LinuxGSM/linuxgsm.sh
Daniel Gibbs 5f0f12a9b2
feat(vint): migrate to dotnet from mono (#4304)
* adde dotnet repo

* feat: update package dependencies for Ubuntu 16.04, 18.04, and 20.04

- Updated the package dependency for "vints" from "mono-complete" to "aspnetcore-runtime-7.0" in the Ubuntu 16.04, 18.04, and 20.04 CSV files.
- Also updated the package dependency for "vpmc" from "openjdk-8-jre" to "openjdk-11-jre" in the Ubuntu 18.04 and 20.04 CSV files.

This commit ensures that the correct package dependencies are specified for these Ubuntu versions, improving compatibility and functionality of the codebase.

* refactor: update dependency check for ASP.NET Core runtime

The code has been refactored to update the dependency check for the ASP.NET Core runtime. The condition that checks for the presence of "dotnet-runtime-7.0" has been changed to "aspnetcore-runtime-7.0". This ensures that the correct dependency is being checked and improves accuracy in determining if the required runtime is installed.

* fix: fix conditional statement in check_deps.sh

The commit fixes a bug in the conditional statement of the check_deps.sh script. Previously, it incorrectly checked if dotnetversion was empty instead of checking if it was not empty. This caused an incorrect value to be assigned to depstatus and dotnetinstalled variables. The bug has been fixed by correcting the conditional statement.

* refactor: simplify install_config.sh

This commit simplifies the `install_config.sh` file by removing unnecessary code for the "vints" configuration. The configuration is now generated on first run, and the list of config locations is still provided.

* refactor: improve error handling and display in core_exit.sh and install_config.sh

- In core_exit.sh, added a check to set exit code to 4 if it is not already set.
- In install_config.sh, improved the display of missing config file by highlighting the file path.

These changes aim to enhance the error handling and provide clearer information to users.

* feat: add exitcode handling to command_install.sh

The commit adds a check for the exitcode variable in command_install.sh. If it is empty, it sets it to 0. This change ensures proper handling of the exitcode in the script.

* refactor: improve installation process

The code changes in this commit refactor the installation process. The `command_install.sh` file has been modified to remove unnecessary code. Additionally, the `install_complete.sh` file has been updated to provide more informative messages based on the exit code. This improves the overall clarity and user experience during installation.

Co-authored-by: AI Assistant <assistant@example.com>

* refactor: remove redundant code in install_config.sh

The commit removes a redundant function call in the install_config.sh file. The "fn_list_config_locations" function is no longer needed for the "vints" configuration.

* a

* refactor: improve logging in command_stop.sh

- Changed `fn_script_log_error` to `fn_script_log_info` for consistency
- Removed unnecessary empty line

* refactor: dont try to stop a server that is already stopped

* refactor: remove redundant code and improve socket name generation

The commit refactors the code in `command_start.sh` and `linuxgsm.sh` to remove redundant code related to generating a unique tmux socket name. The code now creates a uid file if it doesn't exist, stops the running server, generates a uid using the current timestamp, and updates the socketname accordingly. This change improves the efficiency and reliability of socket name generation.

* refactor: remove unnecessary command_stop.sh call

The code change removes the unnecessary call to `command_stop.sh` in the `linuxgsm.sh` file. This improves efficiency and prevents lingering tmux sessions.

* refactor: remove duplicate code for creating unique tmux socket name

The code changes in `command_start.sh` and `linuxgsm.sh` refactor the creation of a unique tmux socket name. The duplicate code in `linuxgsm.sh` has been removed, resulting in cleaner and more efficient code.

* refactor: improve socketname assignment

The code change refactors the socketname assignment in the linuxgsm.sh script. Instead of directly assigning it to "${sessionname}-$(cat "${datadir}/${selfname}.uid")", it now checks if the file "${datadir}/${selfname}.uid" exists before assigning the value. This improves error handling and prevents potential issues when the file doesn't exist.
2023-09-04 21:24:27 +01:00

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#!/bin/bash
# Project: Linux Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, see LICENSE.md
# Purpose: Linux Game Server Management Script
# Contributors: https://linuxgsm.com/contrib
# Documentation: https://docs.linuxgsm.com
# Website: https://linuxgsm.com
# DO NOT EDIT THIS FILE
# LinuxGSM configuration is no longer edited here
# To update your LinuxGSM config go to:
# lgsm/config-lgsm
# https://docs.linuxgsm.com/configuration/linuxgsm-config
# Debugging
if [ -f ".dev-debug" ]; then
exec 5> dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="v23.4.0"
shortname="core"
gameservername="core"
commandname="CORE"
rootdir=$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")
selfname=$(basename "$(readlink -f "${BASH_SOURCE[0]}")")
lgsmdir="${rootdir}/lgsm"
[ -n "${LGSM_LOGDIR}" ] && logdir="${LGSM_LOGDIR}" || logdir="${rootdir}/log"
lgsmlogdir="${logdir}/lgsm"
steamcmddir="${HOME}/.steam/steamcmd"
[ -n "${LGSM_SERVERFILES}" ] && serverfiles="${LGSM_SERVERFILES}" || serverfiles="${rootdir}/serverfiles"
modulesdir="${lgsmdir}/modules"
tmpdir="${lgsmdir}/tmp"
datadir="${lgsmdir}/data"
lockdir="${lgsmdir}/lock"
sessionname="${selfname}"
[ -f "${datadir}/${selfname}.uid" ] && socketname="${sessionname}-$(cat "${datadir}/${selfname}.uid")"
serverlist="${datadir}/serverlist.csv"
serverlistmenu="${datadir}/serverlistmenu.csv"
[ -n "${LGSM_CONFIG}" ] && configdir="${LGSM_CONFIG}" || configdir="${lgsmdir}/config-lgsm"
configdirserver="${configdir}/${gameservername}"
configdirdefault="${lgsmdir}/config-default"
userinput="${1}"
userinput2="${2}"
## GitHub Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
[ -n "${LGSM_GITHUBUSER}" ] && githubuser="${LGSM_GITHUBUSER}" || githubuser="GameServerManagers"
[ -n "${LGSM_GITHUBREPO}" ] && githubrepo="${LGSM_GITHUBREPO}" || githubrepo="LinuxGSM"
[ -n "${LGSM_GITHUBBRANCH}" ] && githubbranch="${LGSM_GITHUBBRANCH}" || githubbranch="master"
# Check that curl is installed before doing anything
if [ ! "$(command -v curl 2> /dev/null)" ]; then
echo -e "[ FAIL ] Curl is not installed"
exit 1
fi
# Core module that is required first.
core_modules.sh() {
modulefile="${FUNCNAME[0]}"
fn_bootstrap_fetch_file_github "lgsm/modules" "core_modules.sh" "${modulesdir}" "chmodx" "run" "noforcedl" "nomd5"
}
# Bootstrap
# Fetches the core modules required before passed off to core_dl.sh.
fn_bootstrap_fetch_file() {
remote_fileurl="${1}"
remote_fileurl_backup="${2}"
remote_fileurl_name="${3}"
remote_fileurl_backup_name="${4}"
local_filedir="${5}"
local_filename="${6}"
chmodx="${7:-0}"
run="${8:-0}"
forcedl="${9:-0}"
md5="${10:-0}"
# Download file if missing or download forced.
if [ ! -f "${local_filedir}/${local_filename}" ] || [ "${forcedl}" == "forcedl" ]; then
# If backup fileurl exists include it.
if [ -n "${remote_fileurl_backup}" ]; then
# counter set to 0 to allow second try
counter=0
remote_fileurls_array=(remote_fileurl remote_fileurl_backup)
else
# counter set to 1 to not allow second try
counter=1
remote_fileurls_array=(remote_fileurl)
fi
for remote_fileurl_array in "${remote_fileurls_array[@]}"; do
if [ "${remote_fileurl_array}" == "remote_fileurl" ]; then
fileurl="${remote_fileurl}"
fileurl_name="${remote_fileurl_name}"
elif [ "${remote_fileurl_array}" == "remote_fileurl_backup" ]; then
fileurl="${remote_fileurl_backup}"
fileurl_name="${remote_fileurl_backup_name}"
fi
counter=$((counter + 1))
if [ ! -d "${local_filedir}" ]; then
mkdir -p "${local_filedir}"
fi
# Trap will remove part downloaded files if canceled.
trap fn_fetch_trap INT
# Larger files show a progress bar.
echo -en "fetching ${fileurl_name} ${local_filename}...\c"
curlcmd=$(curl --connect-timeout 10 -s --fail -L -o "${local_filedir}/${local_filename}" "${fileurl}" 2>&1)
local exitcode=$?
# Download will fail if downloads a html file.
if [ -f "${local_filedir}/${local_filename}" ]; then
if [ -n "$(head "${local_filedir}/${local_filename}" | grep "DOCTYPE")" ]; then
rm -f "${local_filedir:?}/${local_filename:?}"
local exitcode=2
fi
fi
# On first try will error. On second try will fail.
if [ "${exitcode}" != 0 ]; then
if [ ${counter} -ge 2 ]; then
echo -e "FAIL"
if [ -f "${lgsmlog}" ]; then
fn_script_log_fatal "Downloading ${local_filename}"
fn_script_log_fatal "${fileurl}"
fi
core_exit.sh
else
echo -e "ERROR"
if [ -f "${lgsmlog}" ]; then
fn_script_log_error "Downloading ${local_filename}"
fn_script_log_error "${fileurl}"
fi
fi
else
echo -en "OK"
sleep 0.3
echo -en "\033[2K\\r"
if [ -f "${lgsmlog}" ]; then
fn_script_log_pass "Downloading ${local_filename}"
fi
# Make file executable if chmodx is set.
if [ "${chmodx}" == "chmodx" ]; then
chmod +x "${local_filedir}/${local_filename}"
fi
# Remove trap.
trap - INT
break
fi
done
fi
if [ -f "${local_filedir}/${local_filename}" ]; then
# Execute file if run is set.
if [ "${run}" == "run" ]; then
# shellcheck source=/dev/null
source "${local_filedir}/${local_filename}"
fi
fi
}
fn_bootstrap_fetch_file_github() {
github_file_url_dir="${1}"
github_file_url_name="${2}"
# By default modules will be downloaded from the version release to prevent potential version mixing. Only update-lgsm will allow an update.
if [ "${githubbranch}" == "master" ] && [ "${githubuser}" == "GameServerManagers" ] && [ "${commandname}" != "UPDATE-LGSM" ]; then
remote_fileurl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${version}/${github_file_url_dir}/${github_file_url_name}"
remote_fileurl_backup="https://bitbucket.org/${githubuser}/${githubrepo}/raw/${version}/${github_file_url_dir}/${github_file_url_name}"
else
remote_fileurl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
remote_fileurl_backup="https://bitbucket.org/${githubuser}/${githubrepo}/raw/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
fi
remote_fileurl_name="GitHub"
remote_fileurl_backup_name="Bitbucket"
local_filedir="${3}"
local_filename="${github_file_url_name}"
chmodx="${4:-0}"
run="${5:-0}"
forcedl="${6:-0}"
md5="${7:-0}"
# Passes vars to the file download module.
fn_bootstrap_fetch_file "${remote_fileurl}" "${remote_fileurl_backup}" "${remote_fileurl_name}" "${remote_fileurl_backup_name}" "${local_filedir}" "${local_filename}" "${chmodx}" "${run}" "${forcedl}" "${md5}"
}
# Installer menu.
fn_print_center() {
columns=$(tput cols)
line="$*"
printf "%*s\n" $(((${#line} + columns) / 2)) "${line}"
}
fn_print_horizontal() {
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' "="
}
# Bash menu.
fn_install_menu_bash() {
local resultvar=$1
title=$2
caption=$3
options=$4
fn_print_horizontal
fn_print_center "${title}"
fn_print_center "${caption}"
fn_print_horizontal
menu_options=()
while read -r line || [[ -n "${line}" ]]; do
var=$(echo -e "${line}" | awk -F "," '{print $2 " - " $3}')
menu_options+=("${var}")
done < "${options}"
menu_options+=("Cancel")
select option in "${menu_options[@]}"; do
if [ "${option}" ] && [ "${option}" != "Cancel" ]; then
eval "$resultvar=\"${option/%\ */}\""
fi
break
done
}
# Whiptail/Dialog menu.
fn_install_menu_whiptail() {
local menucmd=$1
local resultvar=$2
title=$3
caption=$4
options=$5
height=${6:-40}
width=${7:-80}
menuheight=${8:-30}
IFS=","
menu_options=()
while read -r line; do
key=$(echo -e "${line}" | awk -F "," '{print $3}')
val=$(echo -e "${line}" | awk -F "," '{print $2}')
menu_options+=("${val//\"/}" "${key//\"/}")
done < "${options}"
OPTION=$(${menucmd} --title "${title}" --menu "${caption}" "${height}" "${width}" "${menuheight}" "${menu_options[@]}" 3>&1 1>&2 2>&3)
if [ $? == 0 ]; then
eval "$resultvar=\"${OPTION}\""
else
eval "$resultvar="
fi
}
# Menu selector.
fn_install_menu() {
local resultvar=$1
local selection=""
title=$2
caption=$3
options=$4
# Get menu command.
for menucmd in whiptail dialog bash; do
if [ "$(command -v "${menucmd}")" ]; then
menucmd=$(command -v "${menucmd}")
break
fi
done
case "$(basename "${menucmd}")" in
whiptail | dialog)
fn_install_menu_whiptail "${menucmd}" selection "${title}" "${caption}" "${options}" 40 80 30
;;
*)
fn_install_menu_bash selection "${title}" "${caption}" "${options}"
;;
esac
eval "$resultvar=\"${selection}\""
}
# Gets server info from serverlist.csv and puts in to array.
fn_server_info() {
IFS=","
server_info_array=($(grep -aw "${userinput}" "${serverlist}"))
shortname="${server_info_array[0]}" # csgo
gameservername="${server_info_array[1]}" # csgoserver
gamename="${server_info_array[2]}" # Counter Strike: Global Offensive
}
fn_install_getopt() {
userinput="empty"
echo -e "Usage: $0 [option]"
echo -e ""
echo -e "Installer - Linux Game Server Managers - Version ${version}"
echo -e "https://linuxgsm.com"
echo -e ""
echo -e "Commands"
echo -e "install\t\t| Select server to install."
echo -e "servername\t| Enter name of game server to install. e.g $0 csgoserver."
echo -e "list\t\t| List all servers available for install."
exit
}
fn_install_file() {
local_filename="${gameservername}"
if [ -e "${local_filename}" ]; then
i=2
while [ -e "${local_filename}-${i}" ]; do
((i++))
done
local_filename="${local_filename}-${i}"
fi
cp -R "${selfname}" "${local_filename}"
sed -i -e "s/shortname=\"core\"/shortname=\"${shortname}\"/g" "${local_filename}"
sed -i -e "s/gameservername=\"core\"/gameservername=\"${gameservername}\"/g" "${local_filename}"
echo -e "Installed ${gamename} server as ${local_filename}"
echo -e ""
if [ ! -d "${serverfiles}" ]; then
echo -e "./${local_filename} install"
else
echo -e "Remember to check server ports"
echo -e "./${local_filename} details"
fi
echo -e ""
exit
}
# Prevent LinuxGSM from running as root. Except if doing a dependency install.
if [ "$(whoami)" == "root" ]; then
if [ "${userinput}" == "install" ] || [ "${userinput}" == "auto-install" ] || [ "${userinput}" == "i" ] || [ "${userinput}" == "ai" ]; then
if [ "${shortname}" == "core" ]; then
echo -e "[ FAIL ] Do NOT run this script as root!"
exit 1
fi
elif [ ! -f "${modulesdir}/core_modules.sh" ] || [ ! -f "${modulesdir}/check_root.sh" ] || [ ! -f "${modulesdir}/core_messages.sh" ]; then
echo -e "[ FAIL ] Do NOT run this script as root!"
exit 1
else
core_modules.sh
check_root.sh
fi
fi
# LinuxGSM installer mode.
if [ "${shortname}" == "core" ]; then
# Download the latest serverlist. This is the complete list of all supported servers.
fn_bootstrap_fetch_file_github "lgsm/data" "serverlist.csv" "${datadir}" "nochmodx" "norun" "forcedl" "nomd5"
if [ ! -f "${serverlist}" ]; then
echo -e "[ FAIL ] serverlist.csv could not be loaded."
exit 1
fi
if [ "${userinput}" == "list" ] || [ "${userinput}" == "l" ]; then
{
tail -n +2 "${serverlist}" | awk -F "," '{print $2 "\t" $3}'
} | column -s $'\t' -t | more
exit
elif [ "${userinput}" == "install" ] || [ "${userinput}" == "i" ]; then
tail -n +2 "${serverlist}" | awk -F "," '{print $1 "," $2 "," $3}' > "${serverlistmenu}"
fn_install_menu result "LinuxGSM" "Select game server to install." "${serverlistmenu}"
userinput="${result}"
fn_server_info
if [ "${result}" == "${gameservername}" ]; then
fn_install_file
elif [ "${result}" == "" ]; then
echo -e "Install canceled"
else
echo -e "[ FAIL ] menu result does not match gameservername"
echo -e "result: ${result}"
echo -e "gameservername: ${gameservername}"
fi
elif [ "${userinput}" ]; then
fn_server_info
if [ "${userinput}" == "${gameservername}" ] || [ "${userinput}" == "${gamename}" ] || [ "${userinput}" == "${shortname}" ]; then
fn_install_file
else
echo -e "[ FAIL ] Unknown game server"
exit 1
fi
else
fn_install_getopt
fi
# LinuxGSM server mode.
else
core_modules.sh
if [ "${shortname}" != "core-dep" ]; then
# Load LinuxGSM configs.
# These are required to get all the default variables for the specific server.
# Load the default config. If missing download it. If changed reload it.
if [ ! -f "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" ]; then
mkdir -p "${configdirdefault}/config-lgsm/${gameservername}"
fn_fetch_config "lgsm/config-default/config-lgsm/${gameservername}" "_default.cfg" "${configdirdefault}/config-lgsm/${gameservername}" "_default.cfg" "nochmodx" "norun" "noforcedl" "nomd5"
fi
if [ ! -f "${configdirserver}/_default.cfg" ]; then
mkdir -p "${configdirserver}"
echo -en "copying _default.cfg...\c"
cp -R "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg"
if [ $? != 0 ]; then
echo -e "FAIL"
exit 1
else
echo -e "OK"
fi
else
config_file_diff=$(diff -q "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg")
if [ "${config_file_diff}" != "" ]; then
fn_print_warn_nl "_default.cfg has altered. reloading config."
echo -en "copying _default.cfg...\c"
cp -R "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg"
if [ $? != 0 ]; then
echo -e "FAIL"
exit 1
else
echo -e "OK"
fi
fi
fi
fi
# Load the IP details before the first config is loaded.
check_ip.sh
# Configs have to be loaded twice to allow start startparameters to pick up all vars
# shellcheck source=/dev/null
source "${configdirserver}/_default.cfg"
# Load the common.cfg config. If missing download it.
if [ ! -f "${configdirserver}/common.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "common-template.cfg" "${configdirserver}" "common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/common.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/common.cfg"
fi
# Load the secrets-common.cfg config. If missing download it.
if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/secrets-common.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/secrets-common.cfg"
fi
# Load the instance.cfg config. If missing download it.
if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/${selfname}.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/${selfname}.cfg"
fi
# Load the secrets-instance.cfg config. If missing download it.
if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/secrets-${selfname}.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/secrets-${selfname}.cfg"
fi
# Reloads start parameter to ensure all vars in startparameters are set.
# Will reload the last defined startparameter.
fn_reload_startparameters() {
# reload Wurm config.
if [ "${shortname}" == "wurm" ]; then
# shellcheck source=/dev/null
source "${servercfgfullpath}"
fi
# reload startparameters.
if grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/secrets-${selfname}.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/${selfname}.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/secrets-common.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/common.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/common.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/_default.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/_default.cfg")"
fi
# reload preexecutable.
if grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/secrets-${selfname}.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/${selfname}.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/secrets-common.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/common.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/common.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/_default.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/_default.cfg")"
fi
# For legacy configs that still use parms= 15.03.21
if grep -qE "^[[:blank:]]*parms=" "${configdirserver}/secrets-${selfname}.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/${selfname}.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/secrets-common.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/common.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/common.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/_default.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/_default.cfg")"
fi
if [ -n "${parms}" ]; then
startparameters="${parms}"
fi
}
# Load the linuxgsm.sh in to tmpdir. If missing download it.
if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then
fn_fetch_file_github "" "linuxgsm.sh" "${tmpdir}" "chmodx" "norun" "noforcedl" "nomd5"
fi
# Enables ANSI colours from core_messages.sh. Can be disabled with ansi=off.
fn_ansi_loader
getopt=$1
core_getopt.sh
fi