42 Commits

Author SHA1 Message Date
Cubitect
a9705edfb8 Made compatible with g++ and clang compilers + better docu for getting started. 2020-03-15 16:09:06 +01:00
Cubitect
dc517ad2b5 Chunk checkers for treasure and mineshafts. 2019-05-07 23:22:50 +02:00
Cubitect
58e3043f7c Finished switching to the new biome names. 2019-05-07 19:38:29 +02:00
Cubitect
99d131ed8f Generalized generator + added 1.14 bamboo jungles. 2019-05-06 23:14:25 +02:00
Cubitect
b626e1ef53 Added Pillager Outposts. 2019-05-04 14:19:35 +02:00
Cubitect
990ea35821 Fixed quad base search for large structures. 2019-05-03 18:45:36 +02:00
Cubitect
49b2430255 Slightly better ocean type support. 2018-08-03 01:47:49 +02:00
Cubitect
551a1f5ac6 Fixed initialization of bitfields. 2018-08-03 01:24:42 +02:00
Cubitect
955e929292 Updated find_compactbiomes to use new experimental finder. 2018-08-03 01:22:23 +02:00
Cubitect
a877005e13 Stated development on a fast general biome finder. 2018-08-02 23:55:43 +02:00
Cubitect
f3243ca3fc Removed POSIX dependence. 2018-08-01 17:51:17 +02:00
Cubitect
5127be24a4 Finding village houses and estimating spawn. 2018-08-01 16:44:13 +02:00
Cubitect
ecd8809d89 First basic estimate for determining grass blocks for a better spawn approximation. 2018-07-29 15:12:52 +02:00
Cubitect
6af275bda0 Updating monument validator to 1.13 ocean variants. 2018-07-28 18:17:30 +02:00
Cubitect
5c9b46b701 Major formatting changes and more general MC version management. 2018-07-28 16:23:47 +02:00
Cubitect
c6a718fc1d Started work on structure properties finders and zombie villages. 2018-07-28 10:47:46 +02:00
Cubitect
2d6c1a6bd5 Removed temporary reference comment. 2018-07-28 10:36:22 +02:00
Cubitect
6dda25be5b Added 1.13 findBiomePosition (affects spawn & strongholds) 2018-07-28 10:34:19 +02:00
Cubitect
b6f9624d4b Minor fixes. 2018-07-25 10:20:06 +02:00
Cubitect
209129bf50 Switched finders to use StructureConfig 2018-07-25 08:54:33 +02:00
Tom Schumm
211284294a Ooops, fix monument and mansion seeds. 2018-07-08 21:58:29 -07:00
Tom Schumm
d8bff8bdbe Refactor structure finding functions to generalie them with a configuration struct. 2018-07-08 20:58:43 -07:00
Tom Schumm
ab45a0a1d2 Break out ocean ruins and shipwrecks to their own functions. 2018-07-08 20:01:00 -07:00
Tom Schumm
369105baa8 Slighly clunky implementation of ocean ruins and shipwrecks. 2018-07-08 18:41:27 -07:00
Cubitect
bdf11ea196 Quad hut generator clarification and threadsafe getBiome. 2018-07-08 19:20:51 +01:00
Cubitect
2584485efc fixed default of findBiomePosition 2018-07-05 21:05:34 +01:00
Tom Schumm
571e4b41ac Clarify strongholds comment. 2018-07-04 13:47:46 -07:00
Tom Schumm
486c0cdb95 Add function for finding all 128 strongholds in current Minecraft versions. 2018-07-04 13:14:28 -07:00
Cubitect
caa0500708 improved MinGW compatibility 2018-07-04 17:28:27 +01:00
Cubitect
32860bdcf4 Changed long -> int64_t 2018-07-04 16:48:05 +01:00
Cubitect
a2904fbcd5 Reworked structures for 1.13 2018-07-04 16:18:21 +01:00
Tom Schumm
d9c2c8ae07 Merge branch 'master' into 1_13 2018-07-02 14:35:02 -07:00
Tom Schumm
9ead1a03d6 Exit gracefully when seed files can't be open for writing. 2018-07-02 14:34:01 -07:00
Tom Schumm
6558f5b7a6 Add comments noting some not-thread-safe functions. 2018-07-02 14:30:12 -07:00
Tom Schumm
9ac742d56b Fix copypasta in getMansionPos() 2018-07-02 14:26:02 -07:00
Tom Schumm
be6d3a952b Update constants for Minecraft 1.13.
I also renamed things that referred to "temples" to refer to Witch Huts
specifically, since they aren't general to all four temple types any more.
I also didn't parameterize them to support the other types since it's not
likely that anyone cares about searching for those.
2018-06-30 16:34:31 -07:00
Cubitect
2521de3f16 ocean monument seeds 2018-03-30 13:36:52 +02:00
Cubitect
784459ea4f formatting and seed lists 2018-03-18 13:10:13 +00:00
Cubitect
36035cfda4 reworked API & added structure finders 2018-03-17 16:53:16 +00:00
Cubitect
4db50a4e6d added 1.13 biome generator 2018-03-10 21:45:57 +00:00
Cubitect
67a06fb38f fixed make 2018-03-05 21:35:13 +00:00
Cubitect
89674d0317 revamped everything 2018-03-05 21:20:54 +00:00