mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-08 13:27:45 +08:00
Fix: Misspelling & Line-end spaces
This commit is contained in:
parent
5bae649009
commit
e779fd7e64
@ -22,7 +22,6 @@ MAP.weight_data = """
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90 90 90 90 90 90 90 90
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90 90 90 90 90 90 90 90
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90 90 90 90 90 90 90 90
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2},
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@ -22,7 +22,6 @@ MAP.weight_data = """
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90 90 90 90 90 90 90 10 05 90 90
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90 90 90 90 90 25 20 15 90 90 90
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90 90 90 40 35 30 90 90 90 90 90
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 3},
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@ -22,7 +22,6 @@ MAP.weight_data = """
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20 20 20 10 10 20 20 35
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50 90 90 60 60 90 90 90
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90 90 90 70 80 90 90 90
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 3},
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@ -14,7 +14,6 @@ MAP.map_data = '''
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++ ++ ++ -- -- -- -- ++ --
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MB -- ME ME -- ++ -- ME --
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-- ME -- -- SP ++ -- -- --
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'''
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MAP.weight_data = '''
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10 10 10 10 10 10 10 10 10
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@ -48,7 +48,7 @@ class OSChapter:
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if not isinstance(index, int) or index >= 200:
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continue
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name = chapter['name']
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name = name.replace('é', 'e') # OCR can't recognise letter "é"
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name = name.replace('é', 'e') # OCR can't recognize letter "é"
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out[index] = name
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# Zone 40000 is zone 154
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2
gui.py
2
gui.py
@ -14,7 +14,7 @@ def func(ev: threading.Event):
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if sys.platform.startswith("win"):
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asyncio.set_event_loop_policy(asyncio.WindowsProactorEventLoopPolicy())
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State.researt_event = ev
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State.restart_event = ev
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parser = argparse.ArgumentParser(description="Alas web service")
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parser.add_argument(
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@ -18,13 +18,13 @@ OCR_BUILD_SUBMIT_WW_COUNT = Digit(BUILD_SUBMIT_WW_COUNT, letter=(255, 247, 247),
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class RewardGacha(GachaUI, GeneralShop, Retirement):
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build_cube_count = 0
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def gacha_prep(self, target, skip_first_scrrenshot=True):
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def gacha_prep(self, target, skip_first_screenshot=True):
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"""
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Initiate preparation to submit build orders.
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Args:
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target (int): Number of build orders to submit
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skip_first_scrrenshot (bool):
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skip_first_screenshot (bool):
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Returns:
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bool: True if prep complete otherwise False.
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@ -51,8 +51,8 @@ class RewardGacha(GachaUI, GeneralShop, Retirement):
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ocr_submit = None
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index_offset = (60, 20)
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while 1:
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if skip_first_scrrenshot:
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skip_first_scrrenshot = False
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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@ -55,7 +55,7 @@ class AmbushHandler(Combat):
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logger.attr('Ambush_evade', 'failed')
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self.combat(expected_end='no_searching', fleet_index=self.fleet_show_index)
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else:
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logger.warning('Unrecognised info when ambush evade.')
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logger.warning('Unrecognized info when ambush evade.')
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self.ensure_no_info_bar()
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if self.combat_appear():
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self.combat(fleet_index=self.fleet_show_index)
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@ -207,7 +207,7 @@ class InfoHandler(ModuleBase):
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"""
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Story
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"""
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story_popup_timout = Timer(10, count=20)
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story_popup_timeout = Timer(10, count=20)
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map_has_clear_mode = False # Will be override in fast_forward.py
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# Area to detect the options, should include at least 3 options.
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@ -255,14 +255,14 @@ class InfoHandler(ModuleBase):
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return buttons
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def story_skip(self, drop=None):
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if self.story_popup_timout.started() and not self.story_popup_timout.reached():
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if self.story_popup_timeout.started() and not self.story_popup_timeout.reached():
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if self.handle_popup_confirm('STORY_SKIP'):
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self.story_popup_timout = Timer(10)
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self.story_popup_timeout = Timer(10)
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self.interval_reset(STORY_SKIP)
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self.interval_reset(STORY_LETTERS_ONLY)
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return True
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if self.appear(STORY_LETTER_BLACK) and self.appear_then_click(STORY_LETTERS_ONLY, offset=(20, 20), interval=2):
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self.story_popup_timout.reset()
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self.story_popup_timeout.reset()
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return True
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if self._story_option_timer.reached() and self.appear(STORY_SKIP, offset=(20, 20), interval=0):
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options = self._story_option_buttons()
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@ -279,7 +279,7 @@ class InfoHandler(ModuleBase):
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select = options[0]
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self.device.click(select)
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self._story_option_timer.reset()
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self.story_popup_timout.reset()
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self.story_popup_timeout.reset()
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self.interval_reset(STORY_SKIP)
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self.interval_reset(STORY_LETTERS_ONLY)
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self._story_option_record = 0
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@ -292,10 +292,10 @@ class InfoHandler(ModuleBase):
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if drop:
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drop.handle_add(self, before=2)
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self.device.click(STORY_SKIP)
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self.story_popup_timout.reset()
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self.story_popup_timeout.reset()
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return True
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if self.appear_then_click(GAME_TIPS, offset=(20, 20), interval=2):
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self.story_popup_timout.reset()
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self.story_popup_timeout.reset()
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return True
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return False
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@ -61,7 +61,7 @@ class MeowfficerEnhance(MeowfficerBase):
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Scan for meowfficers that can be fed
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according to the MEOWFFICER_FEED_GRID (4x3)
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into target meowfficer for enhancement
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Ensure through green check mark apperance
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Ensure through green check mark appearance
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after click
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Pages:
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@ -147,7 +147,7 @@ class AlOcr(CnOcr):
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"""
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:param img: image array with type mx.nd.NDArray or np.ndarray,
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with shape [height, width] or [height, width, channel].
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channel shoule be 1 (gray image) or 3 (color image).
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channel should be 1 (gray image) or 3 (color image).
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:return: np.ndarray, with shape (1, height, width)
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"""
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@ -526,7 +526,7 @@ class OSFleet(OSCamera, Combat, Fleet, OSAsh):
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logger.info('Fleet left boss, boss found')
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break
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# Re-enter boss accidently
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# Re-enter boss accidentally
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if self.combat_appear():
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self.ui_back(check_button=self.is_in_map)
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@ -26,7 +26,7 @@ class FleetSelector:
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def get(self):
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"""
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Returns:
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int: Index of current fleet, 1 to 4. return 0 if unrecognised.
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int: Index of current fleet, 1 to 4. return 0 if unrecognized.
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"""
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for index, button in enumerate([FLEET_1, FLEET_2, FLEET_3, FLEET_4]):
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if self.main.appear(button, offset=(20, 20)):
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@ -23,7 +23,7 @@ CARD_RARITY_COLORS = {
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class Retirement(Enhancement):
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_unable_to_enhance = False
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_have_keeped_cv = True
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_have_kept_cv = True
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def _retirement_choose(self, amount=10, target_rarity=('N',)):
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"""
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@ -92,7 +92,7 @@ class Retirement(Enhancement):
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self.device.click(SHIP_CONFIRM)
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continue
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if self.appear(SHIP_CONFIRM_2, offset=(30, 30), interval=2):
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if self.config.RETIRE_KEEP_COMMON_CV and not self._have_keeped_cv:
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if self.config.RETIRE_KEEP_COMMON_CV and not self._have_kept_cv:
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self.keep_one_common_cv()
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self.device.click(SHIP_CONFIRM_2)
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self.interval_clear(GET_ITEMS_1)
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@ -154,7 +154,7 @@ class Retirement(Enhancement):
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total = 0
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if self.config.RETIRE_KEEP_COMMON_CV:
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self._have_keeped_cv = False
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self._have_kept_cv = False
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while 1:
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self.handle_info_bar()
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@ -217,7 +217,7 @@ class Retirement(Enhancement):
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total = 0
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if self.config.RETIRE_KEEP_COMMON_CV:
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self._have_keeped_cv = False
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self._have_kept_cv = False
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while amount:
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selected = self._retirement_choose(
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@ -364,15 +364,15 @@ class Retirement(Enhancement):
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Button:
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"""
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if self.config.GemsFarming_CommonCV == 'any':
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for commen_cv_name in ['BOGUE', 'HERMES', 'LANGLEY', 'RANGER']:
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template = globals()[f'TEMPLATE_{commen_cv_name}']
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for common_cv_name in ['BOGUE', 'HERMES', 'LANGLEY', 'RANGER']:
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template = globals()[f'TEMPLATE_{common_cv_name}']
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sim, button = template.match_result(
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resize(self.device.image, size=(1189, 669)))
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if sim > self.config.COMMON_CV_THRESHOLD:
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return Button(button=tuple(_ * 155 // 144 for _ in button.button), area=button.area,
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color=button.color,
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name=f'TEMPLATE_{commen_cv_name}_RETIRE')
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name=f'TEMPLATE_{common_cv_name}_RETIRE')
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return None
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else:
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@ -392,4 +392,4 @@ class Retirement(Enhancement):
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button = self.retirement_get_common_rarity_cv()
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if button is not None:
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self._retire_select_one(button, skip_first_screenshot=False)
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self._have_keeped_cv = True
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self._have_kept_cv = True
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@ -113,7 +113,7 @@ class ShopBase(ModuleBase):
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Custom steps for variant shop
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if needed to ensure shop has
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loaded completely
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ShopMedal for example will initally
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ShopMedal for example will initially
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display default items at default prices
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Args:
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@ -141,7 +141,7 @@ class ShopClerk(ShopBase, Retirement):
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click_timer.reset()
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# Scan for plus/minus locations; searching within
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# offset will update the click posiion automatically
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# offset will update the click position automatically
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self.device.screenshot()
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if self.appear(SELECT_MINUS, offset=select_offset) and self.appear(SELECT_PLUS, offset=select_offset):
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break
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@ -373,7 +373,7 @@ class AlasGUI(Frame):
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self.task_handler.add(switch_scheduler.g(), 1, True)
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self.task_handler.add(switch_log_scroll.g(), 1, True)
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self.task_handler.add(self.alas_update_overiew_task, 10, True)
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self.task_handler.add(self.alas_update_overview_task, 10, True)
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self.task_handler.add(log.put_log(self.alas), 0.25, True)
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def _alas_thread_wait_config_change(self) -> None:
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@ -457,7 +457,7 @@ class AlasGUI(Frame):
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invalid.clear()
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break
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def alas_update_overiew_task(self) -> None:
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def alas_update_overview_task(self) -> None:
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if not self.visible:
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return
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self.alas_config.load()
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@ -628,10 +628,10 @@ class AlasGUI(Frame):
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# ).style(f'--menu-Raise--')
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def _force_restart():
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if State.researt_event is not None:
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if State.restart_event is not None:
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toast("Alas will restart in 3 seconds", duration=0, color="error")
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clearup()
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State.researt_event.set()
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State.restart_event.set()
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else:
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toast("Reload not enabled", color="error")
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@ -651,7 +651,7 @@ class AlasGUI(Frame):
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self.init_menu(name="Update")
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self.set_title(t("Gui.MenuDevelop.Update"))
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if State.researt_event is None:
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if State.restart_event is None:
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put_warning(t("Gui.Update.DisabledWarn"))
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put_row(
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@ -995,7 +995,7 @@ class AlasGUI(Frame):
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status={
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True: [
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lambda: self.__setattr__("visible", True),
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lambda: self.alas_update_overiew_task()
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lambda: self.alas_update_overview_task()
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if self.page == "Overview"
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else 0,
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lambda: self.task_handler._task.__setattr__("delay", 15),
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@ -16,7 +16,7 @@ class State:
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deploy_config = DeployConfig()
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config_updater = ConfigUpdater()
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researt_event: threading.Event = None
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restart_event: threading.Event = None
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manager: SyncManager = None
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electron: bool = False
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theme: str = "default"
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@ -117,7 +117,7 @@ class Updater(DeployConfig, GitManager, PipManager):
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sha1, _, _, message = self.get_commit(f"..{source}/{self.Branch}")
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if sha1:
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logger.info(f"New update avaliable")
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logger.info(f"New update available")
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logger.info(f"{sha1[:8]} - {message}")
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return True
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else:
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@ -191,7 +191,7 @@ class Updater(DeployConfig, GitManager, PipManager):
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)
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return 0
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logger.info(f"Update {sha[:8]} avaliable")
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logger.info(f"Update {sha[:8]} available")
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return 1
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def check_update(self):
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@ -258,7 +258,7 @@ class Updater(DeployConfig, GitManager, PipManager):
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logger.info("All alas stopped, start updating")
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if self.update():
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if State.researt_event is not None:
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if State.restart_event is not None:
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self.state = "reload"
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with open("./config/reloadalas", mode="w") as f:
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f.writelines(names)
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@ -281,7 +281,7 @@ class Updater(DeployConfig, GitManager, PipManager):
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# with open("./config/reloadflag", mode="w"):
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# # app ended here and uvicorn will restart whole app
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# pass
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State.researt_event.set()
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State.restart_event.set()
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timer = threading.Timer(delay, trigger)
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timer.start()
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@ -300,7 +300,7 @@ class Updater(DeployConfig, GitManager, PipManager):
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th._task.delay = get_next_time(self.schedule_time)
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yield
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continue
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if State.researt_event is None:
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if State.restart_event is None:
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yield
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continue
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if not self.run_update():
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