mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-09 05:47:30 +08:00
Fix: changed detection backend to homography in SP
- Aurora Noctis event
This commit is contained in:
parent
cc27a8296d
commit
6f4f2d2ed7
@ -66,6 +66,8 @@ class Config:
|
||||
# MAP_HAS_MAP_STORY = True
|
||||
MAP_SIREN_COUNT = 3
|
||||
STAR_REQUIRE_3 = 0 # SP map don't need to clear all enemies.
|
||||
DETECTION_BACKEND = 'homography'
|
||||
HOMO_STORAGE = ((10, 6), [(172.714, 96.467), (1291.455, 96.467), (27.369, 639.803), (1491.921, 639.803)])
|
||||
|
||||
HOMO_EDGE_HOUGHLINES_THRESHOLD = 280
|
||||
MAP_SIREN_TEMPLATE = ['Deutschland', 'Tirpitz', 'Gneisenau', 'Scharnhorst', 'Spee']
|
||||
@ -94,4 +96,4 @@ class Campaign(CampaignBase):
|
||||
return self.battle_default()
|
||||
|
||||
def battle_7(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
return self.fleet_1.clear_boss()
|
||||
|
Loading…
Reference in New Issue
Block a user