Commit Graph

14 Commits

Author SHA1 Message Date
LmeSzinc
58202c6a40 Pref: Reuse image array to improve memory performance 2024-06-05 01:15:41 +08:00
LmeSzinc
b8d022ab53 Fix: Collect exploration rewards that are ignored by auto search 2022-10-02 17:10:38 +08:00
LmeSzinc
515beddde5 Fix: Fleet Mechanism detection
- Fix: Special whether on opsi map are detected as fleet mechanism
2022-06-03 00:27:49 +08:00
LmeSzinc
00587a3423 Fix: False fleet mechanism detection on island and belt 2022-05-17 23:36:48 +08:00
LmeSzinc
32f939f2bb Fix: Siren scanning tower and logging device are not detected if they are covered by other fleets 2022-05-16 19:54:51 +08:00
LmeSzinc
9f2df3c2c5 Add: Do random map events in OpSi
- Opt: Select the second story option from the bottom in OpSi
- Fix: ui_mask_homo_stroke in OpSi
- Dev: Fix relative_crop.py
2022-05-15 00:03:33 +08:00
LmeSzinc
265346783c Fix: Leave button in OpSi abyssal 2021-12-10 20:24:19 +08:00
LmeSzinc
927be88d08 Add: Fleet switching in OpSi
- Remove grid predictions except predict_current_fleet(), because they are never used.
2021-12-05 20:19:42 +08:00
LmeSzinc
be1c6420d6 Opt: Separate module/map_detection/utils.py 2021-06-30 14:53:49 +08:00
LmeSzinc
ddbd15b26e Add: Predict swipe to handle random game stuck
- Fix: Urgent commission in OS
- Fix: More accurate predict_current_fleet
- Opt: Increase edge tolerance in homography detection
- Opt: Shorten swipe distance in OS, because swipe predict needs something in common
2021-02-17 17:46:46 +08:00
LmeSzinc
bd6a467c5e Opt: Simplify sea grids detect and increase swipe distance in OS 2021-02-10 22:01:35 +08:00
LmeSzinc
c1bcfa60e7 Fix: Combat detection if fleet lock enabled in OS clear map
- Opt predict_sea remove non-blue grids
2021-01-30 20:25:36 +08:00
LmeSzinc
68398860f7 Add: predict_meowfficer in OS 2021-01-27 15:33:36 +08:00
LmeSzinc
0077eb4d9c Add: Operation siren clear full map
- Skip clicking if already goto destination
- Skip path finding if no fleet 2
- Right align Y axis when showing map
- Fix perspective draw
- Add MAP_FOCUS_ENEMY_AFTER_BATTLE for OS
- ensure_edge_insight now focus to random corner, rather than bottom-right
- Add OSGrids
- Add view mode to detect maps in OS
- Fix OCR debug run before model init
- Add handle_map_event() to include all os handlers
- Add OS map info extractor
2021-01-26 17:07:34 +08:00