Commit Graph

27 Commits

Author SHA1 Message Date
Air111
2507b0fa6b
Upd: Flagship changing (#3556)
* Upd: Flagship changing asset

* Upd: Equipment enter

* Upd: Fleet detail check

* Refactor: equipment changing

* Upd: asset exercise/EQUIP_ENTER

* Refactor: rename equipment functions

* Fix: avoid GameTooManyClickError when EQUIPMENT_SCROLL disappears

* Upd: [CN] assets EQUIP_1/2/3

* Fix: skip first screenshot in equipment.py
2024-04-19 01:40:40 +08:00
LmeSzinc
d191d16649 Opt: Re-organise CalculateEmotion and IgnoreLowEmotionWarn 2023-02-18 01:19:04 +08:00
LmeSzinc
a13a0ad68a Opt: Run task Reward more frequently 2022-05-28 00:56:29 +08:00
SarContDeli
f1e500a8a8 Opt: AutoSearchFleetOrder is merged into FleetOrder 2022-04-23 14:11:00 +08:00
SaarChaffee
303dd90fdc change CRLF to LF 2022-04-09 23:31:09 +08:00
LmeSzinc
d5735604e1 Dev: Uniform comments of generated files 2021-12-07 23:29:33 +08:00
LmeSzinc
eb7886df61 Refactor: Hard module
- Add config override
- Delete hard equipment change
2021-09-23 02:35:05 +08:00
LmeSzinc
d6d56c79d6 Del: Remove GUILD_POPUP_TRIGGERED because AL can receive guild missions automatically now 2021-06-20 16:39:14 +08:00
LmeSzinc
9032f07185 Opt: Use auto search in daily hard 2021-02-02 17:11:49 +08:00
nEEtdo0d
eabede70e1 Fix: Merge latest and resolve conflict in module/campaign/run.py 2021-01-27 15:34:37 -05:00
nEEtdo0d
47ab56713f Opt: Transfer of detection status for hard campaign
Ensure if already True, does not get overwritten
If SP/AB enabled, their run will do handle_guild and
reset the global configuration when executed
If disabled, reward_when_finished will do so instead
2021-01-27 15:16:31 -05:00
LmeSzinc
f6fdb1e5ec Fix: Auto fallback to original mode if a map don't have auto search
- Disable auto search in daily hard currently
- Handle auto search menu sometimes disappear
2021-01-28 02:58:25 +08:00
LmeSzinc
c6d5438408 Fix: Cover ENABLE_MAP_FLEET_LOCK in daily hard only, not effect event daily 2021-01-27 14:45:37 +08:00
LmeSzinc
523f31f35e Fix: Wrong folder to save drop screenshot after running daily hard 2020-12-03 12:09:02 +08:00
whoamikyo
d1dd15ceec Added: Taiwan server support 2020-10-26 15:22:13 -03:00
LmeSzinc
88fab2c8f0 Fix: Hard campaign ensure_campaign_ui 2020-09-28 01:22:35 +08:00
LmeSzinc
d00e114387 Add: GIF template multi-match
- Fix: IndexError when finding Hard campaign
2020-09-26 02:59:10 +08:00
LmeSzinc
62957d9830 Fix: Daily hard has no campaign_extract_name_image
- Fix event switching with campaign ball
- Add MAP_IS_ONE_TIME_STAGE
- Opt description of event_stage in GUI
- Add info when map file not found
2020-09-18 22:58:18 +08:00
whoamikyo
c54b72d388 Fix: fix alas.bat closing when menu input is null
- removed mandatory run alas.bat as administrator, now is optional
2020-08-18 20:46:37 -03:00
LmeSzinc
bb32201875 Fix: Fleet auto method in daily 2020-07-30 01:38:38 +08:00
LmeSzinc
0a8a90cdb1 Typo: Docstring in assets.py 2020-07-15 23:33:38 +08:00
LmeSzinc
0cc2fe2946 Fix: OCR in campaign, commission, daily, hard, fleet, raid, oil
- Add Digit OCR
2020-07-15 03:39:04 +08:00
whoamikyo
c8bdb7c0c2 Assets: Added Assets for equipment
- Minor changes in dev_tools.bat
2020-06-26 19:25:06 -03:00
ferina8-14
4567da5a55 Add: [JP] add jp assets, hard module 2020-06-13 02:52:10 +09:00
LmeSzinc
83674b7a37 Optimize: Redundant campaign_hard file 2020-05-26 23:47:08 +08:00
LmeSzinc
2f1f999ce5 Add: multi-server support 2020-05-25 22:05:42 +08:00
LmeSzinc
ce4887a4f5 Initial commit 2020-03-29 01:41:34 +08:00