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https://github.com/LmeSzinc/AzurLaneAutoScript.git
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Add: Chapter CD in Scherzo of Iron and Blood Rerun
- Fix camera position in B3
This commit is contained in:
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BIN
assets/cn/template/TEMPLATE_SIREN_PrinceOfWales.gif
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assets/cn/template/TEMPLATE_SIREN_PrinceOfWales.gif
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assets/cn/template/TEMPLATE_SIREN_Renown.gif
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assets/cn/template/TEMPLATE_SIREN_Renown.gif
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assets/en/template/TEMPLATE_SIREN_PrinceOfWales.gif
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assets/en/template/TEMPLATE_SIREN_PrinceOfWales.gif
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assets/en/template/TEMPLATE_SIREN_Renown.gif
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assets/en/template/TEMPLATE_SIREN_Renown.gif
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assets/jp/template/TEMPLATE_SIREN_PrinceOfWales.gif
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assets/jp/template/TEMPLATE_SIREN_PrinceOfWales.gif
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assets/jp/template/TEMPLATE_SIREN_Renown.gif
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assets/jp/template/TEMPLATE_SIREN_Renown.gif
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@ -6,8 +6,8 @@ from .b1 import Config as ConfigBase
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MAP = CampaignMap('B3')
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MAP.shape = 'I7'
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MAP.camera_data = ['D3', 'D5', 'F3', 'F5']
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MAP.camera_data_spawn_point = ['D3']
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MAP.camera_data = ['D2', 'D5', 'F3', 'F5']
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MAP.camera_data_spawn_point = ['D2', 'D5']
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MAP.map_data = """
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MS -- -- ++ ++ -- -- -- --
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-- Me ME MS ++ -- ME -- --
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64
campaign/event_20200820_cn/c1.py
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64
campaign/event_20200820_cn/c1.py
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@ -0,0 +1,64 @@
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap('C1')
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MAP.shape = 'H6'
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MAP.camera_data = ['D2', 'D4', 'E2', 'E4']
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MAP.camera_data_spawn_point = ['D4']
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MAP.map_data = """
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-- ++ -- ME -- -- ME --
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Me ++ -- MB -- Me ++ --
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-- -- __ ++ ++ -- -- ME
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-- Me -- ++ ++ -- -- ME
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SP -- ME ME -- MS -- --
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SP SP -- -- -- ME MB --
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, \
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A2, B2, C2, D2, E2, F2, G2, H2, \
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A3, B3, C3, D3, E3, F3, G3, H3, \
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A4, B4, C4, D4, E4, F4, G4, H4, \
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A5, B5, C5, D5, E5, F5, G5, H5, \
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A6, B6, C6, D6, E6, F6, G6, H6, \
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= MAP.flatten()
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class Config:
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MAP_SIREN_TEMPLATE = ['Sheffield', 'Dorsetshire']
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MOVABLE_ENEMY_TURN = (3,)
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MAP_HAS_SIREN = True
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MAP_HAS_MAP_STORY = True
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_SWIPE_MULTIPLY = 1.764
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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return self.battle_default()
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def battle_4(self):
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return self.fleet_1.clear_boss()
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64
campaign/event_20200820_cn/c2.py
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64
campaign/event_20200820_cn/c2.py
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@ -0,0 +1,64 @@
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .c1 import Config as ConfigBase
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MAP = CampaignMap('C2')
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MAP.shape = 'G7'
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MAP.camera_data = ['D3', 'D5']
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MAP.camera_data_spawn_point = ['D5']
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MAP.map_data = """
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-- -- -- -- -- -- MB
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ME -- -- ++ ++ ++ --
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-- ME __ -- ME Me --
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ME -- -- ME -- -- --
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++ ME -- -- -- Me --
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-- -- -- MS -- ++ --
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SP SP -- ME -- ++ MB
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10
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10 10 10 10 10 10 10
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10 10 10 10 10 10 10
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10 10 10 10 10 10 10
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10 10 10 10 10 10 10
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10 10 10 10 10 10 10
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10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, \
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A2, B2, C2, D2, E2, F2, G2, \
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A3, B3, C3, D3, E3, F3, G3, \
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A4, B4, C4, D4, E4, F4, G4, \
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A5, B5, C5, D5, E5, F5, G5, \
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A6, B6, C6, D6, E6, F6, G6, \
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A7, B7, C7, D7, E7, F7, G7, \
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= MAP.flatten()
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class Config(ConfigBase):
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MAP_SIREN_TEMPLATE = ['Sheffield', 'Dorsetshire', 'Renown']
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MOVABLE_ENEMY_TURN = (3,)
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MAP_HAS_SIREN = True
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = True
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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return self.battle_default()
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def battle_4(self):
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return self.fleet_boss.clear_boss()
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65
campaign/event_20200820_cn/c3.py
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65
campaign/event_20200820_cn/c3.py
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@ -0,0 +1,65 @@
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .c1 import Config as ConfigBase
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MAP = CampaignMap('C3')
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MAP.shape = 'I7'
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MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
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MAP.camera_data_spawn_point = ['D2']
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MAP.map_data = """
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SP SP -- MS -- -- Me -- --
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SP -- -- -- ++ MS -- -- --
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-- ME -- ME ++ -- -- ME --
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-- -- -- __ -- Me -- -- MB
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ME -- ++ ++ -- -- ++ ++ ++
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-- -- ++ ++ -- ME -- -- --
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-- ME -- -- MB -- -- -- --
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 1},
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{'battle': 5, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, \
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= MAP.flatten()
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class Config(ConfigBase):
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MAP_SIREN_TEMPLATE = ['Sheffield', 'Dorsetshire', 'Renown', 'PrinceOfWales']
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MOVABLE_ENEMY_TURN = (3,)
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MAP_HAS_SIREN = True
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = True
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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return self.battle_default()
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def battle_5(self):
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return self.fleet_boss.clear_boss()
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67
campaign/event_20200820_cn/d1.py
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67
campaign/event_20200820_cn/d1.py
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@ -0,0 +1,67 @@
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap('D1')
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MAP.shape = 'I7'
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MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
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MAP.camera_data_spawn_point = ['D5']
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MAP.map_data = """
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MB -- -- MS -- -- -- -- --
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-- ME -- ++ ++ ME ++ ++ --
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-- -- __ ++ ++ -- MB ++ --
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MS ME -- -- -- -- -- Me --
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-- -- MS -- ME Me -- -- ME
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-- ++ -- -- -- -- ME ++ --
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-- ++ SP SP -- ME -- ++ --
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, \
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= MAP.flatten()
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class Config:
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MAP_SIREN_TEMPLATE = ['CL', 'CA']
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MOVABLE_ENEMY_TURN = (3,)
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MAP_HAS_SIREN = True
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MAP_HAS_MAP_STORY = True
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_MOVABLE_ENEMY = True
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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return self.battle_default()
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def battle_5(self):
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return self.fleet_boss.clear_boss()
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66
campaign/event_20200820_cn/d2.py
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66
campaign/event_20200820_cn/d2.py
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@ -0,0 +1,66 @@
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .d1 import Config as ConfigBase
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MAP = CampaignMap('D2')
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MAP.shape = 'J7'
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MAP.camera_data = ['D2', 'D5', 'G2', 'G5']
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MAP.camera_data_spawn_point = ['E2']
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MAP.map_data = """
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-- ++ -- -- SP SP -- -- -- --
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MS ++ -- MB -- -- -- ME -- --
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-- -- -- ++ ++ ++ -- -- ME --
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ME -- -- -- -- -- Me -- -- ME
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-- -- -- MS Me __ -- ME ME --
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-- ME ME -- ++ Me -- -- -- ++
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-- -- -- MB ++ -- -- Me -- --
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'siren': 1},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1},
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{'battle': 6, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
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= MAP.flatten()
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class Config(ConfigBase):
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MAP_SIREN_TEMPLATE = ['CL', 'CA', 'BB']
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MOVABLE_ENEMY_TURN = (3,)
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MAP_HAS_SIREN = True
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = True
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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return self.battle_default()
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def battle_6(self):
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return self.fleet_boss.clear_boss()
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66
campaign/event_20200820_cn/d3.py
Normal file
66
campaign/event_20200820_cn/d3.py
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .d1 import Config as ConfigBase
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MAP = CampaignMap('D3')
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MAP.shape = 'I7'
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MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
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MAP.camera_data_spawn_point = ['D2', 'D5']
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MAP.map_data = """
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MS -- -- ++ ++ -- -- -- --
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-- Me ME MS ++ -- ME -- --
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SP -- -- -- -- ME ++ ++ ++
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-- Me -- ++ -- -- -- -- MB
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SP -- ME __ -- ME ++ ++ ++
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Me -- ++ Me ME -- -- -- --
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-- Me ++ -- ME MS ME -- --
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'siren': 1},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1},
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{'battle': 6, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
MAP_SIREN_TEMPLATE = ['CL', 'CA', 'BB', 'CV']
|
||||
MOVABLE_ENEMY_TURN = (3,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_6(self):
|
||||
return self.fleet_boss.clear_boss()
|
@ -39,6 +39,8 @@ TEMPLATE_SIREN_Dorsetshire = Template(file={'cn': './assets/cn/template/TEMPLATE
|
||||
TEMPLATE_SIREN_ELpurple = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_ELpurple.gif', 'en': './assets/en/template/TEMPLATE_SIREN_ELpurple.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_ELpurple.gif'})
|
||||
TEMPLATE_SIREN_Gneisenau = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Gneisenau.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Gneisenau.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Gneisenau.gif'})
|
||||
TEMPLATE_SIREN_LaGalissonniere = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_LaGalissonniere.png', 'en': './assets/en/template/TEMPLATE_SIREN_LaGalissonniere.png', 'jp': './assets/jp/template/TEMPLATE_SIREN_LaGalissonniere.png'})
|
||||
TEMPLATE_SIREN_PrinceOfWales = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_PrinceOfWales.gif', 'en': './assets/en/template/TEMPLATE_SIREN_PrinceOfWales.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_PrinceOfWales.gif'})
|
||||
TEMPLATE_SIREN_Renown = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Renown.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Renown.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Renown.gif'})
|
||||
TEMPLATE_SIREN_Scharnhorst = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Scharnhorst.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Scharnhorst.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Scharnhorst.gif'})
|
||||
TEMPLATE_SIREN_Sheffield = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Sheffield.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Sheffield.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Sheffield.gif'})
|
||||
TEMPLATE_SIREN_Spee = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Spee.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Spee.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Spee.gif'})
|
||||
|
Loading…
Reference in New Issue
Block a user