85 Commits

Author SHA1 Message Date
Cubitect
a9705edfb8 Made compatible with g++ and clang compilers + better docu for getting started. 2020-03-15 16:09:06 +01:00
Cubitect
8fa78be25b Made compatible with g++ and clang compilers + better docu for getting started. 2020-03-15 16:06:58 +01:00
Cubitect
dc517ad2b5 Chunk checkers for treasure and mineshafts. 2019-05-07 23:22:50 +02:00
Cubitect
58e3043f7c Finished switching to the new biome names. 2019-05-07 19:38:29 +02:00
Cubitect
99d131ed8f Generalized generator + added 1.14 bamboo jungles. 2019-05-06 23:14:25 +02:00
Cubitect
26e97f8216 Merge branch 'master' of https://github.com/Cubitect/cubiomes 2019-05-04 14:19:47 +02:00
Cubitect
b626e1ef53 Added Pillager Outposts. 2019-05-04 14:19:35 +02:00
Cubitect
bf6ee5ff66
Merge pull request #19 from Earthcomputer/master
Bedrock Edition support
2019-05-03 18:14:44 +01:00
Cubitect
990ea35821 Fixed quad base search for large structures. 2019-05-03 18:45:36 +02:00
Earthcomputer
1231c12a6e Bedrock Edition support 2018-11-29 04:32:12 +00:00
Cubitect
49b2430255 Slightly better ocean type support. 2018-08-03 01:47:49 +02:00
Cubitect
984398de18 Changed finder to highest resolution. 2018-08-03 01:26:16 +02:00
Cubitect
551a1f5ac6 Fixed initialization of bitfields. 2018-08-03 01:24:42 +02:00
Cubitect
955e929292 Updated find_compactbiomes to use new experimental finder. 2018-08-03 01:22:23 +02:00
Cubitect
a877005e13 Stated development on a fast general biome finder. 2018-08-02 23:55:43 +02:00
Cubitect
f3243ca3fc Removed POSIX dependence. 2018-08-01 17:51:17 +02:00
Cubitect
5127be24a4 Finding village houses and estimating spawn. 2018-08-01 16:44:13 +02:00
Cubitect
ecd8809d89 First basic estimate for determining grass blocks for a better spawn approximation. 2018-07-29 15:12:52 +02:00
Cubitect
e4b986ca94 Fixing the loop I broke again. 2018-07-28 18:35:01 +02:00
Cubitect
6af275bda0 Updating monument validator to 1.13 ocean variants. 2018-07-28 18:17:30 +02:00
Cubitect
8d6dc1fce2 Formatting for layers. 2018-07-28 16:57:29 +02:00
Cubitect
a82ee1ccff More formatting changes. 2018-07-28 16:36:41 +02:00
Cubitect
5c9b46b701 Major formatting changes and more general MC version management. 2018-07-28 16:23:47 +02:00
Cubitect
c6a718fc1d Started work on structure properties finders and zombie villages. 2018-07-28 10:47:46 +02:00
Cubitect
2d6c1a6bd5 Removed temporary reference comment. 2018-07-28 10:36:22 +02:00
Cubitect
6dda25be5b Added 1.13 findBiomePosition (affects spawn & strongholds) 2018-07-28 10:34:19 +02:00
Cubitect
b6f9624d4b Minor fixes. 2018-07-25 10:20:06 +02:00
Cubitect
209129bf50 Switched finders to use StructureConfig 2018-07-25 08:54:33 +02:00
Cubitect
6c874d87c4 Improved performance of AddIsland layer. v18.07.12 2018-07-11 15:36:48 +01:00
Cubitect
ab70baa1e9 Updated find_quadhuts to use StructureConfig. 2018-07-09 15:49:24 +01:00
Cubitect
20039c0659
Merge pull request #11 from fwiffo/rekt
Adding ocean ruins and shipwrecks
2018-07-09 14:35:53 +01:00
Tom Schumm
211284294a Ooops, fix monument and mansion seeds. 2018-07-08 21:58:29 -07:00
Tom Schumm
d8bff8bdbe Refactor structure finding functions to generalie them with a configuration struct. 2018-07-08 20:58:43 -07:00
Tom Schumm
ab45a0a1d2 Break out ocean ruins and shipwrecks to their own functions. 2018-07-08 20:01:00 -07:00
Cubitect
47e0f0e749 Undo accidental renaming of nextLong. 2018-07-09 03:30:48 +01:00
Tom Schumm
369105baa8 Slighly clunky implementation of ocean ruins and shipwrecks. 2018-07-08 18:41:27 -07:00
Tom Schumm
9b04c88bdb Merge branch 'master' of github.com:Cubitect/cubiomes 2018-07-08 18:30:39 -07:00
Cubitect
0891a71f8d Added a skip layer and applied 1.13 modified biomes to find_quadhuts. 2018-07-09 02:21:34 +01:00
Cubitect
55946e0ba9 Fixed modified biomes for 1.13. 2018-07-09 01:58:46 +01:00
Tom Schumm
4242acf5be Fix mapRareBiome comment. 2018-07-08 14:12:19 -07:00
Cubitect
5b63f2f16c Undid debugging termination. 2018-07-08 19:24:21 +01:00
Cubitect
bdf11ea196 Quad hut generator clarification and threadsafe getBiome. 2018-07-08 19:20:51 +01:00
Cubitect
fb526d1403 Cleaned up formatting for mapOceanMix a little. 2018-07-08 17:35:42 +01:00
Cubitect
f46bd35bc6 Made OceanRnd functions more readable. 2018-07-08 17:26:49 +01:00
Cubitect
73dcfedf62 Updated ocean biome colours to coincide with Scicraft's Amidst. 2018-07-08 15:37:51 +01:00
Cubitect
f490ff6fbf Updated biome generation for current 1.13 snapshots. 2018-07-08 15:13:09 +01:00
Cubitect
cf8c903145 Fix for powers of 2 in RNG. 2018-07-06 22:09:33 +01:00
Cubitect
2584485efc fixed default of findBiomePosition 2018-07-05 21:05:34 +01:00
Cubitect
b8c55bb7bb
Merge pull request #8 from fwiffo/strongholds
Updated 128 strongholds algorithm for recent MC versions
2018-07-05 15:17:16 +01:00
Tom Schumm
571e4b41ac Clarify strongholds comment. 2018-07-04 13:47:46 -07:00