Commit Graph

5568 Commits

Author SHA1 Message Date
LmeSzinc
875133d1f3 Upd: [EN] Allow running task Awaken 2025-01-05 03:18:24 +08:00
LmeSzinc
cc5b26e477 Upd: [EN] Awaken assets 2025-01-05 03:15:51 +08:00
LmeSzinc
5a74418a20 Fix: Missing awaken_popup_close if resource insufficient 2025-01-05 01:02:10 +08:00
LmeSzinc
46b1abfdff Fix: Handle game tips in ship_info_enter() 2025-01-04 22:48:17 +08:00
LmeSzinc
0ad3c2e2db Fix: Skip second awaken if first run get timeout 2025-01-04 22:47:13 +08:00
LmeSzinc
0052dc470f Fix: Subpress get_ship in dorm (#4488) 2025-01-04 22:44:56 +08:00
LmeSzinc
b72095e39f Upd: [TW] Raid assets of raid_20240130 2025-01-04 22:33:31 +08:00
LmeSzinc
6070785978 Upd: [TW] Raid entrance of Spring Festive Fiasco (raid_20240130) 2025-01-04 22:32:52 +08:00
LmeSzinc
da81498211 Add: Task Awaken to GUI 2025-01-04 22:19:30 +08:00
LmeSzinc
c8bf55b4ad Upd: [EN] MEOWFFICER_BUY_ENTER 2025-01-04 21:21:35 +08:00
LmeSzinc
93957382e8 Opt: Quick exit if there's only a few CV to retire 2025-01-04 05:24:10 +08:00
LmeSzinc
47e833fd9e Add: Awaken ships 2025-01-04 04:02:07 +08:00
LmeSzinc
b9be029b72 Chore: Update comments in dock_filter_set 2025-01-04 03:05:26 +08:00
LmeSzinc
8366b71f81 Add: page_dock 2025-01-04 03:05:05 +08:00
LmeSzinc
4a2eb4470c Opt: Combine dock filter operations to skip waiting dock loaded 2025-01-04 00:02:29 +08:00
LmeSzinc
3be9adc485 Fix: Switch handler in campaign_ensure_aside_20241219 2025-01-02 01:04:51 +08:00
LmeSzinc
39546d55c6 Fix: get_event_story_state should not have interval 2025-01-02 00:49:13 +08:00
LmeSzinc
f434784c6e Add: Do event story, not added to GUI yet
run with `python -m module.eventstory.eventstory`
2025-01-02 00:38:28 +08:00
LmeSzinc
72142c698b Chore: campaign_set_chapter_20241219 should use wrapped methods 2025-01-02 00:12:48 +08:00
LmeSzinc
b23ff47c50 Fix: Expand search area of MISSION_WEEKLY_RED_DOT 2025-01-01 21:39:54 +08:00
LmeSzinc
3d112b4c6c Opt: [ALAS] Dynamically extends nemu_ipc timeout on retries for slow PCs 2024-12-27 23:45:00 +08:00
LmeSzinc
a6f81729e5 Refactor: [ALAS] Use trio-like thread pool in nemu_ipc instead of asyncio.run_in_executor() 2024-12-27 23:39:58 +08:00
LmeSzinc
0973cbc6f8 Upd: _at_low_hp() in various battle UI 2024-12-27 21:32:14 +08:00
LmeSzinc
9b69de459d Upd: [EN] QUIT_Christmas 2024-12-27 21:28:06 +08:00
LmeSzinc
42b4eb38b7 Opt: [ALAS] Match luma template in match_template_color
This is an untested change
2024-12-27 02:57:08 +08:00
LmeSzinc
62b3bd1390 Chore: Log battle UI theme 2024-12-27 02:35:54 +08:00
LmeSzinc
76fcfdf42a Upd: Battle UI Christmas, Cyber, Neon
- TODO: [EN][JP][TW] add QUIT_Christmas
2024-12-27 02:26:15 +08:00
LmeSzinc
1e7aaf5628 Fix: Handle BATTLE_PASS_NEW_SEASON 2024-12-27 00:58:07 +08:00
LmeSzinc
7b4a716273 Add: Chapter SP
- Spilt map config MAP_CHAPTER_SWITCH_20241219 and MAP_HAS_MODE_SWITCH
2024-12-20 23:31:49 +08:00
LmeSzinc
c9fff1efa2 Fix: Handle mis-clicked to page_exercise (#4434) 2024-12-20 22:58:34 +08:00
LmeSzinc
be48eca020 Fix: Avoid clicking EXERCISE_PREPARATION after DORM_FURNITURE_SHOP_FIRST (#4422) 2024-12-20 22:47:41 +08:00
LmeSzinc
cc2cf0d046 Refactor: Abstract chapter switches from 20240725 to 20241219 2024-12-20 22:24:47 +08:00
LmeSzinc
a3bb25a95d Fix: [ALAS] Fallback to auto if nemu_ipc and ldopengl are selected on non-corresponding emulators 2024-12-20 18:59:12 +08:00
LmeSzinc
63c091ba94 Fix: Double clicking EQUIP_OFF after popup confirm on slow devices 2024-12-20 13:39:06 +08:00
LmeSzinc
bc3f54927e i18n: [EN] Rename "SpecialRadar" to "OpSi Data Logger" 2024-12-20 12:56:59 +08:00
LmeSzinc
bc3c602ecc Fix: Re-order retire popup handles by display hierarchy 2024-12-20 12:43:46 +08:00
guoh064
a1d8e62b47 Add: event entrance of event_20231221_cn (tw event) 2024-12-20 11:27:26 +08:00
guoh064
fa78a951c2 Add: event entrance of event_20241219_cn 2024-12-20 11:27:26 +08:00
guoh064
256e069dd7 Tmp: resume low hp detection after false BATTLE_STATUS 2024-12-19 14:48:34 +08:00
guoh064
52a29aa288
Fix: jp commission suffix pre_process (#4435) 2024-12-16 00:06:17 +08:00
Shane (Treasure) Xue
27b92c9b58
Bugfix: to_map_input_name case issue (#4433)
After bugfixes #4423 logic in the function changed and on the line where CAMPAIGN_ is removed the name is actually in lower case. Moved upper case manupulation in order to ensure correct case. 
Upper was not removed considering the function should turn d3 into D3.
Before this bugfix incrementing to the next stage was unusable (eg. 12-2 would be incremented to a strange "n2")

Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-12-16 00:05:50 +08:00
sui_feng
eb836d1b4f
Fix: correct check_button in add_state() (#4429) 2024-12-13 09:52:45 +08:00
guoh064
8dbc3acc56
upd: [JP] yellow_coin color (#4427) 2024-12-13 09:52:28 +08:00
LmeSzinc
bfdf6e4179 Fix: Redirect stage names like "B-1" to be foolproof 2024-12-11 11:46:23 +08:00
LmeSzinc
48e4c78a43 Fix: Default color match threshold should be the original value
COLOR_SIMILAR_THRESHOLD
2024-12-11 11:46:23 +08:00
LmeSzinc
a67bbba736 Fix: [EN] Strict color match threshold on RESET_AVAILABLE 2024-12-11 11:46:23 +08:00
LmeSzinc
4ab8337324 Sync: [ALAS] Refactored Switch.set() 2024-12-11 11:46:19 +08:00
LmeSzinc
386a2482ad Fix: No drop image caching if no drop image save
since stats service is offline now
2024-12-09 23:37:07 +08:00
LmeSzinc
26943697cb Fix: Wait disappearing scroll in retirement_get_common_rarity_cv() 2024-12-09 23:25:45 +08:00
LmeSzinc
97f8367a00 Fix: Handle storage page in os_auto_search_quit() 2024-12-09 18:55:23 +08:00