mirror of
https://github.com/babalae/better-genshin-impact
synced 2025-01-09 04:19:47 +08:00
refactor: hotkey UI to a tree view
This commit is contained in:
parent
6e00e3f91e
commit
a93839e0be
@ -2,6 +2,7 @@
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using CommunityToolkit.Mvvm.Input;
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using Fischless.HotkeyCapture;
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using System;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Windows.Forms;
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using System.Windows.Input;
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@ -22,8 +23,17 @@ public partial class HotKeySettingModel : ObservableObject
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[ObservableProperty] private string _hotKeyTypeName;
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[ObservableProperty]
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private ObservableCollection<HotKeySettingModel> _children = [];
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public string FunctionName { get; set; }
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/// <summary>
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/// 界面上显示是文件夹而不是快捷键
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/// </summary>
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[ObservableProperty]
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private bool _isDirectory;
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public string ConfigPropertyName { get; set; }
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public Action<object?, KeyPressedEventArgs>? OnKeyPressAction { get; set; }
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@ -49,6 +59,12 @@ public partial class HotKeySettingModel : ObservableObject
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/// </summary>
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public MouseHook? MouseMonitorHook { get; set; }
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public HotKeySettingModel(string functionName)
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{
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FunctionName = functionName;
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IsDirectory = true;
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}
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public HotKeySettingModel(string functionName, string configPropertyName, string hotkey, string hotKeyTypeCode, Action<object?, KeyPressedEventArgs>? onKeyPressAction, bool isHold = false)
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{
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FunctionName = functionName;
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@ -1,6 +1,7 @@
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<Page x:Class="BetterGenshinImpact.View.Pages.HotKeyPage"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
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xmlns:controls="clr-namespace:BetterGenshinImpact.View.Controls"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:hotKey="clr-namespace:BetterGenshinImpact.View.Controls.HotKey"
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@ -23,6 +24,7 @@
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<ui:TextBlock Grid.Row="0"
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Margin="0,0,0,8"
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@ -33,7 +35,7 @@
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Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
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Text="全局热键:只支持组合键和功能键,软件启动直接生效。键鼠监听:支持任意键盘单键、鼠标侧键,功能启动后才生效(推荐)。点击类型按钮可以切换快捷键类型。其中存在长按需求的功能不能使用全局热键。"
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TextWrapping="Wrap" />
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<ItemsControl Grid.Row="2" ItemsSource="{Binding HotKeySettingModels}">
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<!--<ItemsControl Grid.Row="2" ItemsSource="{Binding HotKeySettingModels}">
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<ItemsControl.ItemTemplate>
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<DataTemplate DataType="{x:Type model:HotKeySettingModel}">
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<Grid Margin="0,8">
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@ -59,6 +61,63 @@
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</Grid>
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</DataTemplate>
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</ItemsControl.ItemTemplate>
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</ItemsControl>
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</ItemsControl>-->
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<Grid Grid.Row="2">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="100" />
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<ColumnDefinition Width="120" />
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<ColumnDefinition Width="15" />
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</Grid.ColumnDefinitions>
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<Grid x:Name="Col1" Grid.Column="0" />
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<Grid x:Name="Col2" Grid.Column="1" />
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<Grid x:Name="Col3" Grid.Column="2" />
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<Grid x:Name="Col4" Grid.Column="3" />
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</Grid>
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<ui:TreeListView Grid.Row="3" ItemsSource="{Binding HotKeySettingModels}">
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<b:Interaction.Triggers>
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<b:EventTrigger EventName="PreviewMouseWheel">
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<b:InvokeCommandAction Command="{Binding MouseWheelCommand}" />
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</b:EventTrigger>
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</b:Interaction.Triggers>
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<ui:TreeListView.Columns>
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<GridViewColumnCollection>
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<ui:GridViewColumn Width="{Binding ElementName=Col1, Path=ActualWidth}" Header="功能">
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<ui:GridViewColumn.CellTemplate>
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<DataTemplate>
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<ui:TreeRowExpander Content="{Binding FunctionName}" />
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</DataTemplate>
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</ui:GridViewColumn.CellTemplate>
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</ui:GridViewColumn>
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<ui:GridViewColumn Width="{Binding ElementName=Col2, Path=ActualWidth}" Header="快捷键类型">
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<ui:GridViewColumn.CellTemplate>
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<DataTemplate>
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<ui:Button VerticalAlignment="Center"
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Command="{Binding SwitchHotKeyTypeCommand}"
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Content="{Binding HotKeyTypeName, Mode=OneWay}"
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IsEnabled="{Binding SwitchHotkeyTypeEnabled, Mode=OneWay}"
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Visibility="{Binding IsDirectory, Converter={StaticResource BooleanToVisibilityRevertConverter}, Mode=OneWay}" />
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</DataTemplate>
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</ui:GridViewColumn.CellTemplate>
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</ui:GridViewColumn>
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<ui:GridViewColumn Width="{Binding ElementName=Col3, Path=ActualWidth}" Header="配置快捷键">
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<ui:GridViewColumn.CellTemplate>
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<DataTemplate>
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<hotKey:HotKeyTextBox VerticalAlignment="Center"
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HotKeyTypeName="{Binding HotKeyTypeName, Mode=OneWay}"
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Hotkey="{Binding HotKey}"
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Style="{StaticResource DefaultTextBoxStyle}"
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TextAlignment="Center"
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Visibility="{Binding IsDirectory, Converter={StaticResource BooleanToVisibilityRevertConverter}, Mode=OneWay}" />
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</DataTemplate>
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</ui:GridViewColumn.CellTemplate>
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</ui:GridViewColumn>
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</GridViewColumnCollection>
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</ui:TreeListView.Columns>
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<ui:TreeListView.ItemTemplate>
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<HierarchicalDataTemplate ItemsSource="{Binding Children}" />
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</ui:TreeListView.ItemTemplate>
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</ui:TreeListView>
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</Grid>
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</Page>
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@ -1,10 +1,12 @@
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using BetterGenshinImpact.Core.Config;
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using BetterGenshinImpact.Core.Recorder;
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using BetterGenshinImpact.Core.Script;
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using BetterGenshinImpact.Core.Simulator;
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using BetterGenshinImpact.GameTask;
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using BetterGenshinImpact.GameTask.AutoFight;
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using BetterGenshinImpact.GameTask.AutoTrackPath;
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using BetterGenshinImpact.GameTask.AutoPathing;
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using BetterGenshinImpact.GameTask.AutoPathing.Handler;
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using BetterGenshinImpact.GameTask.AutoTrackPath;
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using BetterGenshinImpact.GameTask.Common;
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using BetterGenshinImpact.GameTask.Common.BgiVision;
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using BetterGenshinImpact.GameTask.Macro;
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@ -15,20 +17,18 @@ using BetterGenshinImpact.Helpers.Extensions;
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using BetterGenshinImpact.Model;
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using BetterGenshinImpact.Service.Interface;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using CommunityToolkit.Mvvm.Messaging;
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using CommunityToolkit.Mvvm.Messaging.Messages;
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using Microsoft.Extensions.Logging;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Reflection;
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using System.Threading;
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using BetterGenshinImpact.Core.Simulator;
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using BetterGenshinImpact.GameTask.Model.Enum;
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using Vanara.PInvoke;
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using static Vanara.PInvoke.User32;
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using System.Windows.Input;
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using System.Windows;
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using HotKeySettingModel = BetterGenshinImpact.Model.HotKeySettingModel;
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using BetterGenshinImpact.GameTask.AutoPathing.Handler;
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using CommunityToolkit.Mvvm.Input;
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namespace BetterGenshinImpact.ViewModel.Pages;
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@ -108,7 +108,13 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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return;
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}
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var list = new List<HotKeySettingModel>();
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foreach (var hotKeySettingModel in HotKeySettingModels)
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{
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list.AddRange(GetAllNonDirectoryChildren(hotKeySettingModel));
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}
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foreach (var hotKeySettingModel in list)
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{
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if (hotKeySettingModel.HotKey.IsEmpty)
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{
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@ -122,8 +128,32 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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}
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}
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public static List<HotKeySettingModel> GetAllNonDirectoryChildren(HotKeySettingModel model)
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{
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var result = new List<HotKeySettingModel>();
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if (model.Children.Count == 0)
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{
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return result;
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}
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foreach (var child in model.Children)
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{
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if (!child.IsDirectory)
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{
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result.Add(child);
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}
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// 递归调用以获取子节点中的非目录对象
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result.AddRange(GetAllNonDirectoryChildren(child));
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}
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return result;
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}
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private void BuildHotKeySettingModelList()
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{
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// 一级目录/快捷键
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var bgiEnabledHotKeySettingModel = new HotKeySettingModel(
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"启动停止 BetterGI",
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nameof(Config.HotKeyConfig.BgiEnabledHotkey),
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@ -133,8 +163,34 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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);
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HotKeySettingModels.Add(bgiEnabledHotKeySettingModel);
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HotKeySettingModels.Add(new HotKeySettingModel(
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"停止当前脚本任务",
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var systemDirectory = new HotKeySettingModel(
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"系统控制"
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);
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HotKeySettingModels.Add(systemDirectory);
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var timerDirectory = new HotKeySettingModel(
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"实时任务"
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);
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HotKeySettingModels.Add(timerDirectory);
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var soloTaskDirectory = new HotKeySettingModel(
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"独立任务"
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);
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HotKeySettingModels.Add(soloTaskDirectory);
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var macroDirectory = new HotKeySettingModel(
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"操控辅助"
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);
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HotKeySettingModels.Add(macroDirectory);
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var devDirectory = new HotKeySettingModel(
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"开发者"
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);
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HotKeySettingModels.Add(devDirectory);
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// 二级快捷键
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systemDirectory.Children.Add(new HotKeySettingModel(
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"停止当前脚本/独立任务",
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nameof(Config.HotKeyConfig.CancelTaskHotkey),
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Config.HotKeyConfig.CancelTaskHotkey,
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Config.HotKeyConfig.CancelTaskHotkeyType,
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@ -145,15 +201,15 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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));
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var takeScreenshotHotKeySettingModel = new HotKeySettingModel(
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"游戏截图(开发者)",
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"游戏截图",
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nameof(Config.HotKeyConfig.TakeScreenshotHotkey),
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Config.HotKeyConfig.TakeScreenshotHotkey,
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Config.HotKeyConfig.TakeScreenshotHotkeyType,
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(_, _) => { TaskTriggerDispatcher.Instance().TakeScreenshot(); }
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);
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HotKeySettingModels.Add(takeScreenshotHotKeySettingModel);
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systemDirectory.Children.Add(takeScreenshotHotKeySettingModel);
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HotKeySettingModels.Add(new HotKeySettingModel(
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systemDirectory.Children.Add(new HotKeySettingModel(
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"日志与状态窗口展示开关",
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nameof(Config.HotKeyConfig.LogBoxDisplayHotkey),
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Config.HotKeyConfig.LogBoxDisplayHotkey,
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@ -177,7 +233,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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_logger.LogInformation("切换{Name}状态为[{Enabled}]", "自动拾取", ToChinese(TaskContext.Instance().Config.AutoPickConfig.Enabled));
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}
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);
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HotKeySettingModels.Add(autoPickEnabledHotKeySettingModel);
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timerDirectory.Children.Add(autoPickEnabledHotKeySettingModel);
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var autoSkipEnabledHotKeySettingModel = new HotKeySettingModel(
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"自动剧情开关",
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@ -190,9 +246,9 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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_logger.LogInformation("切换{Name}状态为[{Enabled}]", "自动剧情", ToChinese(TaskContext.Instance().Config.AutoSkipConfig.Enabled));
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}
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);
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HotKeySettingModels.Add(autoSkipEnabledHotKeySettingModel);
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timerDirectory.Children.Add(autoSkipEnabledHotKeySettingModel);
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HotKeySettingModels.Add(new HotKeySettingModel(
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timerDirectory.Children.Add(new HotKeySettingModel(
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"自动邀约开关",
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nameof(Config.HotKeyConfig.AutoSkipHangoutEnabledHotkey),
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Config.HotKeyConfig.AutoSkipHangoutEnabledHotkey,
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@ -215,7 +271,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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_logger.LogInformation("切换{Name}状态为[{Enabled}]", "自动钓鱼", ToChinese(TaskContext.Instance().Config.AutoFishingConfig.Enabled));
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}
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);
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HotKeySettingModels.Add(autoFishingEnabledHotKeySettingModel);
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timerDirectory.Children.Add(autoFishingEnabledHotKeySettingModel);
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var quickTeleportEnabledHotKeySettingModel = new HotKeySettingModel(
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"快速传送开关",
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@ -228,7 +284,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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_logger.LogInformation("切换{Name}状态为[{Enabled}]", "快速传送", ToChinese(TaskContext.Instance().Config.QuickTeleportConfig.Enabled));
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}
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);
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HotKeySettingModels.Add(quickTeleportEnabledHotKeySettingModel);
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timerDirectory.Children.Add(quickTeleportEnabledHotKeySettingModel);
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var quickTeleportTickHotKeySettingModel = new HotKeySettingModel(
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"手动触发快速传送触发快捷键(按住起效)",
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@ -238,7 +294,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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(_, _) => { Thread.Sleep(100); },
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true
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);
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HotKeySettingModels.Add(quickTeleportTickHotKeySettingModel);
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timerDirectory.Children.Add(quickTeleportTickHotKeySettingModel);
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var turnAroundHotKeySettingModel = new HotKeySettingModel(
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"长按旋转视角 - 那维莱特转圈",
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@ -248,7 +304,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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(_, _) => { TurnAroundMacro.Done(); },
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true
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);
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HotKeySettingModels.Add(turnAroundHotKeySettingModel);
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macroDirectory.Children.Add(turnAroundHotKeySettingModel);
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var enhanceArtifactHotKeySettingModel = new HotKeySettingModel(
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"按下快速强化圣遗物",
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@ -258,9 +314,9 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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(_, _) => { QuickEnhanceArtifactMacro.Done(); },
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true
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);
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HotKeySettingModels.Add(enhanceArtifactHotKeySettingModel);
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macroDirectory.Children.Add(enhanceArtifactHotKeySettingModel);
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HotKeySettingModels.Add(new HotKeySettingModel(
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macroDirectory.Children.Add(new HotKeySettingModel(
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"按下快速购买商店物品",
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nameof(Config.HotKeyConfig.QuickBuyHotkey),
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Config.HotKeyConfig.QuickBuyHotkey,
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@ -269,7 +325,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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true
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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macroDirectory.Children.Add(new HotKeySettingModel(
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"按下快速进出尘歌壶",
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nameof(Config.HotKeyConfig.QuickSereniteaPotHotkey),
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Config.HotKeyConfig.QuickSereniteaPotHotkey,
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@ -277,7 +333,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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(_, _) => { QuickSereniteaPotTask.Done(); }
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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soloTaskDirectory.Children.Add(new HotKeySettingModel(
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"启动/停止自动七圣召唤",
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nameof(Config.HotKeyConfig.AutoGeniusInvokationHotkey),
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Config.HotKeyConfig.AutoGeniusInvokationHotkey,
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@ -288,7 +344,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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}
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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soloTaskDirectory.Children.Add(new HotKeySettingModel(
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"启动/停止自动伐木",
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nameof(Config.HotKeyConfig.AutoWoodHotkey),
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Config.HotKeyConfig.AutoWoodHotkey,
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@ -299,7 +355,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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}
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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soloTaskDirectory.Children.Add(new HotKeySettingModel(
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"启动/停止自动战斗",
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nameof(Config.HotKeyConfig.AutoFightHotkey),
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Config.HotKeyConfig.AutoFightHotkey,
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@ -310,7 +366,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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}
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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soloTaskDirectory.Children.Add(new HotKeySettingModel(
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"启动/停止自动秘境",
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nameof(Config.HotKeyConfig.AutoDomainHotkey),
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Config.HotKeyConfig.AutoDomainHotkey,
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@ -321,7 +377,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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}
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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macroDirectory.Children.Add(new HotKeySettingModel(
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"快捷点击原神内确认按钮",
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nameof(Config.HotKeyConfig.ClickGenshinConfirmButtonHotkey),
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Config.HotKeyConfig.ClickGenshinConfirmButtonHotkey,
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@ -340,7 +396,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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true
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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macroDirectory.Children.Add(new HotKeySettingModel(
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"快捷点击原神内取消按钮",
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nameof(Config.HotKeyConfig.ClickGenshinCancelButtonHotkey),
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Config.HotKeyConfig.ClickGenshinCancelButtonHotkey,
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@ -359,7 +415,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
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true
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));
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HotKeySettingModels.Add(new HotKeySettingModel(
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macroDirectory.Children.Add(new HotKeySettingModel(
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"一键战斗宏快捷键",
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nameof(Config.HotKeyConfig.OneKeyFightHotkey),
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Config.HotKeyConfig.OneKeyFightHotkey,
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@ -371,7 +427,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
OnKeyUpAction = (_, _) => { OneKeyFightTask.Instance.KeyUp(); }
|
||||
});
|
||||
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
devDirectory.Children.Add(new HotKeySettingModel(
|
||||
"启动/停止键鼠录制",
|
||||
nameof(Config.HotKeyConfig.KeyMouseMacroRecordHotkey),
|
||||
Config.HotKeyConfig.KeyMouseMacroRecordHotkey,
|
||||
@ -395,7 +451,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
}
|
||||
));
|
||||
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
devDirectory.Children.Add(new HotKeySettingModel(
|
||||
"(开发)获取当前大地图中心点位置",
|
||||
nameof(Config.HotKeyConfig.RecBigMapPosHotkey),
|
||||
Config.HotKeyConfig.RecBigMapPosHotkey,
|
||||
@ -410,7 +466,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
var pathRecorder = PathRecorder.Instance;
|
||||
var pathRecording = false;
|
||||
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
devDirectory.Children.Add(new HotKeySettingModel(
|
||||
"启动/停止路径记录器",
|
||||
nameof(Config.HotKeyConfig.PathRecorderHotkey),
|
||||
Config.HotKeyConfig.PathRecorderHotkey,
|
||||
@ -429,7 +485,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
}
|
||||
));
|
||||
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
devDirectory.Children.Add(new HotKeySettingModel(
|
||||
"添加路径点",
|
||||
nameof(Config.HotKeyConfig.AddWaypointHotkey),
|
||||
Config.HotKeyConfig.AddWaypointHotkey,
|
||||
@ -443,9 +499,15 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
}
|
||||
));
|
||||
|
||||
// DEBUG
|
||||
if (RuntimeHelper.IsDebug)
|
||||
{
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
var debugDirectory = new HotKeySettingModel(
|
||||
"内部测试"
|
||||
);
|
||||
HotKeySettingModels.Add(debugDirectory);
|
||||
|
||||
soloTaskDirectory.Children.Add(new HotKeySettingModel(
|
||||
"启动/停止自动活动音游",
|
||||
nameof(Config.HotKeyConfig.AutoMusicGameHotkey),
|
||||
Config.HotKeyConfig.AutoMusicGameHotkey,
|
||||
@ -484,7 +546,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
// // _taskSettingsPageViewModel.OnSwitchAutoTrackPath();
|
||||
// }
|
||||
// ));
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
debugDirectory.Children.Add(new HotKeySettingModel(
|
||||
"(测试)测试",
|
||||
nameof(Config.HotKeyConfig.Test1Hotkey),
|
||||
Config.HotKeyConfig.Test1Hotkey,
|
||||
@ -495,7 +557,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
handler.RunAsync(new CancellationTokenSource());
|
||||
}
|
||||
));
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
debugDirectory.Children.Add(new HotKeySettingModel(
|
||||
"(测试)测试2",
|
||||
nameof(Config.HotKeyConfig.Test2Hotkey),
|
||||
Config.HotKeyConfig.Test2Hotkey,
|
||||
@ -506,7 +568,7 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
}
|
||||
));
|
||||
|
||||
HotKeySettingModels.Add(new HotKeySettingModel(
|
||||
debugDirectory.Children.Add(new HotKeySettingModel(
|
||||
"(测试)播放内存中的路径",
|
||||
nameof(Config.HotKeyConfig.ExecutePathHotkey),
|
||||
Config.HotKeyConfig.ExecutePathHotkey,
|
||||
@ -539,4 +601,10 @@ public partial class HotKeyPageViewModel : ObservableObject, IViewModel
|
||||
{
|
||||
return enabled.ToChinese();
|
||||
}
|
||||
|
||||
[RelayCommand]
|
||||
private void OnMouseWheel(RoutedEventArgs e)
|
||||
{
|
||||
Debug.WriteLine("MouseWheel");
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user