Commit Graph

58 Commits

Author SHA1 Message Date
LmeSzinc
eeb516146c Revert "Fix: [TW] Keep SHIPYARD_SERIES_SELECT_CHECK in series 6"
This reverts commit 9a920233
2024-07-19 12:27:34 +08:00
LmeSzinc
9a92023308 Fix: [TW] Keep SHIPYARD_SERIES_SELECT_CHECK in series 6 2024-07-12 12:48:30 +08:00
LmeSzinc
d161fc8cbf Upd: Series selecting page in shipyard 2024-07-12 00:31:34 +08:00
Air111
f3c48d1263
Fix: use ui_ensure to handle FATE(Unknown ui page) (#3885) 2024-06-13 22:32:51 +08:00
Air111
5540debf30
Fix: RewardShipyard ocr coin in page_reshmenu (#3860) 2024-06-09 18:28:44 +08:00
RilyLC
cc92d60b0a
[TW]Fix ash beacons and shipyard (#2999)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2023-08-11 19:06:10 +08:00
LmeSzinc
e045d14d3d Fix: Navigating to Odin in shipyard (#2611) 2023-07-02 16:56:05 +08:00
LmeSzinc
45aa64c7dd Fix: Delay shipyard record to just before purchase confirm 2023-02-22 00:18:14 +08:00
LmeSzinc
5874e1214c Fix: Prevent repeated ShipYard runs 2023-02-21 21:43:35 +08:00
LmeSzinc
ebe4816ff7 Fix: Handle FATE info popup in shipyard 2023-02-21 21:43:34 +08:00
LmeSzinc
785e34ed92 Upd: [CN][TW] SHIPYARD_LEVEL_NOT_ENOUGH_FATE 2023-02-11 16:41:16 +08:00
LmeSzinc
fcb0ace176 Opt: DRBP_BUY_PRIZE const in shipyard 2023-01-30 17:58:06 +08:00
LmeSzinc
518eb95c54 Add: Purchase DR blueprints in shipyard (#2149) 2023-01-30 17:34:09 +08:00
nEEtdo0d
ac14857d32 Upd: [EN] shipyard fate assets 2023-01-22 22:33:57 -05:00
LmeSzinc
1be86abd8b Upd: Copy SHIPYARD_SERIES_SELECT_CHECK to all servers 2022-07-18 01:11:40 +08:00
nEEtdo0d
02e1aaade6 Fix: PR5 support for series select grid
Fix: [EN] SHIPYARD_SERIES_SELECT_CHECK
2022-07-15 06:59:55 -04:00
LmeSzinc
440f917466 Fix: Delay task Shipyard before PR5 support on each server 2022-07-14 18:48:32 +08:00
nEEtdo0d
074489f52f Fix: Cannot enter buy interface if ship development is in progress
Add: SHIPYARD_RESEARCH_IN_PROGRESS for new clause

TODO: [CN, TW, JP] icon should be same across servers but if not will need to update
2022-07-05 23:31:44 -04:00
nEEtdo0d
fcef4c32b9 Fix: add SHIPYARD_CHECK clause into _shipyard_in_ui for unfinished ships (#1298) 2022-07-05 22:58:25 -04:00
chpkq
91ce67cf23 Upd: [TW] shipyard daily 2022-07-02 01:53:25 +08:00
nEEtdo0d
2b217012f6 Fix: re-factor shipyard ui checking (#1251); [EN] asset re-name/adjust
TODO: [CN, JP, TW] may want to adjust; otherwise using re-named same asset
2022-06-26 12:23:04 -04:00
LmeSzinc
405d349519 Fix: Missing attribute _shop_gold_coins in RewardShipyard and RewardGacha 2022-06-07 00:34:50 +08:00
nEEtdo0d
09f9be00ce Opt: alias get total steps as separate function
Fix: potato pc frequently reads incorrect value; add delay for last click
2022-05-07 20:00:21 -04:00
Egor Nats
6eac8ae259 Opt: Imports isorted 2022-04-14 16:37:54 -03:00
SaarChaffee
303dd90fdc change CRLF to LF 2022-04-09 23:31:09 +08:00
nEEtdo0d
a01e170d44 Fix: inadequate wait time transition from DEV to FATE to resume BP usage 2022-03-26 10:16:11 -04:00
nEEtdo0d
2b928a7ae8 Fix: shop infrastructure update; update currency call 2022-01-19 21:43:12 -05:00
LmeSzinc
d5735604e1 Dev: Uniform comments of generated files 2021-12-07 23:29:33 +08:00
nEEtdo0d
426799a1fd Revert: [EN] shipyard asset sync with JP in commit 1623613 2021-12-02 08:32:23 -05:00
LmeSzinc
3b14721e64 Fix: Cropping an image with negative size (#788) 2021-12-02 12:46:23 +08:00
LmeSzinc
16236134ab Fix: Handle with and without MAX button in shipyard (#788)
Tested on image, haven't test on game
- Sync SHIPYARD assets from JP to all
2021-12-01 17:51:41 +08:00
nEEtdo0d
dcbab10a96 Fix: [CN, EN, TW] SHIPYARD_TOTAL_DEV; before update every server match before so making same assumption. May alter if not the case
Fix: bump up interval; ocr may acquire incorrect value
2021-11-27 13:15:19 -05:00
Ray
4e1a37541f Fix: [JP] SHIPYARD_TOTAL_(DEV|FATE) assets 2021-11-27 15:10:29 +08:00
nEEtdo0d
daa6475f8f Fix: [CN, EN, TW] SHIPYARD_(MINUS|PLUS)_DEV; before update every server matched before so making same assumption. May alter if not the case. 2021-11-26 10:38:43 -05:00
Ray
70afbe62ef Fix: [JP] SHIPYARD_MINUS & PLUS assets 2021-11-26 22:56:28 +08:00
nEEtdo0d
93e2053b59 Merge'master' into app
# Migrate override of handle_map_cat_attack for OpSi
# Migrate fix for _shipyard_buy_confirm
2021-10-21 09:00:43 -04:00
nEEtdo0d
edc01508c4 Fix: _shipyard_buy_confirm may fail to detect either of the normal exit routines, fallback to using ocr and ensure if 0 can also exit as well 2021-10-21 08:57:25 -04:00
LmeSzinc
a99214e2d0 Merge branch 'master' into app 2021-09-27 15:02:41 +08:00
nEEtdo0d
4ddc509b8a Add: [EN] shipyard level not enough assets 2021-09-26 19:05:13 -04:00
LmeSzinc
14bde1bb06 Refactor: Shipyard module, but not tested 2021-09-24 14:57:08 +08:00
LmeSzinc
8f6c1e1a60
Merge pull request #623 from railzy/shipyard
Fix: shipyard handle ship level not enough
2021-09-19 14:25:10 +08:00
18870
a86f7ff4b4 Fix: Enter SHIPYARD_SERIES_SELECT correctly when buy daily BPs 2021-09-18 21:41:18 +08:00
Ray
91ce4e42ff Fix: shipyard handle ship level not enough 2021-09-18 15:31:39 +08:00
18870
40a30f726f Upd: [CN] Update shipyard assets
still missing
SHIPYARD_RESEARCH_COMPLETE and
SHIPYARD_RESEARCH_INCOMPLETE
2021-09-04 14:47:23 +08:00
Ray
765e91bda5 Fix: [JP] asset SHIPYARD_RESEARCH_COMPLETE 2021-08-14 23:14:25 +08:00
Ray
bb04db4e1e Fix: [JP] SHOP&BUILD&ACADEMY assets 2021-08-08 23:33:54 +08:00
Ray
adbb8f974f Merge branch 'master' of github.com:LmeSzinc/AzurLaneAutoScript into asset 2021-08-08 23:14:56 +08:00
Ray
d5a4b7c24b Fix: return right BP count of target index 2021-08-08 19:08:04 +08:00
Ray
3f1c8ea451 Fix: [JP] shipyard assets 2021-08-08 18:24:09 +08:00
Ray
2b0c3afbe0 Fix: [JP] shipyard assets except RESEARCH_COMPLETE 2021-08-08 15:55:54 +08:00