mirror of
https://github.com/babalae/better-genshin-impact
synced 2025-01-07 03:17:16 +08:00
fix install path get
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parent
1214ca2d65
commit
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@ -1,4 +1,5 @@
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using System;
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using System.IO;
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using BetterGenshinImpact.GameTask.Common;
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using Microsoft.Extensions.Logging;
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using Microsoft.Win32;
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@ -17,19 +18,19 @@ public class RegistryGameLocator
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var cn = Registry.GetValue($@"HKEY_CURRENT_USER\Software\miHoYo\HYP\1_1\hk4e_cn", "GameInstallPath", null) as string;
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if (!string.IsNullOrEmpty(cn))
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{
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return cn;
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return Path.Combine(cn, "YuanShen.exe");
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}
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var global = Registry.GetValue($@"HKEY_CURRENT_USER\Software\Cognosphere\HYP\1_0\hk4e_global", "GameInstallPath", null) as string;
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if (!string.IsNullOrEmpty(global))
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{
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return global;
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return Path.Combine(global, "GenshinImpact.exe");
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}
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var bilibili = Registry.GetValue($@"HKEY_CURRENT_USER\Software\miHoYo\HYP\standalone\14_0\hk4e_bilibili\BilibiliGenshin\hk4e_bilibili", "GameInstallPath", null) as string;
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var bilibili = Registry.GetValue($@"HKEY_CURRENT_USER\Software\miHoYo\HYP\standalone\14_0\hk4e_cn\umfgRO5gh5\hk4e_cn", "GameInstallPath", null) as string;
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if (!string.IsNullOrEmpty(bilibili))
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{
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return bilibili;
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return Path.Combine(bilibili, "YuanShen.exe");
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}
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}
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catch (Exception e)
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@ -337,17 +337,17 @@ public partial class HomePageViewModel : ObservableObject, INavigationAware, IVi
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{
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Task.Run(async () =>
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{
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var p1 = RegistryGameLocator.GetDefaultGameInstallPath();
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var p1 = await UnityLogGameLocator.LocateSingleGamePathAsync();
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if (!string.IsNullOrEmpty(p1))
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{
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Config.GenshinStartConfig.InstallPath = p1;
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}
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else
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{
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var path = await UnityLogGameLocator.LocateSingleGamePathAsync();
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if (!string.IsNullOrEmpty(path))
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var p2 = RegistryGameLocator.GetDefaultGameInstallPath();
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if (!string.IsNullOrEmpty(p2))
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{
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Config.GenshinStartConfig.InstallPath = path;
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Config.GenshinStartConfig.InstallPath = p2;
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}
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}
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});
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