LmeSzinc
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eeb516146c
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Revert "Fix: [TW] Keep SHIPYARD_SERIES_SELECT_CHECK in series 6"
This reverts commit 9a920233
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2024-07-19 12:27:34 +08:00 |
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LmeSzinc
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9a92023308
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Fix: [TW] Keep SHIPYARD_SERIES_SELECT_CHECK in series 6
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2024-07-12 12:48:30 +08:00 |
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LmeSzinc
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d161fc8cbf
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Upd: Series selecting page in shipyard
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2024-07-12 00:31:34 +08:00 |
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Air111
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f3c48d1263
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Fix: use ui_ensure to handle FATE(Unknown ui page) (#3885)
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2024-06-13 22:32:51 +08:00 |
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Air111
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5540debf30
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Fix: RewardShipyard ocr coin in page_reshmenu (#3860)
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2024-06-09 18:28:44 +08:00 |
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RilyLC
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cc92d60b0a
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[TW]Fix ash beacons and shipyard (#2999)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
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2023-08-11 19:06:10 +08:00 |
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LmeSzinc
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e045d14d3d
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Fix: Navigating to Odin in shipyard (#2611)
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2023-07-02 16:56:05 +08:00 |
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LmeSzinc
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45aa64c7dd
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Fix: Delay shipyard record to just before purchase confirm
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2023-02-22 00:18:14 +08:00 |
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LmeSzinc
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5874e1214c
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Fix: Prevent repeated ShipYard runs
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2023-02-21 21:43:35 +08:00 |
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LmeSzinc
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ebe4816ff7
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Fix: Handle FATE info popup in shipyard
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2023-02-21 21:43:34 +08:00 |
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LmeSzinc
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785e34ed92
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Upd: [CN][TW] SHIPYARD_LEVEL_NOT_ENOUGH_FATE
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2023-02-11 16:41:16 +08:00 |
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LmeSzinc
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fcb0ace176
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Opt: DRBP_BUY_PRIZE const in shipyard
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2023-01-30 17:58:06 +08:00 |
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LmeSzinc
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518eb95c54
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Add: Purchase DR blueprints in shipyard (#2149)
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2023-01-30 17:34:09 +08:00 |
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nEEtdo0d
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ac14857d32
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Upd: [EN] shipyard fate assets
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2023-01-22 22:33:57 -05:00 |
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LmeSzinc
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1be86abd8b
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Upd: Copy SHIPYARD_SERIES_SELECT_CHECK to all servers
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2022-07-18 01:11:40 +08:00 |
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nEEtdo0d
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02e1aaade6
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Fix: PR5 support for series select grid
Fix: [EN] SHIPYARD_SERIES_SELECT_CHECK
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2022-07-15 06:59:55 -04:00 |
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LmeSzinc
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440f917466
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Fix: Delay task Shipyard before PR5 support on each server
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2022-07-14 18:48:32 +08:00 |
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nEEtdo0d
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074489f52f
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Fix: Cannot enter buy interface if ship development is in progress
Add: SHIPYARD_RESEARCH_IN_PROGRESS for new clause
TODO: [CN, TW, JP] icon should be same across servers but if not will need to update
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2022-07-05 23:31:44 -04:00 |
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nEEtdo0d
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fcef4c32b9
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Fix: add SHIPYARD_CHECK clause into _shipyard_in_ui for unfinished ships (#1298)
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2022-07-05 22:58:25 -04:00 |
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chpkq
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91ce67cf23
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Upd: [TW] shipyard daily
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2022-07-02 01:53:25 +08:00 |
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nEEtdo0d
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2b217012f6
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Fix: re-factor shipyard ui checking (#1251); [EN] asset re-name/adjust
TODO: [CN, JP, TW] may want to adjust; otherwise using re-named same asset
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2022-06-26 12:23:04 -04:00 |
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LmeSzinc
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405d349519
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Fix: Missing attribute _shop_gold_coins in RewardShipyard and RewardGacha
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2022-06-07 00:34:50 +08:00 |
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nEEtdo0d
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09f9be00ce
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Opt: alias get total steps as separate function
Fix: potato pc frequently reads incorrect value; add delay for last click
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2022-05-07 20:00:21 -04:00 |
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Egor Nats
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6eac8ae259
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Opt: Imports isorted
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2022-04-14 16:37:54 -03:00 |
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SaarChaffee
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303dd90fdc
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change CRLF to LF
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2022-04-09 23:31:09 +08:00 |
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nEEtdo0d
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a01e170d44
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Fix: inadequate wait time transition from DEV to FATE to resume BP usage
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2022-03-26 10:16:11 -04:00 |
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nEEtdo0d
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2b928a7ae8
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Fix: shop infrastructure update; update currency call
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2022-01-19 21:43:12 -05:00 |
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LmeSzinc
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d5735604e1
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Dev: Uniform comments of generated files
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2021-12-07 23:29:33 +08:00 |
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nEEtdo0d
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426799a1fd
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Revert: [EN] shipyard asset sync with JP in commit 1623613
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2021-12-02 08:32:23 -05:00 |
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LmeSzinc
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3b14721e64
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Fix: Cropping an image with negative size (#788)
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2021-12-02 12:46:23 +08:00 |
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LmeSzinc
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16236134ab
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Fix: Handle with and without MAX button in shipyard (#788)
Tested on image, haven't test on game
- Sync SHIPYARD assets from JP to all
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2021-12-01 17:51:41 +08:00 |
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nEEtdo0d
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dcbab10a96
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Fix: [CN, EN, TW] SHIPYARD_TOTAL_DEV; before update every server match before so making same assumption. May alter if not the case
Fix: bump up interval; ocr may acquire incorrect value
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2021-11-27 13:15:19 -05:00 |
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Ray
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4e1a37541f
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Fix: [JP] SHIPYARD_TOTAL_(DEV|FATE) assets
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2021-11-27 15:10:29 +08:00 |
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nEEtdo0d
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daa6475f8f
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Fix: [CN, EN, TW] SHIPYARD_(MINUS|PLUS)_DEV; before update every server matched before so making same assumption. May alter if not the case.
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2021-11-26 10:38:43 -05:00 |
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Ray
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70afbe62ef
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Fix: [JP] SHIPYARD_MINUS & PLUS assets
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2021-11-26 22:56:28 +08:00 |
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nEEtdo0d
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93e2053b59
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Merge'master' into app
# Migrate override of handle_map_cat_attack for OpSi
# Migrate fix for _shipyard_buy_confirm
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2021-10-21 09:00:43 -04:00 |
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nEEtdo0d
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edc01508c4
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Fix: _shipyard_buy_confirm may fail to detect either of the normal exit routines, fallback to using ocr and ensure if 0 can also exit as well
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2021-10-21 08:57:25 -04:00 |
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LmeSzinc
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a99214e2d0
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Merge branch 'master' into app
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2021-09-27 15:02:41 +08:00 |
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nEEtdo0d
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4ddc509b8a
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Add: [EN] shipyard level not enough assets
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2021-09-26 19:05:13 -04:00 |
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LmeSzinc
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14bde1bb06
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Refactor: Shipyard module, but not tested
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2021-09-24 14:57:08 +08:00 |
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LmeSzinc
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8f6c1e1a60
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Merge pull request #623 from railzy/shipyard
Fix: shipyard handle ship level not enough
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2021-09-19 14:25:10 +08:00 |
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18870
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a86f7ff4b4
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Fix: Enter SHIPYARD_SERIES_SELECT correctly when buy daily BPs
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2021-09-18 21:41:18 +08:00 |
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Ray
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91ce4e42ff
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Fix: shipyard handle ship level not enough
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2021-09-18 15:31:39 +08:00 |
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18870
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40a30f726f
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Upd: [CN] Update shipyard assets
still missing
SHIPYARD_RESEARCH_COMPLETE and
SHIPYARD_RESEARCH_INCOMPLETE
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2021-09-04 14:47:23 +08:00 |
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Ray
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765e91bda5
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Fix: [JP] asset SHIPYARD_RESEARCH_COMPLETE
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2021-08-14 23:14:25 +08:00 |
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Ray
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bb04db4e1e
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Fix: [JP] SHOP&BUILD&ACADEMY assets
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2021-08-08 23:33:54 +08:00 |
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Ray
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adbb8f974f
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Merge branch 'master' of github.com:LmeSzinc/AzurLaneAutoScript into asset
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2021-08-08 23:14:56 +08:00 |
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Ray
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d5a4b7c24b
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Fix: return right BP count of target index
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2021-08-08 19:08:04 +08:00 |
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Ray
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3f1c8ea451
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Fix: [JP] shipyard assets
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2021-08-08 18:24:09 +08:00 |
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Ray
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2b0c3afbe0
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Fix: [JP] shipyard assets except RESEARCH_COMPLETE
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2021-08-08 15:55:54 +08:00 |
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