from module.campaign.campaign_base import CampaignBase from module.logger import logger from module.map.map_base import CampaignMap from module.map.map_grids import RoadGrids, SelectedGrids MAP = CampaignMap('SP1') MAP.shape = 'H6' MAP.camera_data = ['D3', 'D4'] MAP.camera_data_spawn_point = ['D3', 'D4'] MAP.map_data = """ ++ ++ ++ -- MS ME -- -- -- ME -- Me -- -- ME -- SP -- ME -- -- Me ++ ++ -- ME -- __ -- -- MB ++ SP -- -- ++ -- ME -- -- -- -- Me -- MS -- ME -- """ MAP.weight_data = """ 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 """ MAP.spawn_data = [ {'battle': 0, 'enemy': 2, 'siren': 1}, {'battle': 1, 'enemy': 1}, {'battle': 2, 'enemy': 1}, {'battle': 3, 'enemy': 1}, {'battle': 4, 'boss': 1}, ] A1, B1, C1, D1, E1, F1, G1, H1, \ A2, B2, C2, D2, E2, F2, G2, H2, \ A3, B3, C3, D3, E3, F3, G3, H3, \ A4, B4, C4, D4, E4, F4, G4, H4, \ A5, B5, C5, D5, E5, F5, G5, H5, \ A6, B6, C6, D6, E6, F6, G6, H6, \ = MAP.flatten() class Config: # ===== Start of generated config ===== MAP_SIREN_TEMPLATE = ['Amazon'] MOVABLE_ENEMY_TURN = (2,) MAP_HAS_SIREN = True MAP_HAS_MOVABLE_ENEMY = True MAP_HAS_MAP_STORY = False MAP_HAS_FLEET_STEP = True MAP_HAS_AMBUSH = False # ===== End of generated config ===== MAP_SWIPE_MULTIPLY = (1.139, 1.161) MAP_SWIPE_MULTIPLY_MINITOUCH = (1.102, 1.122) MAP_SWIPE_MULTIPLY_MAATOUCH = (1.070, 1.089) INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { 'height': (80, 255 - 40), 'width': (0.9, 10), 'prominence': 10, 'distance': 35, } class Campaign(CampaignBase): MAP = MAP def battle_0(self): if self.clear_siren(): return True return self.battle_default() def battle_4(self): return self.fleet_1.clear_boss()