mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-08 12:07:36 +08:00
Add: Chapter TTL
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parent
64b3122127
commit
be37625f50
@ -6,9 +6,21 @@ from module.logger import logger
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class CampaignBase(CampaignBase_):
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STAGE_INCREASE = [
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'T1 > T2 > T3 > T4 > T5 > T6',
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'ttl1 > ttl2 > ttl3 > ttl4 > ttl5',
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'TTL1 > TTL2 > TTL3 > TTL4 > TTL5',
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]
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@staticmethod
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def _campaign_get_chapter_index(name):
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"""
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Args:
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name (str, int):
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Returns:
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int
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"""
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if name == 'ttl':
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return 1
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return CampaignBase_._campaign_get_chapter_index(name)
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def campaign_set_chapter(self, name, mode='normal'):
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"""
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@ -17,16 +29,24 @@ class CampaignBase(CampaignBase_):
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mode (str): 'normal' or 'hard'.
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"""
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chapter, stage = self._campaign_separate_name(name)
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logger.info([chapter, stage])
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if chapter in ['t']:
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self.ui_goto_event()
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MODE_SWITCH_20240725.set('combat', main=self)
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if stage in ['1', '2', '3', '4', '5']:
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CHAPTER_SWITCH_20241024.set('ab', main=self)
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elif stage in ['6']:
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else:
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logger.warning(f'Stage {name} is not in CHAPTER_SWITCH_20241024')
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self.campaign_ensure_chapter(index=chapter)
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elif chapter in ['ttl']:
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self.ui_goto_event()
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MODE_SWITCH_20240725.set('combat', main=self)
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if stage in ['1', '2', '3', '4', '5']:
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CHAPTER_SWITCH_20241024.set('cd', main=self)
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else:
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logger.warning(f'Stage {name} is not in CHAPTER_SWITCH_20241024')
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logger.info('campaign_ensure_chapter')
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self.campaign_ensure_chapter(index=chapter)
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elif chapter in ['ex_sp']:
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self.ui_goto_event()
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81
campaign/event_20241121_cn/ttl1.py
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81
campaign/event_20241121_cn/ttl1.py
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@ -0,0 +1,81 @@
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from module.config.config import AzurLaneConfig
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from .campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap('TTL1')
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MAP.shape = 'E5'
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MAP.camera_data = ['C2']
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MAP.camera_data_spawn_point = ['C2']
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MAP.map_data = """
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++ ++ -- ++ ++
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++ ++ MB ++ ++
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-- -- -- -- --
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++ -- SP -- ++
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-- ++ ++ ++ --
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"""
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MAP.weight_data = """
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'boss': 1},
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]
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A1, B1, C1, D1, E1, \
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A2, B2, C2, D2, E2, \
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A3, B3, C3, D3, E3, \
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A4, B4, C4, D4, E4, \
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A5, B5, C5, D5, E5, \
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= MAP.flatten()
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class Config:
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# ===== Start of generated config =====
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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STAGE_ENTRANCE = ['half', '20240725']
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MAP_IS_ONE_TIME_STAGE = True
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INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (80, 255 - 33),
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'width': (0.9, 10),
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'prominence': 10,
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'distance': 35,
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}
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EDGE_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (255 - 33, 255),
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'prominence': 10,
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'distance': 50,
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# 'width': (0, 7),
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'wlen': 1000
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}
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MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom'
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MAP_SWIPE_MULTIPLY = (1.107, 1.128)
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MAP_SWIPE_MULTIPLY_MINITOUCH = (1.071, 1.091)
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MAP_SWIPE_MULTIPLY_MAATOUCH = (1.040, 1.059)
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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def battle_0(self):
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return self.clear_boss()
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if __name__ == '__main__':
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cfg = AzurLaneConfig('alas5').merge(Config())
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self = Campaign(cfg)
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self.device.screenshot()
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self.campaign_set_chapter('ttl1', 'normal')
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self.ENTRANCE = self.campaign_get_entrance(name='ttl1')
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53
campaign/event_20241121_cn/ttl2.py
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53
campaign/event_20241121_cn/ttl2.py
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@ -0,0 +1,53 @@
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from .campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .ttl1 import Config as ConfigBase
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MAP = CampaignMap('TTL2')
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MAP.shape = 'E5'
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MAP.camera_data = ['C2']
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MAP.camera_data_spawn_point = ['C2']
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MAP.map_data = """
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++ ++ -- ++ ++
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++ ++ MB ++ ++
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-- -- -- -- --
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++ -- SP -- ++
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-- ++ ++ ++ --
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"""
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MAP.weight_data = """
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'boss': 1},
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]
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A1, B1, C1, D1, E1, \
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A2, B2, C2, D2, E2, \
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A3, B3, C3, D3, E3, \
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A4, B4, C4, D4, E4, \
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A5, B5, C5, D5, E5, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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def battle_0(self):
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return self.clear_boss()
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53
campaign/event_20241121_cn/ttl3.py
Normal file
53
campaign/event_20241121_cn/ttl3.py
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@ -0,0 +1,53 @@
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from .campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .ttl1 import Config as ConfigBase
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MAP = CampaignMap('TTL3')
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MAP.shape = 'E5'
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MAP.camera_data = ['C2']
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MAP.camera_data_spawn_point = ['C2']
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MAP.map_data = """
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++ ++ -- ++ ++
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++ ++ MB ++ ++
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-- -- -- -- --
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++ -- SP -- ++
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-- ++ ++ ++ --
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"""
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MAP.weight_data = """
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'boss': 1},
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]
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A1, B1, C1, D1, E1, \
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A2, B2, C2, D2, E2, \
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A3, B3, C3, D3, E3, \
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A4, B4, C4, D4, E4, \
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A5, B5, C5, D5, E5, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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def battle_0(self):
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return self.clear_boss()
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53
campaign/event_20241121_cn/ttl4.py
Normal file
53
campaign/event_20241121_cn/ttl4.py
Normal file
@ -0,0 +1,53 @@
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from .campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .ttl1 import Config as ConfigBase
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MAP = CampaignMap('TTL4')
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MAP.shape = 'E5'
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MAP.camera_data = ['C2']
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MAP.camera_data_spawn_point = ['C2']
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MAP.map_data = """
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++ ++ -- ++ ++
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++ ++ MB ++ ++
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-- -- -- -- --
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++ -- SP -- ++
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-- ++ ++ ++ --
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"""
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MAP.weight_data = """
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'boss': 1},
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]
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A1, B1, C1, D1, E1, \
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A2, B2, C2, D2, E2, \
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A3, B3, C3, D3, E3, \
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A4, B4, C4, D4, E4, \
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A5, B5, C5, D5, E5, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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def battle_0(self):
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return self.clear_boss()
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53
campaign/event_20241121_cn/ttl5.py
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53
campaign/event_20241121_cn/ttl5.py
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@ -0,0 +1,53 @@
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from .campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .ttl1 import Config as ConfigBase
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MAP = CampaignMap('TTL5')
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MAP.shape = 'E5'
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MAP.camera_data = ['C2']
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MAP.camera_data_spawn_point = ['C2']
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MAP.map_data = """
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++ ++ -- ++ ++
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++ ++ MB ++ ++
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-- -- -- -- --
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++ -- SP -- ++
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-- ++ ++ ++ --
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"""
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MAP.weight_data = """
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'boss': 1},
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]
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A1, B1, C1, D1, E1, \
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A2, B2, C2, D2, E2, \
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A3, B3, C3, D3, E3, \
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A4, B4, C4, D4, E4, \
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A5, B5, C5, D5, E5, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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def battle_0(self):
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return self.clear_boss()
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