mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-09 06:07:40 +08:00
Add: Swirling Cherry Blossoms chapter D and SP
This commit is contained in:
parent
c155b9d928
commit
c422d4b0f3
BIN
assets/cn/template/TEMPLATE_SIREN_Junyo.gif
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assets/cn/template/TEMPLATE_SIREN_Junyo.gif
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assets/en/template/TEMPLATE_SIREN_Junyo.gif
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assets/en/template/TEMPLATE_SIREN_Junyo.gif
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assets/jp/template/TEMPLATE_SIREN_Junyo.gif
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assets/jp/template/TEMPLATE_SIREN_Junyo.gif
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assets/tw/template/TEMPLATE_SIREN_Junyo.gif
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assets/tw/template/TEMPLATE_SIREN_Junyo.gif
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77
campaign/event_20210624_cn/d1.py
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77
campaign/event_20210624_cn/d1.py
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@ -0,0 +1,77 @@
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap('D1')
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MAP.shape = 'H7'
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MAP.camera_data = ['D2', 'D5', 'E2', 'E5']
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MAP.camera_data_spawn_point = ['D5']
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MAP.map_data = """
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-- -- -- ++ ++ -- ME --
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-- ME Me ++ ++ MB -- ++
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++ -- -- MB MB -- MS ++
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MS ME -- __ -- ME -- Me
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-- ME MS -- ME -- ME --
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ME ME -- -- -- ++ ++ ++
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-- -- SP SP -- -- Me --
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"""
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MAP.weight_data = """
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, \
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A2, B2, C2, D2, E2, F2, G2, H2, \
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A3, B3, C3, D3, E3, F3, G3, H3, \
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A4, B4, C4, D4, E4, F4, G4, H4, \
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A5, B5, C5, D5, E5, F5, G5, H5, \
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A6, B6, C6, D6, E6, F6, G6, H6, \
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A7, B7, C7, D7, E7, F7, G7, H7, \
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= MAP.flatten()
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class Config:
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# ===== Start of generated config =====
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MAP_SIREN_TEMPLATE = ['CL', 'CA', 'BB']
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MOVABLE_ENEMY_TURN = (2, 3)
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MAP_HAS_SIREN = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_MAP_STORY = True
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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# ===== End of generated config =====
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MAP_SWIPE_MULTIPLY = 1.505
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MAP_SWIPE_MULTIPLY_MINITOUCH = 1.413
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(3,)):
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return True
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return self.battle_default()
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def battle_5(self):
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return self.fleet_boss.clear_boss()
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89
campaign/event_20210624_cn/d2.py
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89
campaign/event_20210624_cn/d2.py
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .d1 import Config as ConfigBase
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MAP = CampaignMap('D2')
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MAP.shape = 'I7'
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MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
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MAP.camera_data_spawn_point = ['F2', 'D2']
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MAP.map_data = """
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-- ++ -- -- SP SP ME -- --
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-- -- MS Me -- -- -- ME --
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ME ++ ++ ++ -- -- MS ++ ME
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-- ME ME -- -- MS -- ++ --
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-- -- Me __ ++ -- -- ME ME
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++ ME ME -- -- -- Me -- ME
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++ -- -- MB MB MB -- Me --
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"""
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MAP.weight_data = """
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'siren': 1},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1},
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{'battle': 6, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_SIREN_TEMPLATE = ['CL', 'CA', 'BB']
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MOVABLE_ENEMY_TURN = (2, 3)
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MAP_HAS_SIREN = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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# ===== End of generated config =====
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MAP_SWIPE_MULTIPLY = 1.730
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MAP_SWIPE_MULTIPLY_MINITOUCH = 1.673
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(3,)):
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return True
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return self.battle_default()
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def battle_5(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(3,)):
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return True
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return self.battle_default()
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def battle_6(self):
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return self.fleet_boss.clear_boss()
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89
campaign/event_20210624_cn/d3.py
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89
campaign/event_20210624_cn/d3.py
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@ -0,0 +1,89 @@
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .d1 import Config as ConfigBase
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MAP = CampaignMap('D3')
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MAP.shape = 'H7'
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MAP.camera_data = ['D2', 'D5', 'E2', 'E5']
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MAP.camera_data_spawn_point = ['D2', 'D5']
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MAP.map_data = """
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ME -- MS -- ME -- ++ --
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-- Me ++ MS -- Me ME ME
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SP -- ME -- Me ++ ++ ++
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-- -- -- __ -- MB MB MB
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SP -- Me -- -- ++ ++ ++
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-- ++ ++ -- ME -- ME ME
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Me ++ ++ ME ME MS -- --
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"""
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MAP.weight_data = """
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'siren': 1},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1},
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{'battle': 6, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, \
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A2, B2, C2, D2, E2, F2, G2, H2, \
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A3, B3, C3, D3, E3, F3, G3, H3, \
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A4, B4, C4, D4, E4, F4, G4, H4, \
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A5, B5, C5, D5, E5, F5, G5, H5, \
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A6, B6, C6, D6, E6, F6, G6, H6, \
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A7, B7, C7, D7, E7, F7, G7, H7, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_SIREN_TEMPLATE = ['CL', 'CA', 'BB', 'CV']
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MOVABLE_ENEMY_TURN = (2, 3)
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MAP_HAS_SIREN = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_MAP_STORY = True
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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# ===== End of generated config =====
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MAP_SWIPE_MULTIPLY = 1.531
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MAP_SWIPE_MULTIPLY_MINITOUCH = 1.480
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(3,)):
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return True
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return self.battle_default()
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def battle_5(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(3,)):
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return True
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return self.battle_default()
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def battle_6(self):
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return self.fleet_boss.clear_boss()
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92
campaign/event_20210624_cn/sp.py
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92
campaign/event_20210624_cn/sp.py
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap('SP')
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MAP.shape = 'I7'
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MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
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MAP.camera_data_spawn_point = ['D2', 'D5']
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MAP.map_data = """
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-- MS ++ -- MS ME -- ++ --
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-- -- Me -- ++ -- ME ++ ++
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SP -- -- -- Me -- -- -- MB
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-- -- Me -- __ ME -- MB MB
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SP -- -- MS -- ME -- ++ ++
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-- Me ++ ++ ++ Me ME ++ ++
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-- -- Me -- ME -- -- ME --
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"""
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MAP.weight_data = """
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'siren': 1},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1},
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{'battle': 6},
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{'battle': 7, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, \
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= MAP.flatten()
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class Config:
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# ===== Start of generated config =====
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MAP_SIREN_TEMPLATE = ['Kinu', 'Maya', 'Ise', 'Junyo']
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MOVABLE_ENEMY_TURN = (2, 3)
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MAP_HAS_SIREN = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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MAP_SWIPE_MULTIPLY = 1.531
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MAP_SWIPE_MULTIPLY_MINITOUCH = 1.480
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(3,)):
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return True
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return self.battle_default()
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def battle_5(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(3,)):
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return True
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return self.battle_default()
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def battle_7(self):
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return self.fleet_boss.clear_boss()
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@ -76,6 +76,7 @@ TEMPLATE_SIREN_Illustrious = Template(file={'cn': './assets/cn/template/TEMPLATE
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TEMPLATE_SIREN_IllustriousIdol = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_IllustriousIdol.gif', 'en': './assets/en/template/TEMPLATE_SIREN_IllustriousIdol.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_IllustriousIdol.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_IllustriousIdol.gif'})
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TEMPLATE_SIREN_Intruder = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Intruder.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Intruder.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Intruder.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Intruder.gif'})
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TEMPLATE_SIREN_Ise = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Ise.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Ise.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Ise.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Ise.gif'})
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TEMPLATE_SIREN_Junyo = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Junyo.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Junyo.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Junyo.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Junyo.gif'})
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TEMPLATE_SIREN_Kasumi = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Kasumi.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Kasumi.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Kasumi.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Kasumi.gif'})
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TEMPLATE_SIREN_KasumiDOA = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_KasumiDOA.gif', 'en': './assets/en/template/TEMPLATE_SIREN_KasumiDOA.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_KasumiDOA.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_KasumiDOA.gif'})
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TEMPLATE_SIREN_Kinu = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Kinu.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Kinu.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Kinu.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Kinu.gif'})
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