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https://github.com/LmeSzinc/AzurLaneAutoScript.git
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Opt: camera_data_spawn_point should reuse camera_data in W15
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@ -8,7 +8,7 @@ from .campaign_15_base import Config as ConfigBase
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MAP = CampaignMap('15-1')
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MAP.shape = 'H7'
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MAP.camera_data = ['C2', 'C5', 'E2', 'E5']
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MAP.camera_data_spawn_point = ['D5']
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MAP.camera_data_spawn_point = ['C5']
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MAP.camera_sight = (-2, -1, 3, 2)
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MAP.map_data = """
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Me Me ME ++ ME MB ++ ++
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@ -73,13 +73,13 @@ class Campaign(CampaignBase):
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else:
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
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return True
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return self.battle_default()
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def battle_1(self):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
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return True
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return self.battle_default()
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def battle_5(self):
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@ -8,7 +8,7 @@ from .campaign_15_base import Config as ConfigBase
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MAP = CampaignMap('15-2')
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MAP.shape = 'I8'
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MAP.camera_data = ['C2', 'C6', 'F2', 'F6']
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MAP.camera_data_spawn_point = ['E5']
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MAP.camera_data_spawn_point = ['F2']
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MAP.camera_sight = (-2, -1, 3, 2)
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MAP.map_data = """
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ME -- ME ME Me -- ++ ++ ++
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@ -81,7 +81,7 @@ class Campaign(CampaignBase):
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def battle_1(self):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
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return True
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return self.battle_default()
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def battle_5(self):
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@ -91,7 +91,7 @@ class Campaign(CampaignBase):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
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return True
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return self.battle_default()
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return self.battle_default()
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def battle_5(self):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
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@ -64,12 +64,12 @@ class CampaignBase(CampaignBase_):
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if not self.map[target].is_sea:
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logger.error(f'{self.map[target]} is not a sea grid.')
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movable = False
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if not movable:
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logger.error(f'Cannot move from {self.map[location]} to {self.map[target]}.')
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return movable
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def _mob_move(self, location, target):
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"""
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Move mob from location to target, and confirm if successfully moved.
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@ -174,4 +174,3 @@ class CampaignBase(CampaignBase_):
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self._mob_move_info_change(location, target)
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self.map.show()
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return result
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