Cubitect
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a9705edfb8
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Made compatible with g++ and clang compilers + better docu for getting started.
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2020-03-15 16:09:06 +01:00 |
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Cubitect
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8fa78be25b
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Made compatible with g++ and clang compilers + better docu for getting started.
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2020-03-15 16:06:58 +01:00 |
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Cubitect
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dc517ad2b5
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Chunk checkers for treasure and mineshafts.
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2019-05-07 23:22:50 +02:00 |
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Cubitect
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58e3043f7c
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Finished switching to the new biome names.
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2019-05-07 19:38:29 +02:00 |
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Cubitect
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99d131ed8f
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Generalized generator + added 1.14 bamboo jungles.
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2019-05-06 23:14:25 +02:00 |
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Cubitect
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26e97f8216
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Merge branch 'master' of https://github.com/Cubitect/cubiomes
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2019-05-04 14:19:47 +02:00 |
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Cubitect
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b626e1ef53
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Added Pillager Outposts.
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2019-05-04 14:19:35 +02:00 |
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Cubitect
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bf6ee5ff66
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Merge pull request #19 from Earthcomputer/master
Bedrock Edition support
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2019-05-03 18:14:44 +01:00 |
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Cubitect
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990ea35821
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Fixed quad base search for large structures.
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2019-05-03 18:45:36 +02:00 |
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Earthcomputer
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1231c12a6e
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Bedrock Edition support
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2018-11-29 04:32:12 +00:00 |
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Cubitect
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49b2430255
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Slightly better ocean type support.
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2018-08-03 01:47:49 +02:00 |
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Cubitect
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984398de18
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Changed finder to highest resolution.
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2018-08-03 01:26:16 +02:00 |
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Cubitect
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551a1f5ac6
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Fixed initialization of bitfields.
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2018-08-03 01:24:42 +02:00 |
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Cubitect
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955e929292
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Updated find_compactbiomes to use new experimental finder.
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2018-08-03 01:22:23 +02:00 |
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Cubitect
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a877005e13
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Stated development on a fast general biome finder.
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2018-08-02 23:55:43 +02:00 |
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Cubitect
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f3243ca3fc
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Removed POSIX dependence.
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2018-08-01 17:51:17 +02:00 |
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Cubitect
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5127be24a4
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Finding village houses and estimating spawn.
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2018-08-01 16:44:13 +02:00 |
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Cubitect
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ecd8809d89
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First basic estimate for determining grass blocks for a better spawn approximation.
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2018-07-29 15:12:52 +02:00 |
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Cubitect
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e4b986ca94
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Fixing the loop I broke again.
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2018-07-28 18:35:01 +02:00 |
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Cubitect
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6af275bda0
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Updating monument validator to 1.13 ocean variants.
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2018-07-28 18:17:30 +02:00 |
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Cubitect
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8d6dc1fce2
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Formatting for layers.
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2018-07-28 16:57:29 +02:00 |
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Cubitect
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a82ee1ccff
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More formatting changes.
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2018-07-28 16:36:41 +02:00 |
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Cubitect
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5c9b46b701
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Major formatting changes and more general MC version management.
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2018-07-28 16:23:47 +02:00 |
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Cubitect
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c6a718fc1d
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Started work on structure properties finders and zombie villages.
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2018-07-28 10:47:46 +02:00 |
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Cubitect
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2d6c1a6bd5
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Removed temporary reference comment.
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2018-07-28 10:36:22 +02:00 |
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Cubitect
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6dda25be5b
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Added 1.13 findBiomePosition (affects spawn & strongholds)
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2018-07-28 10:34:19 +02:00 |
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Cubitect
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b6f9624d4b
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Minor fixes.
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2018-07-25 10:20:06 +02:00 |
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Cubitect
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209129bf50
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Switched finders to use StructureConfig
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2018-07-25 08:54:33 +02:00 |
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Cubitect
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6c874d87c4
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Improved performance of AddIsland layer.
v18.07.12
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2018-07-11 15:36:48 +01:00 |
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Cubitect
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ab70baa1e9
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Updated find_quadhuts to use StructureConfig.
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2018-07-09 15:49:24 +01:00 |
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Cubitect
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20039c0659
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Merge pull request #11 from fwiffo/rekt
Adding ocean ruins and shipwrecks
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2018-07-09 14:35:53 +01:00 |
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Tom Schumm
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211284294a
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Ooops, fix monument and mansion seeds.
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2018-07-08 21:58:29 -07:00 |
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Tom Schumm
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d8bff8bdbe
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Refactor structure finding functions to generalie them with a configuration struct.
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2018-07-08 20:58:43 -07:00 |
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Tom Schumm
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ab45a0a1d2
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Break out ocean ruins and shipwrecks to their own functions.
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2018-07-08 20:01:00 -07:00 |
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Cubitect
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47e0f0e749
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Undo accidental renaming of nextLong.
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2018-07-09 03:30:48 +01:00 |
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Tom Schumm
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369105baa8
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Slighly clunky implementation of ocean ruins and shipwrecks.
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2018-07-08 18:41:27 -07:00 |
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Tom Schumm
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9b04c88bdb
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Merge branch 'master' of github.com:Cubitect/cubiomes
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2018-07-08 18:30:39 -07:00 |
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Cubitect
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0891a71f8d
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Added a skip layer and applied 1.13 modified biomes to find_quadhuts.
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2018-07-09 02:21:34 +01:00 |
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Cubitect
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55946e0ba9
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Fixed modified biomes for 1.13.
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2018-07-09 01:58:46 +01:00 |
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Tom Schumm
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4242acf5be
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Fix mapRareBiome comment.
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2018-07-08 14:12:19 -07:00 |
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Cubitect
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5b63f2f16c
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Undid debugging termination.
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2018-07-08 19:24:21 +01:00 |
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Cubitect
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bdf11ea196
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Quad hut generator clarification and threadsafe getBiome.
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2018-07-08 19:20:51 +01:00 |
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Cubitect
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fb526d1403
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Cleaned up formatting for mapOceanMix a little.
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2018-07-08 17:35:42 +01:00 |
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Cubitect
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f46bd35bc6
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Made OceanRnd functions more readable.
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2018-07-08 17:26:49 +01:00 |
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Cubitect
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73dcfedf62
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Updated ocean biome colours to coincide with Scicraft's Amidst.
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2018-07-08 15:37:51 +01:00 |
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Cubitect
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f490ff6fbf
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Updated biome generation for current 1.13 snapshots.
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2018-07-08 15:13:09 +01:00 |
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Cubitect
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cf8c903145
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Fix for powers of 2 in RNG.
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2018-07-06 22:09:33 +01:00 |
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Cubitect
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2584485efc
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fixed default of findBiomePosition
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2018-07-05 21:05:34 +01:00 |
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Cubitect
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b8c55bb7bb
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Merge pull request #8 from fwiffo/strongholds
Updated 128 strongholds algorithm for recent MC versions
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2018-07-05 15:17:16 +01:00 |
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Tom Schumm
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571e4b41ac
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Clarify strongholds comment.
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2018-07-04 13:47:46 -07:00 |
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