Fix: 2 map files for 11-2

This commit is contained in:
LmeSzinc 2020-07-04 02:16:46 +08:00
parent edccef1fcd
commit a8bcb869aa
2 changed files with 11 additions and 99 deletions

View File

@ -1,93 +0,0 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('11-2')
MAP.shape = 'K6'
MAP.map_data = '''
++ ++ ++ -- -- ++ -- ME -- ME --
-- -- -- ME -- __ ME ++ ++ ME --
SP -- ++ -- -- ME ME -- ++ -- ME
SP -- ++ -- ME -- ++ ME -- MB MB
-- ++ ++ ++ __ ME ME -- ++ ++ ++
-- -- ME -- -- ++ -- ME -- -- MB
'''
MAP.weight_data = '''
90 90 90 90 90 90 90 90 90 90 90
90 90 90 90 90 90 90 90 90 90 90
90 90 90 90 90 90 90 90 90 90 90
90 90 90 90 90 90 90 10 05 90 90
90 90 90 90 90 25 20 15 90 90 90
90 90 90 40 35 30 90 90 90 90 90
'''
# MAP.camera_data = ['D3']
MAP.spawn_data = [
{'battle': 0, 'enemy': 3},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1},
{'battle': 5},
{'battle': 6, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
= MAP.flatten()
road_main = RoadGrids([C6, F5, G5, H4, H6])
class Config:
INTERNAL_LINES_HOUGHLINES_THRESHOLD = 30
EDGE_LINES_HOUGHLINES_THRESHOLD = 30
COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.2
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (150, 255 - 24),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 24, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000,
}
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
self.fleet_2_push_forward()
if self.clear_roadblocks([road_main]):
return True
if self.clear_potential_roadblocks([road_main]):
return True
return self.battle_default()
def battle_6(self):
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0], fleet=2):
if self.clear_roadblocks([road_main]):
return True
return self.fleet_2.clear_boss()
def handle_boss_appear_refocus(self):
for data in self.map.spawn_data:
if data.get('battle') == self.battle_count and data.get('boss', 0):
self.map_swipe((-3, -2))
return super().handle_boss_appear_refocus()

View File

@ -45,9 +45,9 @@ road_main = RoadGrids([C6, F5, G5, H4, H6])
class Config:
INTERNAL_LINES_HOUGHLINES_THRESHOLD = 35
EDGE_LINES_HOUGHLINES_THRESHOLD = 35
COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.3
INTERNAL_LINES_HOUGHLINES_THRESHOLD = 30
EDGE_LINES_HOUGHLINES_THRESHOLD = 30
COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.2
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (150, 255 - 24),
'width': (0.9, 10),
@ -58,18 +58,16 @@ class Config:
'height': (255 - 24, 255),
'prominence': 10,
'distance': 50,
'width': (0, 10),
'wlen': 1000,
}
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
self.fleet_2_push_forward()
if self.clear_roadblocks([road_main]):
return True
if self.clear_potential_roadblocks([road_main]):
@ -85,3 +83,10 @@ class Campaign(CampaignBase):
return True
return self.fleet_2.clear_boss()
def handle_boss_appear_refocus(self):
for data in self.map.spawn_data:
if data.get('battle') == self.battle_count and data.get('boss', 0):
self.map_swipe((-3, -2))
return super().handle_boss_appear_refocus()