Cubitect
a9705edfb8
Made compatible with g++ and clang compilers + better docu for getting started.
2020-03-15 16:09:06 +01:00
Cubitect
dc517ad2b5
Chunk checkers for treasure and mineshafts.
2019-05-07 23:22:50 +02:00
Cubitect
58e3043f7c
Finished switching to the new biome names.
2019-05-07 19:38:29 +02:00
Cubitect
99d131ed8f
Generalized generator + added 1.14 bamboo jungles.
2019-05-06 23:14:25 +02:00
Cubitect
b626e1ef53
Added Pillager Outposts.
2019-05-04 14:19:35 +02:00
Cubitect
955e929292
Updated find_compactbiomes to use new experimental finder.
2018-08-03 01:22:23 +02:00
Cubitect
a877005e13
Stated development on a fast general biome finder.
2018-08-02 23:55:43 +02:00
Cubitect
f3243ca3fc
Removed POSIX dependence.
2018-08-01 17:51:17 +02:00
Cubitect
5127be24a4
Finding village houses and estimating spawn.
2018-08-01 16:44:13 +02:00
Cubitect
6af275bda0
Updating monument validator to 1.13 ocean variants.
2018-07-28 18:17:30 +02:00
Cubitect
5c9b46b701
Major formatting changes and more general MC version management.
2018-07-28 16:23:47 +02:00
Cubitect
c6a718fc1d
Started work on structure properties finders and zombie villages.
2018-07-28 10:47:46 +02:00
Cubitect
6dda25be5b
Added 1.13 findBiomePosition (affects spawn & strongholds)
2018-07-28 10:34:19 +02:00
Cubitect
b6f9624d4b
Minor fixes.
2018-07-25 10:20:06 +02:00
Cubitect
209129bf50
Switched finders to use StructureConfig
2018-07-25 08:54:33 +02:00
Tom Schumm
d8bff8bdbe
Refactor structure finding functions to generalie them with a configuration struct.
2018-07-08 20:58:43 -07:00
Tom Schumm
ab45a0a1d2
Break out ocean ruins and shipwrecks to their own functions.
2018-07-08 20:01:00 -07:00
Tom Schumm
369105baa8
Slighly clunky implementation of ocean ruins and shipwrecks.
2018-07-08 18:41:27 -07:00
Cubitect
f490ff6fbf
Updated biome generation for current 1.13 snapshots.
2018-07-08 15:13:09 +01:00
Cubitect
cf8c903145
Fix for powers of 2 in RNG.
2018-07-06 22:09:33 +01:00
Cubitect
2584485efc
fixed default of findBiomePosition
2018-07-05 21:05:34 +01:00
Tom Schumm
571e4b41ac
Clarify strongholds comment.
2018-07-04 13:47:46 -07:00
Tom Schumm
486c0cdb95
Add function for finding all 128 strongholds in current Minecraft versions.
2018-07-04 13:14:28 -07:00
Cubitect
caa0500708
improved MinGW compatibility
2018-07-04 17:28:27 +01:00
Cubitect
0f45704bdf
Changed long -> int64_t
2018-07-04 17:27:45 +01:00
Cubitect
32860bdcf4
Changed long -> int64_t
2018-07-04 16:48:05 +01:00
Cubitect
a2904fbcd5
Reworked structures for 1.13
2018-07-04 16:18:21 +01:00
Tom Schumm
d9c2c8ae07
Merge branch 'master' into 1_13
2018-07-02 14:35:02 -07:00
Tom Schumm
6558f5b7a6
Add comments noting some not-thread-safe functions.
2018-07-02 14:30:12 -07:00
Tom Schumm
be6d3a952b
Update constants for Minecraft 1.13.
...
I also renamed things that referred to "temples" to refer to Witch Huts
specifically, since they aren't general to all four temple types any more.
I also didn't parameterize them to support the other types since it's not
likely that anyone cares about searching for those.
2018-06-30 16:34:31 -07:00
Cubitect
784459ea4f
formatting and seed lists
2018-03-18 13:10:13 +00:00
Cubitect
3494321bd8
double quad huts
2018-03-17 21:55:48 +00:00
Cubitect
36035cfda4
reworked API & added structure finders
2018-03-17 16:53:16 +00:00
Cubitect
89674d0317
revamped everything
2018-03-05 21:20:54 +00:00