diff --git a/campaign/event_20240521_cn/sp.py b/campaign/event_20240521_cn/sp.py new file mode 100644 index 000000000..0745e1f43 --- /dev/null +++ b/campaign/event_20240521_cn/sp.py @@ -0,0 +1,148 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('SP') +MAP.shape = 'E10' +MAP.camera_data = ['B6', 'B8'] +MAP.camera_data_spawn_point = ['B8'] +MAP.map_data = """ + -- ++ ++ ++ -- + -- ++ ++ ++ -- + -- ++ ++ ++ -- + ++ -- -- -- ++ + -- ME -- ME -- + ME -- MB -- ME + -- MS __ MS -- + ME -- MS -- ME + ++ -- -- -- ++ + ++ SP -- SP ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 + 50 50 50 50 50 + 50 50 50 50 50 + 50 50 50 50 50 + 50 90 90 90 50 + 50 50 50 50 50 + 50 50 50 50 50 + 50 50 50 50 50 + 50 50 50 50 50 + 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 6, 'siren': 3}, + {'battle': 1}, + {'battle': 2}, + {'battle': 3}, + {'battle': 4}, + {'battle': 5}, + {'battle': 6}, + {'battle': 7, 'boss': 1}, +] +A1, B1, C1, D1, E1, \ +A2, B2, C2, D2, E2, \ +A3, B3, C3, D3, E3, \ +A4, B4, C4, D4, E4, \ +A5, B5, C5, D5, E5, \ +A6, B6, C6, D6, E6, \ +A7, B7, C7, D7, E7, \ +A8, B8, C8, D8, E8, \ +A9, B9, C9, D9, E9, \ +A10, B10, C10, D10, E10, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + STAR_REQUIRE_1 = 0 + STAR_REQUIRE_2 = 0 + STAR_REQUIRE_3 = 0 + # ===== End of generated config ===== + + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (80, 255 - 17), + 'width': (0.9, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + HOMO_EDGE_COLOR_RANGE = (0, 17) + HOMO_EDGE_HOUGHLINES_THRESHOLD = 210 + MAP_SWIPE_MULTIPLY = (0.994, 1.012) + MAP_SWIPE_MULTIPLY_MINITOUCH = (0.961, 0.979) + MAP_SWIPE_MULTIPLY_MAATOUCH = (0.933, 0.950) + + MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom' + MAP_WALK_USE_CURRENT_FLEET = True + HOMO_STORAGE = ((5, 7), [(366.035, 75.623), (928.426, 75.623), (263.382, 719.832), (1024.771, 719.832)]) + MAP_IS_ONE_TIME_STAGE = True + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + is_left = False + + def map_data_init(self, map_): + super().map_data_init(map_) + B7.is_siren = True + C8.is_siren = True + D7.is_siren = True + + def battle_0(self): + self.is_left = self.fleet_current == B10.location + logger.attr('is_left', self.is_left) + self.goto(C9) + self.clear_chosen_enemy(C8, expected='siren') + return True + + def battle_1(self): + if self.is_left: + self.clear_chosen_enemy(D9, expected='siren') + return True + else: + self.clear_chosen_enemy(B9, expected='siren') + return True + + def battle_2(self): + if self.is_left: + self.clear_chosen_enemy(B9, expected='siren') + return True + else: + self.clear_chosen_enemy(D9, expected='siren') + return True + + def battle_3(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2): + return True + + return self.battle_default() + + def battle_5(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_7(self): + return self.fleet_boss.clear_boss()