better-genshin-impact/BetterGenshinImpact/GameTask
2025-01-06 22:55:07 +08:00
..
AutoCook test PostMessage 2024-05-26 19:14:44 +08:00
AutoDomain mod: 将按键设置与VK解耦合,并提供KeyId向WPF按键、WPF鼠标按键以及VK的互相转换。 2025-01-06 22:55:07 +08:00
AutoFight mod: 将按键设置与VK解耦合,并提供KeyId向WPF按键、WPF鼠标按键以及VK的互相转换。 2025-01-06 22:55:07 +08:00
AutoFishing 1. 抽离部分内部类,格式化代码 2024-12-21 14:35:42 +08:00
AutoGeniusInvokation auto tcg: update character card config to v5.3 2025-01-02 11:55:57 +08:00
AutoMusicGame 0.39.1 & fix some bug 2025-01-02 22:49:38 +08:00
AutoPathing fix pathing bug 2024-12-31 00:44:27 +08:00
AutoPick auto skip: background skip use key (5.2) 2024-11-23 00:49:11 +08:00
AutoSkip fix auto skip plot when pathing 2024-12-21 15:19:01 +08:00
AutoTrackPath 确保传送任务开始前一定位于地图界面。 2025-01-06 22:55:07 +08:00
AutoWood feat: restore from another instance 2024-11-04 03:45:08 +08:00
Common #846 daily reward party 2025-01-01 10:48:29 +08:00
GameLoading fix skip blessing of the welkin moon 2024-12-31 01:50:38 +08:00
Macro UI/UX: use MessageBox from Violeta 2024-08-20 23:46:29 +08:00
Model add switch party task 2024-10-29 01:41:43 +08:00
Placeholder code cleanup 2024-08-14 18:01:02 +08:00
QucikBuy UI/UX: use MessageBox from Violeta 2024-08-20 23:46:29 +08:00
QuickForge code cleanup 2024-08-14 18:01:02 +08:00
QuickSereniteaPot 增加对多人联机下进入尘歌壶的支持 2024-11-03 21:10:08 +08:00
QuickTeleport add GetBigMapZoomLevel 2024-12-28 21:29:42 +08:00
UseActiveCode code cleanup 2024-08-14 18:01:02 +08:00
CaptureContent.cs pathing: add more settings 2024-11-10 00:51:47 +08:00
GameTaskManager.cs new game loading 2024-12-22 14:56:25 +08:00
ISoloTask.cs ui test 2024-10-19 17:42:58 +08:00
ITaskTrigger.cs auto skip: backgroud click 2024-06-01 18:09:34 +08:00
RunnerContext.cs 1. 抽离部分内部类,格式化代码 2024-12-21 14:35:42 +08:00
SystemControl.cs 1. 抽离部分内部类,格式化代码 2024-12-21 14:35:42 +08:00
TaskContext.cs code cleanup 2024-08-14 18:01:02 +08:00
TaskRunner.cs #767 2024-12-29 18:07:00 +08:00
TaskTriggerDispatcher.cs new game loading 2024-12-22 14:56:25 +08:00