mirror of
https://github.com/GameServerManagers/LinuxGSM.git
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40757ae9b5
* feat(btl): rename bt1944 to btl (#4124) * fix(bt1944): update binary file * feat(btl): rename bt1944 to btl * rename gameworld to worldname * rename autosaveinverval to saveinterval * rust seed * add exit code to details * update some variables * comment * update random * current refactor * modules * json * xml * add core modules to functions dir * functions * fix * use xmllint for parsing xml * check root * check logs * sdtd * quakec * changes * remove dev null * arma3 * add detect details * config origin * fix: cmw mkdir bug * ini improvements * further ini improvements * dst ini * revert * httpport * max players * source engine * fix: cannot iterate over null * fix quakec * fix(nec): no query port * more updates * more updated * more * more * telnet ip * first test of details checking * more details updates * more standardizing * comment out steamport in not set * kf2 master server true * update roserver * fix bug * looks for file called config and uses that * test test test test test * download correct configs * test test test test test test test test test test test test test test test test test test test * remove blank lines * update var names * fail * continue on error * install xmllint * adjust quakec * fix dst * fix java * re order mcb * fix query port mc * fix mom * fix pc * pc add http port * add api and http port * change naming to http from web admin * api port * http * pc2 * add query raw * list cluster config * servercfgparse * update avserver * tidy up steam ports * more servers completed * fix sb * no config file * no config file * add emserver config install * codacy * add legacy vars * add more legacy * add xmllint * mta xmllint * codacy * codacy |
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pull_request_template.md |