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Fix: Handle mis-clicked to page_exercise (#4434)
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@ -1,21 +1,21 @@
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import numpy as np
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from module.base.timer import Timer
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from module.base.utils import get_color, color_similar
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from module.base.utils import color_similar, get_color
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from module.combat.assets import *
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from module.combat_ui.assets import *
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from module.combat.combat_auto import CombatAuto
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from module.combat.combat_manual import CombatManual
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from module.combat.hp_balancer import HPBalancer
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from module.combat.level import Level
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from module.combat.submarine import SubmarineCall
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from module.combat_ui.assets import *
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from module.handler.auto_search import AutoSearchHandler
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from module.logger import logger
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from module.map.assets import MAP_OFFENSIVE
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from module.retire.retirement import Retirement
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from module.statistics.azurstats import DropImage
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from module.template.assets import TEMPLATE_COMBAT_LOADING
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from module.ui.assets import BACK_ARROW, MUNITIONS_CHECK
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from module.ui.assets import BACK_ARROW, EXERCISE_CHECK, MUNITIONS_CHECK
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class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatManual, AutoSearchHandler):
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@ -423,7 +423,12 @@ class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatMan
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Returns:
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bool:
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"""
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if self.appear(MUNITIONS_CHECK, offset=(20, 20), interval=2):
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if self.appear(MUNITIONS_CHECK, offset=(20, 20), interval=5):
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logger.info(f'{MUNITIONS_CHECK} -> {BACK_ARROW}')
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self.device.click(BACK_ARROW)
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return True
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if self.appear(EXERCISE_CHECK, offset=(20, 20), interval=5):
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logger.info(f'{EXERCISE_CHECK} -> {BACK_ARROW}')
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self.device.click(BACK_ARROW)
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return True
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