier0_s.so" ]; then
cp "${HOME}/.local/share/Steam/steamcmd/linux32/libtier0_s.so" "${serverfiles}/system/libtier0_s.so"
fi
fn_fix_msg_end
fi
if [ ! -f "${serverfiles}/system/libvstdlib_s.so" ] || [ "${steamcmdlibvstdlib_smd5}" != "${libvstdlib_smd5}" ]; then
fixname="libvstdlib_s.so"
fn_fix_msg_start
if [ -f "${HOME}/.steam/steamcmd/linux32/libvstdlib_s.so" ]; then
cp "${HOME}/.steam/steamcmd/linux32/libvstdlib_s.so" "${serverfiles}/system/libvstdlib_s.so"
elif [ -f "${steamcmddir}/linux32/libvstdlib_s.so" ]; then
cp "${steamcmddir}/linux32/libvstdlib_s.so" "${serverfiles}/system/libvstdlib_s.so"
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/libvstdlib_s.so" ]; then
cp "${HOME}/.local/share/Steam/steamcmd/linux32/libvstdlib_s.so" "${serverfiles}/system/libvstdlib_s.so"
fi
fn_fix_msg_end
fi
# if running install command
if [ "${commandname}" == "INSTALL" ]; then
echo -e "applying server name fix."
fn_sleep_time
echo -e "forcing server restart..."
fn_sleep_time
exitbypass=1
command_start.sh
fn_firstcommand_reset
fn_sleep_time_5
exitbypass=1
command_stop.sh
fn_firstcommand_reset
exitbypass=1
command_start.sh
fn_firstcommand_reset
fn_sleep_time_5
exitbypass=1
command_stop.sh
fn_firstcommand_reset
fi

View File

@ -621,6 +621,7 @@ fn_info_game_pvr() {
fn_info_game_pw() {
servername="${servername:-"NOT SET"}"
port="${port:-"0"}"
queryport="${port:-"0"}"
steamport="${steamport:-"0"}"
unknownport="1985"
}
@ -1242,6 +1243,7 @@ fn_info_game_eco() {
fn_info_game_json "httpport" ".WebServerPort"
fn_info_game_json "maxplayers" ".MaxConnections"
fn_info_game_json "port" ".GameServerPort"
fn_info_game_json "rconport" ".RconServerPort"
fn_info_game_json "servername" ".Description"
fn_info_game_json "serverpassword" ".Password"
fn_info_game_json "tickrate" ".Rate"
@ -1250,6 +1252,8 @@ fn_info_game_eco() {
httpport="${httpport:-"0"}"
maxplayers="${maxplayers:-"0"}"
port="${port:-"0"}"
queryport="${port:-"0"}"
rconport="${rconport:-"0"}"
servername="${servername:-"NOT SET"}"
serverpassword="${serverpassword:-"NOT SET"}"
tickrate="${tickrate:-"0"}"

View File

@ -692,6 +692,8 @@ fn_info_messages_ports() {
portcommand="ss -tuplwn | grep AvorionServer"
elif [ "${shortname}" == "bf1942" ]; then
portcommand="ss -tuplwn | grep bf1942_lnxded"
elif [ "${shortname}" == "bfv" ]; then
portcommand="ss -tuplwn | grep bfv_linded"
elif [ "${shortname}" == "dayz" ]; then
portcommand="ss -tuplwn | grep enfMain"
elif [ "${shortname}" == "q4" ]; then
@ -1015,7 +1017,9 @@ fn_info_messages_eco() {
{
fn_port "header"
fn_port "Game" port udp
fn_port "Query" queryport udp
fn_port "Web Interface" httpport tcp
fn_port "RCON" rconport tcp
} | column -s $'\t' -t
}

View File

@ -10,7 +10,14 @@ moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
# Default query status to failure. Will be changed to 0 if query is successful.
querystatus="2"
# Check if gamedig and jq are installed.
if [ "$(command -v gamedig 2> /dev/null)" ] && [ "$(command -v jq 2> /dev/null)" ]; then
if [ -f "${lgsmdir}/node_modules/gamedig/bin/gamedig.js" ]; then
gamedigbinary="${lgsmdir}/node_modules/gamedig/bin/gamedig.js"
else
gamedigbinary="gamedig"
fi
if [ "$(command -v "${gamedigbinary}" 2> /dev/null)" ] && [ "$(command -v jq 2> /dev/null)" ]; then
# will bypass query if server offline.
check_status.sh
@ -20,8 +27,8 @@ if [ "$(command -v gamedig 2> /dev/null)" ] && [ "$(command -v jq 2> /dev/null)"
queryport="${port}"
fi
# checks if query is working null = pass.
gamedigcmd=$(echo -e "gamedig --type \"${querytype}\" \"${queryip}:${queryport}\"|jq")
gamedigraw=$(gamedig --type "${querytype}" "${queryip}:${queryport}")
gamedigcmd=$(echo -e "${gamedigbinary} --type \"${querytype}\" \"${queryip}:${queryport}\"|jq")
gamedigraw=$(${gamedigbinary} --type "${querytype}" "${queryip}:${queryport}")
querystatus=$(echo "${gamedigraw}" | jq '.error|length')
if [ "${querytype}" == "teamspeak3" ]; then

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@ -10,23 +10,26 @@ import argparse
import socket
import sys
engine_types=('protocol-valve','protocol-quake2','protocol-quake3','protocol-gamespy1','protocol-unreal2','ut3','minecraft','minecraftbe','jc2mp','mumbleping','soldat','teeworlds')
engine_types = ('protocol-valve', 'protocol-quake2', 'protocol-quake3', 'protocol-gamespy1',
'protocol-unreal2', 'ut3', 'minecraft', 'minecraftbe', 'jc2m', 'mumbleping', 'soldat', 'teeworlds')
class gsquery:
server_response_timeout = 2
default_buffer_length = 1024
sourcequery=('protocol-valve','avalanche3.0','barotrauma','madness','quakelive','realvirtuality','refractor','source','goldsrc','spark','starbound','unity3d','unreal4','wurm')
idtech2query=('protocol-quake2','idtech2','quake','iw2.0')
idtech3query=('protocol-quake3','iw3.0','ioquake3','qfusion')
minecraftquery=('minecraft','lwjgl2')
minecraftbequery=('minecraftbe',)
jc2mpquery=('jc2mp',)
mumblequery=('mumbleping',)
soldatquery=('soldat',)
twquery=('teeworlds',)
unrealquery=('protocol-gamespy1','unreal')
unreal2query=('protocol-unreal2','unreal2')
unreal3query=('ut3','unreal3')
sourcequery = ('protocol-valve', 'avalanche3.0', 'barotrauma', 'madness', 'quakelive', 'realvirtuality',
'refractor', 'source', 'goldsrc', 'spark', 'starbound', 'unity3d', 'unreal4', 'wurm')
idtech2query = ('protocol-quake2', 'idtech2', 'quake', 'iw2.0')
idtech3query = ('protocol-quake3', 'iw3.0', 'ioquake3', 'qfusion')
minecraftquery = ('minecraft', 'lwjgl2')
minecraftbequery = ('minecraftbe',)
jc2mquery = ('jc2m',)
mumblequery = ('mumbleping',)
soldatquery = ('soldat',)
twquery = ('teeworlds',)
unrealquery = ('protocol-gamespy1', 'unreal')
unreal2query = ('protocol-unreal2', 'unreal2')
unreal3query = ('ut3', 'unreal3')
def __init__(self, arguments):
self.argument = arguments
@ -37,7 +40,7 @@ class gsquery:
self.query_prompt_string = b'\xff\xff\xff\xffstatus\x00'
elif self.argument.engine in self.idtech3query:
self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
elif self.argument.engine in self.jc2mpquery:
elif self.argument.engine in self.jc2mquery:
self.query_prompt_string = b'\xFE\xFD\x09\x10\x20\x30\x40'
elif self.argument.engine in self.minecraftquery:
self.query_prompt_string = b'\xFE\xFD\x09\x3d\x54\x1f\x93'
@ -48,7 +51,8 @@ class gsquery:
elif self.argument.engine in self.soldatquery:
self.query_prompt_string = b'\x69\x00'
elif self.argument.engine in self.twquery:
self.query_prompt_string = b'\x04\x00\x00\xff\xff\xff\xff\x05' + bytearray(511)
self.query_prompt_string = b'\x04\x00\x00\xff\xff\xff\xff\x05' + \
bytearray(511)
elif self.argument.engine in self.unrealquery:
self.query_prompt_string = b'\x5C\x69\x6E\x66\x6F\x5C'
elif self.argument.engine in self.unreal2query:
@ -74,7 +78,8 @@ class gsquery:
connection = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
connection.settimeout(self.server_response_timeout)
try:
self.connected = connection.connect((self.argument.address, int(self.argument.port)))
self.connected = connection.connect(
(self.argument.address, int(self.argument.port)))
except socket.timeout:
self.fatal_error('Request timed out', 1)
except Exception:
@ -95,6 +100,7 @@ class gsquery:
else:
self.exit_success(str(self.response))
def parse_args():
parser = argparse.ArgumentParser(
description='Allows querying of various game servers.',
@ -142,10 +148,12 @@ def parse_args():
)
return parser.parse_args()
def main():
arguments = parse_args()
server = gsquery(arguments)
server.responding()
if __name__ == '__main__':
main()

639
package-lock.json generated
View File

@ -6,17 +6,503 @@
"": {
"name": "linuxgsm",
"license": "MIT",
"dependencies": {
"gamedig": "^5.0.0-beta.2"
},
"devDependencies": {
"prettier": "^3.0.3",
"prettier-plugin-sh": "^0.13.1"
}
},
"node_modules/@sindresorhus/is": {
"version": "5.6.0",
"resolved": "https://registry.npmjs.org/@sindresorhus/is/-/is-5.6.0.tgz",
"integrity": "sha512-TV7t8GKYaJWsn00tFDqBw8+Uqmr8A0fRU1tvTQhyZzGv0sJCGRQL3JGMI3ucuKo3XIZdUP+Lx7/gh2t3lewy7g==",
"engines": {
"node": ">=14.16"
},
"funding": {
"url": "https://github.com/sindresorhus/is?sponsor=1"
}
},
"node_modules/@szmarczak/http-timer": {
"version": "5.0.1",
"resolved": "https://registry.npmjs.org/@szmarczak/http-timer/-/http-timer-5.0.1.tgz",
"integrity": "sha512-+PmQX0PiAYPMeVYe237LJAYvOMYW1j2rH5YROyS3b4CTVJum34HfRvKvAzozHAQG0TnHNdUfY9nCeUyRAs//cw==",
"dependencies": {
"defer-to-connect": "^2.0.1"
},
"engines": {
"node": ">=14.16"
}
},
"node_modules/@types/http-cache-semantics": {
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View File

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