Add: Chapter TSK

This commit is contained in:
LmeSzinc 2023-11-24 00:54:33 +08:00
parent 8a8fcaf56f
commit 296f5d988a
5 changed files with 283 additions and 0 deletions

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@ -0,0 +1,71 @@
from .campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('TSK1')
MAP.shape = 'E5'
MAP.camera_data = ['D3']
MAP.camera_data_spawn_point = ['D3']
MAP.map_data = """
-- ++ ++ ++ --
-- -- ++ -- --
-- SP -- MB --
++ -- -- -- ++
-- ++ ++ ++ --
"""
MAP.weight_data = """
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'boss': 1},
]
A1, B1, C1, D1, E1, \
A2, B2, C2, D2, E2, \
A3, B3, C3, D3, E3, \
A4, B4, C4, D4, E4, \
A5, B5, C5, D5, E5, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
STAR_REQUIRE_1 = 0
STAR_REQUIRE_2 = 0
STAR_REQUIRE_3 = 0
# ===== End of generated config =====
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 33),
'width': (1.5, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 33, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
HOMO_EDGE_COLOR_RANGE = (0, 33)
MAP_SWIPE_MULTIPLY = (1.187, 1.209)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.148, 1.169)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.115, 1.135)
MAP_IS_ONE_TIME_STAGE = True
FLEET_2 = 0
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
return self.clear_boss()

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from .campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .tsk1 import Config as ConfigBase
MAP = CampaignMap('TSK2')
MAP.shape = 'E5'
MAP.camera_data = ['D3']
MAP.camera_data_spawn_point = ['D3']
MAP.map_data = """
-- ++ ++ ++ --
-- -- ++ -- --
-- SP -- MB --
++ -- -- -- ++
-- ++ ++ ++ --
"""
MAP.weight_data = """
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'boss': 1},
]
A1, B1, C1, D1, E1, \
A2, B2, C2, D2, E2, \
A3, B3, C3, D3, E3, \
A4, B4, C4, D4, E4, \
A5, B5, C5, D5, E5, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
STAR_REQUIRE_1 = 0
STAR_REQUIRE_2 = 0
STAR_REQUIRE_3 = 0
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
return self.clear_boss()

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from .campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .tsk1 import Config as ConfigBase
MAP = CampaignMap('TSK3')
MAP.shape = 'E5'
MAP.camera_data = ['D3']
MAP.camera_data_spawn_point = ['D3']
MAP.map_data = """
-- ++ ++ ++ --
-- -- ++ -- --
-- SP -- MB --
++ -- -- -- ++
-- ++ ++ ++ --
"""
MAP.weight_data = """
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'boss': 1},
]
A1, B1, C1, D1, E1, \
A2, B2, C2, D2, E2, \
A3, B3, C3, D3, E3, \
A4, B4, C4, D4, E4, \
A5, B5, C5, D5, E5, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
STAR_REQUIRE_1 = 0
STAR_REQUIRE_2 = 0
STAR_REQUIRE_3 = 0
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
return self.clear_boss()

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from .campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .tsk1 import Config as ConfigBase
MAP = CampaignMap('TSK4')
MAP.shape = 'E5'
MAP.camera_data = ['D3']
MAP.camera_data_spawn_point = ['D3']
MAP.map_data = """
-- ++ ++ ++ --
-- -- ++ -- --
-- SP -- MB --
++ -- -- -- ++
-- ++ ++ ++ --
"""
MAP.weight_data = """
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'boss': 1},
]
A1, B1, C1, D1, E1, \
A2, B2, C2, D2, E2, \
A3, B3, C3, D3, E3, \
A4, B4, C4, D4, E4, \
A5, B5, C5, D5, E5, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
STAR_REQUIRE_1 = 0
STAR_REQUIRE_2 = 0
STAR_REQUIRE_3 = 0
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
return self.clear_boss()

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from .campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .tsk1 import Config as ConfigBase
MAP = CampaignMap('TSK5')
MAP.shape = 'E5'
MAP.camera_data = ['D3']
MAP.camera_data_spawn_point = ['D3']
MAP.map_data = """
-- ++ ++ ++ --
-- -- ++ -- --
-- SP -- MB --
++ -- -- -- ++
-- ++ ++ ++ --
"""
MAP.weight_data = """
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'boss': 1},
]
A1, B1, C1, D1, E1, \
A2, B2, C2, D2, E2, \
A3, B3, C3, D3, E3, \
A4, B4, C4, D4, E4, \
A5, B5, C5, D5, E5, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
STAR_REQUIRE_1 = 0
STAR_REQUIRE_2 = 0
STAR_REQUIRE_3 = 0
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
return self.clear_boss()