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Add: Chapter SP
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campaign/event_20240521_cn/sp.py
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148
campaign/event_20240521_cn/sp.py
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from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap('SP')
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MAP.shape = 'E10'
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MAP.camera_data = ['B6', 'B8']
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MAP.camera_data_spawn_point = ['B8']
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MAP.map_data = """
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-- ++ ++ ++ --
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-- ++ ++ ++ --
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-- ++ ++ ++ --
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++ -- -- -- ++
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-- ME -- ME --
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ME -- MB -- ME
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-- MS __ MS --
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ME -- MS -- ME
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++ -- -- -- ++
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++ SP -- SP ++
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"""
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MAP.weight_data = """
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 90 90 90 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 6, 'siren': 3},
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{'battle': 1},
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{'battle': 2},
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{'battle': 3},
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{'battle': 4},
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{'battle': 5},
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{'battle': 6},
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{'battle': 7, 'boss': 1},
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]
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A1, B1, C1, D1, E1, \
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A2, B2, C2, D2, E2, \
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A3, B3, C3, D3, E3, \
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A4, B4, C4, D4, E4, \
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A5, B5, C5, D5, E5, \
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A6, B6, C6, D6, E6, \
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A7, B7, C7, D7, E7, \
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A8, B8, C8, D8, E8, \
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A9, B9, C9, D9, E9, \
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A10, B10, C10, D10, E10, \
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= MAP.flatten()
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class Config:
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# ===== Start of generated config =====
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MAP_SIREN_TEMPLATE = []
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MOVABLE_ENEMY_TURN = (2,)
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MAP_HAS_SIREN = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (80, 255 - 17),
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'width': (0.9, 10),
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'prominence': 10,
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'distance': 35,
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}
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EDGE_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (255 - 17, 255),
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'prominence': 10,
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'distance': 50,
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'wlen': 1000
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}
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HOMO_EDGE_COLOR_RANGE = (0, 17)
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HOMO_EDGE_HOUGHLINES_THRESHOLD = 210
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MAP_SWIPE_MULTIPLY = (0.994, 1.012)
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MAP_SWIPE_MULTIPLY_MINITOUCH = (0.961, 0.979)
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MAP_SWIPE_MULTIPLY_MAATOUCH = (0.933, 0.950)
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MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom'
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MAP_WALK_USE_CURRENT_FLEET = True
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HOMO_STORAGE = ((5, 7), [(366.035, 75.623), (928.426, 75.623), (263.382, 719.832), (1024.771, 719.832)])
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MAP_IS_ONE_TIME_STAGE = True
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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is_left = False
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def map_data_init(self, map_):
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super().map_data_init(map_)
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B7.is_siren = True
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C8.is_siren = True
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D7.is_siren = True
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def battle_0(self):
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self.is_left = self.fleet_current == B10.location
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logger.attr('is_left', self.is_left)
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self.goto(C9)
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self.clear_chosen_enemy(C8, expected='siren')
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return True
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def battle_1(self):
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if self.is_left:
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self.clear_chosen_enemy(D9, expected='siren')
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return True
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else:
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self.clear_chosen_enemy(B9, expected='siren')
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return True
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def battle_2(self):
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if self.is_left:
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self.clear_chosen_enemy(B9, expected='siren')
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return True
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else:
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self.clear_chosen_enemy(D9, expected='siren')
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return True
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def battle_3(self):
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if self.clear_siren():
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return True
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2):
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return True
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return self.battle_default()
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def battle_5(self):
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if self.clear_siren():
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return True
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
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return True
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return self.battle_default()
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def battle_7(self):
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return self.fleet_boss.clear_boss()
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