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https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-07 07:47:07 +08:00
Chore: Log battle UI theme
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76fcfdf42a
commit
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@ -237,7 +237,9 @@ class AutoSearchCombat(MapOperation, Combat, CampaignStatus):
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# End
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if self.is_in_auto_search_menu() or self._handle_auto_search_menu_missing():
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raise CampaignEnd
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if self.is_combat_executing():
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pause = self.is_combat_executing()
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if pause:
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logger.attr('BattleUI', pause)
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break
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logger.info('Auto Search combat execute')
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@ -183,7 +183,9 @@ class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatMan
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interval_set = True
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# End
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if self.is_combat_executing():
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pause = self.is_combat_executing()
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if pause:
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logger.attr('BattleUI', pause)
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if emotion_reduce:
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self.emotion.reduce(fleet_index)
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break
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@ -29,7 +29,9 @@ class ExerciseCombat(HpDaemon, OpponentChoose, ExerciseEquipment, Combat):
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continue
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# End
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if self.is_combat_executing():
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pause = self.is_combat_executing()
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if pause:
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logger.attr('BattleUI', pause)
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break
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def _combat_execute(self):
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@ -477,7 +477,9 @@ class GuildOperations(GuildBase):
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continue
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# End
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if az.is_combat_executing():
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pause = az.is_combat_executing()
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if pause:
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logger.attr('BattleUI', pause)
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return True
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def _guild_operations_boss_combat(self):
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@ -76,7 +76,9 @@ class Combat(Combat_, MapEventHandler):
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continue
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# End
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if self.is_combat_executing():
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pause = self.is_combat_executing()
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if pause:
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logger.attr('BattleUI', pause)
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# if emotion_reduce:
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# self.emotion.reduce(fleet_index)
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break
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@ -235,7 +237,9 @@ class Combat(Combat_, MapEventHandler):
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# End
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if self.handle_os_auto_search_map_option(drop=drop):
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break
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if self.is_combat_executing():
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pause = self.is_combat_executing()
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if pause:
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logger.attr('BattleUI', pause)
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break
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if self.is_in_map():
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break
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@ -238,7 +238,9 @@ class Raid(MapOperation, RaidCombat, CampaignEvent):
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continue
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# End
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if self.is_combat_executing():
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pause = self.is_combat_executing()
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if pause:
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logger.attr('BattleUI', pause)
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if emotion_reduce:
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self.emotion.reduce(fleet_index)
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break
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