Opt: Combine dock filter operations to skip waiting dock loaded

This commit is contained in:
LmeSzinc 2025-01-04 00:02:29 +08:00
parent 3be9adc485
commit 4a2eb4470c
5 changed files with 78 additions and 52 deletions

View File

@ -168,12 +168,11 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
return success
def _dock_reset(self):
self.dock_favourite_set(False, wait_loading=False)
self.dock_sort_method_dsc_set(wait_loading=False)
self.dock_filter_set()
self.dock_favourite_set(False)
self.dock_sort_method_dsc_set()
def _ship_change_confirm(self, button):
self.dock_select_one(button)
self._dock_reset()
self.dock_select_confirm(check_button=page_fleet.check_button)
@ -182,9 +181,16 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
"""
Get a common rarity cv by config.GemsFarming_CommonCV
If config.GemsFarming_CommonCV == 'any', return a common lv1 ~ lv33 cv
_dock_reset() needs to be called later.
Returns:
Ship:
"""
self.dock_favourite_set(False, wait_loading=False)
self.dock_sort_method_dsc_set(False, wait_loading=False)
self.dock_filter_set(
index='cv', rarity='common', extra='enhanceable', sort='total')
logger.hr('FINDING FLAGSHIP')
@ -194,13 +200,12 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
if self.config.GemsFarming_CommonCV == 'any':
self.dock_sort_method_dsc_set(False)
ships = scanner.scan(self.device.image)
if ships:
# Don't need to change current
return ships
# Change to any ship
scanner.set_limitation(fleet=0)
return scanner.scan(self.device.image, output=False)
@ -212,8 +217,6 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
'RANGER': TEMPLATE_RANGER
}[f'{self.config.GemsFarming_CommonCV.upper()}']
self.dock_sort_method_dsc_set()
ships = scanner.scan(self.device.image)
if ships:
# Don't need to change current
@ -224,10 +227,11 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
if template.match(self.image_crop(ship.button, copy=False), similarity=SIM_VALUE)]
if candidates:
# Change to specific ship
return candidates
logger.info('No specific CV was found, try reversed order.')
self.dock_sort_method_dsc_set(False)
self.dock_sort_method_dsc_set(True)
candidates = [ship for ship in scanner.scan(self.device.image)
if template.match(self.image_crop(ship.button, copy=False), similarity=SIM_VALUE)]
@ -237,9 +241,30 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
def get_common_rarity_dd(self):
"""
Get a common rarity dd with level is 100 (70 for servers except CN) and emotion > 10
_dock_reset() needs to be called later.
Returns:
Ship:
"""
if self.config.GemsFarming_CommonDD == 'any':
faction = ['eagle', 'iron']
elif self.config.GemsFarming_CommonDD == 'favourite':
faction = 'all'
elif self.config.GemsFarming_CommonDD == 'z20_or_z21':
faction = 'iron'
elif self.config.GemsFarming_CommonDD in ['aulick_or_foote', 'cassin_or_downes']:
faction = 'eagle'
else:
logger.error(f'Invalid CommonDD setting: {self.config.GemsFarming_CommonDD}')
raise ScriptError('Invalid GemsFarming_CommonDD')
favourite = self.config.GemsFarming_CommonDD == 'favourite'
self.dock_favourite_set(favourite, wait_loading=False)
self.dock_sort_method_dsc_set(True, wait_loading=False)
self.dock_filter_set(
index='dd', rarity='common', faction=faction, extra='can_limit_break')
logger.hr('FINDING VANGUARD')
if self.config.SERVER in ['cn']:
@ -251,29 +276,26 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
fleet=self.fleet_to_attack, status='free')
scanner.disable('rarity')
self.dock_sort_method_dsc_set()
ships = scanner.scan(self.device.image)
if ships:
# Don't need to change current
return ships
scanner.set_limitation(fleet=0)
self.dock_favourite_set(self.config.GemsFarming_CommonDD == 'favourite')
if self.config.GemsFarming_CommonDD in ['any', 'favourite', 'z20_or_z21']:
if self.config.GemsFarming_CommonDD in ['any', 'favourite']:
# Change to any ship
return scanner.scan(self.device.image, output=False)
candidates = self.find_candidates(self.get_templates(self.config.GemsFarming_CommonDD), scanner)
candidates = self.find_candidates(self.get_templates(self.config.GemsFarming_CommonDD), scanner)
if candidates:
# Change to specific ship
return candidates
logger.info('No specific DD was found, try reversed order.')
self.dock_sort_method_dsc_set(False)
# Change specific ship
candidates = self.find_candidates(self.get_templates(self.config.GemsFarming_CommonDD), scanner)
return candidates
def find_candidates(self, template, scanner):
@ -319,9 +341,6 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
"""
self.ui_click(FLEET_ENTER_FLAGSHIP,
appear_button=page_fleet.check_button, check_button=DOCK_CHECK, skip_first_screenshot=True)
self.dock_filter_set(
index='cv', rarity='common', extra='enhanceable', sort='total')
self.dock_favourite_set(False)
ship = self.get_common_rarity_cv()
if ship:
@ -347,21 +366,6 @@ class GemsFarming(CampaignRun, FleetEquipment, Dock):
self.ui_click(FLEET_ENTER,
appear_button=page_fleet.check_button, check_button=DOCK_CHECK, skip_first_screenshot=True)
if self.config.GemsFarming_CommonDD == 'any':
faction = ['eagle', 'iron']
elif self.config.GemsFarming_CommonDD == 'favourite':
faction = 'all'
elif self.config.GemsFarming_CommonDD == 'z20_or_z21':
faction = 'iron'
elif self.config.GemsFarming_CommonDD in ['aulick_or_foote', 'cassin_or_downes']:
faction = 'eagle'
else:
logger.error(f'Invalid CommonDD setting: {self.config.GemsFarming_CommonDD}')
raise ScriptError('Invalid GemsFarming_CommonDD')
self.dock_filter_set(
index='dd', rarity='common', faction=faction, extra='can_limit_break')
self.dock_favourite_set(False)
ship = self.get_common_rarity_dd()
if ship:
self._ship_change_confirm(max(ship, key=lambda s: s.emotion).button)

View File

@ -40,9 +40,15 @@ class Dock(Equipment):
self.device.sleep((1, 1.5))
self.device.screenshot()
def dock_favourite_set(self, enable=False):
def dock_favourite_set(self, enable=False, wait_loading=True):
"""
Args:
enable: True to filter favourite ships only
wait_loading: Default to True, use False on continuous operation
"""
if DOCK_FAVOURITE.set('on' if enable else 'off', main=self):
self.handle_dock_cards_loading()
if wait_loading:
self.handle_dock_cards_loading()
def _dock_quit_check_func(self):
return not self.appear(DOCK_CHECK, offset=(20, 20))
@ -50,15 +56,25 @@ class Dock(Equipment):
def dock_quit(self):
self.ui_back(check_button=self._dock_quit_check_func, skip_first_screenshot=True)
def dock_sort_method_dsc_set(self, enable=True):
def dock_sort_method_dsc_set(self, enable=True, wait_loading=True):
"""
Args:
enable: True to set descending sorting
wait_loading: Default to True, use False on continuous operation
"""
if DOCK_SORTING.set('Descending' if enable else 'Ascending', main=self):
self.handle_dock_cards_loading()
if wait_loading:
self.handle_dock_cards_loading()
def dock_filter_enter(self):
self.ui_click(DOCK_FILTER, appear_button=DOCK_CHECK, check_button=DOCK_FILTER_CONFIRM,
skip_first_screenshot=True)
def dock_filter_confirm(self, wait_loading=True):
"""
Args:
wait_loading: Default to True, use False on continuous operation
"""
self.ui_click(DOCK_FILTER_CONFIRM, check_button=DOCK_CHECK, skip_first_screenshot=True)
if wait_loading:
self.handle_dock_cards_loading()

View File

@ -43,7 +43,7 @@ class Enhancement(Dock):
available to be picked.
"""
if favourite:
self.dock_favourite_set(enable=True)
self.dock_favourite_set(enable=True, wait_loading=False)
if ship_type is not None:
ship_type = str(ship_type)
@ -65,7 +65,7 @@ class Enhancement(Dock):
out: page_dock
"""
self.ui_back(DOCK_CHECK)
self.dock_favourite_set(enable=False)
self.dock_favourite_set(enable=False, wait_loading=False)
self.dock_filter_set()
def _enhance_confirm(self, skip_first_screenshot=True):

View File

@ -175,7 +175,8 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
def retire_ships_one_click(self):
logger.hr('Retirement')
logger.info('Using one click retirement.')
self.dock_favourite_set(False)
# No need to wait, one-click-retire doesn't need to check dock
self.dock_favourite_set(False, wait_loading=False)
end = False
total = 0
@ -185,6 +186,7 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
while 1:
self.handle_info_bar()
# ONE_CLICK_RETIREMENT -> SHIP_CONFIRM_2 or info_bar_count
skip_first_screenshot = True
click_count = 0
while 1:
@ -212,8 +214,10 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
click_count += 1
continue
# info_bar_count
if end:
break
# SHIP_CONFIRM_2 -> IN_RETIREMENT_CHECK
self._retirement_confirm()
total += 10
# if total >= amount:
@ -248,10 +252,11 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
'SSR': 'super_rare'
}
_rarity = [correspond_name[i] for i in rarity]
self.dock_filter_set(sort='level', index='all',
faction='all', rarity=_rarity, extra='no_limit')
self.dock_sort_method_dsc_set(False)
self.dock_favourite_set(False)
self.dock_sort_method_dsc_set(False, wait_loading=False)
self.dock_favourite_set(False, wait_loading=False)
self.dock_filter_set(
sort='level', index='all', faction='all', rarity=_rarity, extra='no_limit')
total = 0
if self.retire_keep_common_cv:
@ -277,7 +282,7 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
self.handle_dock_cards_loading()
continue
self.dock_sort_method_dsc_set(True)
self.dock_sort_method_dsc_set(True, wait_loading=False)
self.dock_filter_set()
logger.info(f'Total retired: {total}')
return total
@ -295,8 +300,8 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
logger.info('Not in GemsFarming, skip')
return 0
self.dock_favourite_set(False, wait_loading=False)
self.dock_filter_set(index='cv', rarity='common', extra='not_level_max', sort='level')
self.dock_favourite_set(False)
scanner = ShipScanner(
rarity='common', fleet=0, status='free', level=(2, 100))
@ -334,6 +339,7 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
self._retirement_confirm()
self._have_kept_cv = _
# No need to wait, retire finished, just about to exit
self.dock_filter_set(wait_loading=False)
return total
@ -410,8 +416,8 @@ class Retirement(Enhancement, QuickRetireSettingHandler):
if not total:
logger.warning(
'No ship retired, trying to reset dock filter and disable favourite, then retire again')
self.dock_favourite_set(False, wait_loading=False)
self.dock_filter_set()
self.dock_favourite_set(False)
total = self.retire_ships_one_click()
if self.server_support_quick_retire_setting_fallback():
# Some users may have already set filter_5='all', try with it first

View File

@ -606,12 +606,12 @@ class RewardTacticalClass(Dock):
def select_suitable_ship(self):
logger.hr(f'Select suitable ship')
# Set if favorite from config
self.dock_favourite_set(enable=self.config.AddNewStudent_Favorite, wait_loading=False)
# reset filter
self.dock_filter_set()
# Set if favorite from config
self.dock_favourite_set(enable=self.config.AddNewStudent_Favorite)
# No ship in dock
if self.appear(DOCK_EMPTY, offset=(30, 30)):
logger.info('Dock is empty or favorite ships is empty')