LmeSzinc
875133d1f3
Upd: [EN] Allow running task Awaken
2025-01-05 03:18:24 +08:00
LmeSzinc
cc5b26e477
Upd: [EN] Awaken assets
2025-01-05 03:15:51 +08:00
LmeSzinc
5a74418a20
Fix: Missing awaken_popup_close if resource insufficient
2025-01-05 01:02:10 +08:00
LmeSzinc
46b1abfdff
Fix: Handle game tips in ship_info_enter()
2025-01-04 22:48:17 +08:00
LmeSzinc
0ad3c2e2db
Fix: Skip second awaken if first run get timeout
2025-01-04 22:47:13 +08:00
LmeSzinc
0052dc470f
Fix: Subpress get_ship in dorm ( #4488 )
2025-01-04 22:44:56 +08:00
LmeSzinc
b72095e39f
Upd: [TW] Raid assets of raid_20240130
2025-01-04 22:33:31 +08:00
LmeSzinc
6070785978
Upd: [TW] Raid entrance of Spring Festive Fiasco (raid_20240130)
2025-01-04 22:32:52 +08:00
LmeSzinc
da81498211
Add: Task Awaken
to GUI
2025-01-04 22:19:30 +08:00
LmeSzinc
c8bf55b4ad
Upd: [EN] MEOWFFICER_BUY_ENTER
2025-01-04 21:21:35 +08:00
LmeSzinc
93957382e8
Opt: Quick exit if there's only a few CV to retire
2025-01-04 05:24:10 +08:00
LmeSzinc
47e833fd9e
Add: Awaken ships
2025-01-04 04:02:07 +08:00
LmeSzinc
b9be029b72
Chore: Update comments in dock_filter_set
2025-01-04 03:05:26 +08:00
LmeSzinc
8366b71f81
Add: page_dock
2025-01-04 03:05:05 +08:00
LmeSzinc
4a2eb4470c
Opt: Combine dock filter operations to skip waiting dock loaded
2025-01-04 00:02:29 +08:00
LmeSzinc
3be9adc485
Fix: Switch handler in campaign_ensure_aside_20241219
2025-01-02 01:04:51 +08:00
LmeSzinc
39546d55c6
Fix: get_event_story_state should not have interval
2025-01-02 00:49:13 +08:00
LmeSzinc
f434784c6e
Add: Do event story, not added to GUI yet
...
run with `python -m module.eventstory.eventstory`
2025-01-02 00:38:28 +08:00
LmeSzinc
72142c698b
Chore: campaign_set_chapter_20241219 should use wrapped methods
2025-01-02 00:12:48 +08:00
LmeSzinc
b23ff47c50
Fix: Expand search area of MISSION_WEEKLY_RED_DOT
2025-01-01 21:39:54 +08:00
LmeSzinc
3d112b4c6c
Opt: [ALAS] Dynamically extends nemu_ipc timeout on retries for slow PCs
2024-12-27 23:45:00 +08:00
LmeSzinc
a6f81729e5
Refactor: [ALAS] Use trio-like thread pool in nemu_ipc instead of asyncio.run_in_executor()
2024-12-27 23:39:58 +08:00
LmeSzinc
0973cbc6f8
Upd: _at_low_hp() in various battle UI
2024-12-27 21:32:14 +08:00
LmeSzinc
9b69de459d
Upd: [EN] QUIT_Christmas
2024-12-27 21:28:06 +08:00
LmeSzinc
42b4eb38b7
Opt: [ALAS] Match luma template in match_template_color
...
This is an untested change
2024-12-27 02:57:08 +08:00
LmeSzinc
62b3bd1390
Chore: Log battle UI theme
2024-12-27 02:35:54 +08:00
LmeSzinc
76fcfdf42a
Upd: Battle UI Christmas, Cyber, Neon
...
- TODO: [EN][JP][TW] add QUIT_Christmas
2024-12-27 02:26:15 +08:00
LmeSzinc
1e7aaf5628
Fix: Handle BATTLE_PASS_NEW_SEASON
2024-12-27 00:58:07 +08:00
LmeSzinc
7b4a716273
Add: Chapter SP
...
- Spilt map config MAP_CHAPTER_SWITCH_20241219 and MAP_HAS_MODE_SWITCH
2024-12-20 23:31:49 +08:00
LmeSzinc
c9fff1efa2
Fix: Handle mis-clicked to page_exercise ( #4434 )
2024-12-20 22:58:34 +08:00
LmeSzinc
be48eca020
Fix: Avoid clicking EXERCISE_PREPARATION after DORM_FURNITURE_SHOP_FIRST ( #4422 )
2024-12-20 22:47:41 +08:00
LmeSzinc
cc2cf0d046
Refactor: Abstract chapter switches from 20240725 to 20241219
2024-12-20 22:24:47 +08:00
LmeSzinc
a3bb25a95d
Fix: [ALAS] Fallback to auto if nemu_ipc and ldopengl are selected on non-corresponding emulators
2024-12-20 18:59:12 +08:00
LmeSzinc
63c091ba94
Fix: Double clicking EQUIP_OFF after popup confirm on slow devices
2024-12-20 13:39:06 +08:00
LmeSzinc
bc3f54927e
i18n: [EN] Rename "SpecialRadar" to "OpSi Data Logger"
2024-12-20 12:56:59 +08:00
LmeSzinc
bc3c602ecc
Fix: Re-order retire popup handles by display hierarchy
2024-12-20 12:43:46 +08:00
guoh064
a1d8e62b47
Add: event entrance of event_20231221_cn (tw event)
2024-12-20 11:27:26 +08:00
guoh064
fa78a951c2
Add: event entrance of event_20241219_cn
2024-12-20 11:27:26 +08:00
guoh064
256e069dd7
Tmp: resume low hp detection after false BATTLE_STATUS
2024-12-19 14:48:34 +08:00
guoh064
52a29aa288
Fix: jp commission suffix pre_process ( #4435 )
2024-12-16 00:06:17 +08:00
Shane (Treasure) Xue
27b92c9b58
Bugfix: to_map_input_name case issue ( #4433 )
...
After bugfixes #4423 logic in the function changed and on the line where CAMPAIGN_ is removed the name is actually in lower case. Moved upper case manupulation in order to ensure correct case.
Upper was not removed considering the function should turn d3 into D3.
Before this bugfix incrementing to the next stage was unusable (eg. 12-2 would be incremented to a strange "n2")
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-12-16 00:05:50 +08:00
sui_feng
eb836d1b4f
Fix: correct check_button in add_state() ( #4429 )
2024-12-13 09:52:45 +08:00
guoh064
8dbc3acc56
upd: [JP] yellow_coin color ( #4427 )
2024-12-13 09:52:28 +08:00
LmeSzinc
bfdf6e4179
Fix: Redirect stage names like "B-1" to be foolproof
2024-12-11 11:46:23 +08:00
LmeSzinc
48e4c78a43
Fix: Default color match threshold should be the original value
...
COLOR_SIMILAR_THRESHOLD
2024-12-11 11:46:23 +08:00
LmeSzinc
a67bbba736
Fix: [EN] Strict color match threshold on RESET_AVAILABLE
2024-12-11 11:46:23 +08:00
LmeSzinc
4ab8337324
Sync: [ALAS] Refactored Switch.set()
2024-12-11 11:46:19 +08:00
LmeSzinc
386a2482ad
Fix: No drop image caching if no drop image save
...
since stats service is offline now
2024-12-09 23:37:07 +08:00
LmeSzinc
26943697cb
Fix: Wait disappearing scroll in retirement_get_common_rarity_cv()
2024-12-09 23:25:45 +08:00
LmeSzinc
97f8367a00
Fix: Handle storage page in os_auto_search_quit()
2024-12-09 18:55:23 +08:00