LinuxGSM/lgsm/functions/command_monitor.sh

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#!/bin/bash
# LinuxGSM command_monitor.sh module
# Author: Daniel Gibbs
# Contributors: http://linuxgsm.com/contrib
# Website: https://linuxgsm.com
# Description: Monitors server by checking for running processes
# then passes to gamedig and gsquery.
commandname="MONITOR"
commandaction="Monitoring"
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
fn_firstcommand_set
fn_monitor_check_lockfile(){
# Monitor does not run it lockfile is not found.
if [ ! -f "${lockdir}/${selfname}.lock" ]; then
fn_print_dots "Checking lockfile: "
fn_print_checking_eol
fn_script_log_info "Checking lockfile: CHECKING"
fn_print_error "Checking lockfile: No lockfile found: "
fn_print_error_eol_nl
fn_script_log_error "Checking lockfile: No lockfile found: ERROR"
echo -e "* Start ${selfname} to run monitor."
core_exit.sh
fi
# Fix if lockfile is not unix time or contains letters
if [ -f "${lockdir}/${selfname}.lock" ]&&[[ "$(head -n 1 "${lockdir}/${selfname}.lock")" =~ [A-Za-z] ]]; then
date '+%s' > "${lockdir}/${selfname}.lock"
echo "${version}" >> "${lockdir}/${selfname}.lock"
echo "${port}" >> "${lockdir}/${selfname}.lock"
fi
}
fn_monitor_check_update(){
# Monitor will check if update is already running.
if [ "$(pgrep "${selfname} update" | wc -l)" != "0" ]; then
fn_print_dots "Checking active updates: "
fn_print_checking_eol
fn_script_log_info "Checking active updates: CHECKING"
fn_print_error_nl "Checking active updates: SteamCMD is currently checking for updates: "
fn_print_error_eol
fn_script_log_error "Checking active updates: SteamCMD is currently checking for updates: ERROR"
core_exit.sh
fi
}
fn_monitor_check_session(){
fn_print_dots "Checking session: "
fn_print_checking_eol
fn_script_log_info "Checking session: CHECKING"
# uses status var from check_status.sh
if [ "${status}" != "0" ]; then
fn_print_ok "Checking session: "
fn_print_ok_eol_nl
fn_script_log_pass "Checking session: OK"
else
fn_print_error "Checking session: "
fn_print_fail_eol_nl
fn_script_log_fatal "Checking session: FAIL"
alert="restart"
alert.sh
fn_script_log_info "Checking session: Monitor is restarting ${selfname}"
command_restart.sh
core_exit.sh
fi
}
fn_monitor_check_queryport(){
# Monitor will check queryport is set before continuing.
if [ -z "${queryport}" ]||[ "${queryport}" == "0" ]; then
fn_print_dots "Checking port: "
fn_print_checking_eol
fn_script_log_info "Checking port: CHECKING"
if [ -n "${rconenabled}" ]&&[ "${rconenabled}" != "true" ]&&[ ${shortname} == "av" ]; then
fn_print_warn "Checking port: Unable to query, rcon is not enabled"
fn_print_warn_eol_nl
fn_script_log_warn "Checking port: Unable to query, rcon is not enabled"
else
fn_print_error "Checking port: Unable to query, queryport is not set"
fn_script_log_error "Checking port: Unable to query, queryport is not set"
fn_print_error_eol_nl
fi
core_exit.sh
fi
}
fn_query_gsquery(){
if [ ! -f "${functionsdir}/query_gsquery.py" ]; then
fn_fetch_file_github "lgsm/functions" "query_gsquery.py" "${functionsdir}" "chmodx" "norun" "noforce" "nomd5"
fi
"${functionsdir}"/query_gsquery.py -a "${queryip}" -p "${queryport}" -e "${querytype}" > /dev/null 2>&1
querystatus="$?"
}
fn_query_tcp(){
bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${queryport}'' > /dev/null 2>&1
querystatus="$?"
}
fn_monitor_query(){
# Will loop and query up to 5 times every 15 seconds.
# Query will wait up to 60 seconds to confirm server is down as server can become non-responsive during map changes.
totalseconds=0
for queryattempt in {1..5}; do
for queryip in "${queryips[@]}"; do
fn_print_dots "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_querying_eol
fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : QUERYING"
# querydelay
if [ "$(head -n 1 "${lockdir}/${selfname}.lock")" -gt "$(date "+%s" -d "${querydelay} mins ago")" ]; then
fn_print_ok "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_delay_eol_nl
fn_script_log_info "Querying port: ${querymethod}: ${ip}:${queryport} : ${queryattempt} : DELAY"
fn_script_log_info "Query bypassed: ${gameservername} started less than ${querydelay} minutes ago"
fn_script_log_info "Server started: $(date -d @$(head -n 1 "${lockdir}/${selfname}.lock"))"
fn_script_log_info "Current time: $(date)"
monitorpass=1
core_exit.sh
# will use query method selected in fn_monitor_loop
# gamedig
elif [ "${querymethod}" == "gamedig" ]; then
query_gamedig.sh
# gsquery
elif [ "${querymethod}" == "gsquery" ]; then
fn_query_gsquery
#tcp query
elif [ "${querymethod}" == "tcp" ]; then
fn_query_tcp
fi
if [ "${querystatus}" == "0" ]; then
# Server query OK.
fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_ok_eol_nl
fn_script_log_pass "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: OK"
monitorpass=1
if [ "${querystatus}" == "0" ]; then
# Add query data to log.
if [ "${gdname}" ]; then
fn_script_log_info "Server name: ${gdname}"
fi
if [ "${gdplayers}" ]; then
fn_script_log_info "Players: ${gdplayers}/${gdmaxplayers}"
fi
if [ "${gdbots}" ]; then
fn_script_log_info "Bots: ${gdbots}"
fi
if [ "${gdmap}" ]; then
fn_script_log_info "Map: ${gdmap}"
fi
if [ "${gdgamemode}" ]; then
fn_script_log_info "Game Mode: ${gdgamemode}"
fi
# send LinuxGSM stats if monitor is OK.
if [ "${stats}" == "on" ]||[ "${stats}" == "y" ]; then
info_stats.sh
fi
fi
core_exit.sh
else
# Server query FAIL.
fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_fail_eol
fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
# Monitor will try gamedig (if supported) for first 30s then gsquery before restarting.
# gsquery will fail if longer than 60s
if [ "${totalseconds}" -ge "59" ]; then
# Monitor will FAIL if over 60s and trigger gane server reboot.
fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_fail_eol_nl
fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
# Send alert if enabled.
alert="restartquery"
alert.sh
command_restart.sh
fn_firstcommand_reset
core_exit.sh
fi
fi
done
# Second counter will wait for 15s before breaking loop.
for seconds in {1..15}; do
fn_print_fail "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt}: ${cyan}WAIT${default}"
sleep 0.5
totalseconds=$((totalseconds + 1))
if [ "${seconds}" == "15" ]; then
break
fi
done
done
}
fn_monitor_loop(){
# loop though query methods selected by querymode.
totalseconds=0
if [ "${querymode}" == "2" ]; then
local query_methods_array=( gamedig gsquery )
elif [ "${querymode}" == "3" ]; then
local query_methods_array=( gamedig )
elif [ "${querymode}" == "4" ]; then
local query_methods_array=( gsquery )
elif [ "${querymode}" == "5" ]; then
local query_methods_array=( tcp )
fi
for querymethod in "${query_methods_array[@]}"; do
# Will check if gamedig is installed and bypass if not.
if [ "${querymethod}" == "gamedig" ]; then
if [ "$(command -v gamedig 2>/dev/null)" ]&&[ "$(command -v jq 2>/dev/null)" ]; then
if [ -z "${monitorpass}" ]; then
fn_monitor_query
fi
else
fn_script_log_info "gamedig is not installed"
fn_script_log_info "https://docs.linuxgsm.com/requirements/gamedig"
fi
else
# will not query if query already passed.
if [ -z "${monitorpass}" ]; then
fn_monitor_query
fi
fi
done
}
monitorflag=1
check.sh
core_logs.sh
info_config.sh
info_parms.sh
# query pre-checks
fn_monitor_check_lockfile
fn_monitor_check_update
fn_monitor_check_session
# Monitor will not continue if session only check.
if [ "${querymode}" != "1" ]; then
fn_monitor_check_queryport
# Add a querydelay of 1 min if var missing.
if [ -z "${querydelay}" ]; then
querydelay="1"
fi
fn_monitor_loop
fi
core_exit.sh