mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-08 12:27:33 +08:00
76 lines
2.0 KiB
Python
76 lines
2.0 KiB
Python
from module.logger import logger
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from module.map.map_base import CampaignMap
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from module.map.map_grids import RoadGrids, SelectedGrids
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from .campaign_base import CampaignBase, ConfigBase
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MAP = CampaignMap('SOS')
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MAP.shape = 'I6'
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MAP.camera_data = ['D2', 'D4', 'F2', 'F4']
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MAP.camera_data_spawn_point = ['D2', 'F4']
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MAP.map_data = """
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-- ++ ++ ++ -- MB ME -- ++
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-- Me ++ ME -- ME Me ME ++
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Me ME ME SP ME ++ __ ME --
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ME ME __ ME Me SP Me ME ME
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-- ME Me ++ ME -- ME ME --
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-- ++ ME MB -- -- ++ ++ ++
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"""
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MAP.weight_data = """
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50 50 50 50 10 10 30 50 50
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50 50 50 20 10 20 30 50 50
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50 50 30 20 10 50 30 50 50
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50 50 30 20 10 30 30 50 50
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50 50 30 50 10 50 50 50 50
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50 50 30 30 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 3},
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{'battle': 1, 'enemy': 2},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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INTERNAL_LINES_HOUGHLINES_THRESHOLD = 40
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EDGE_LINES_HOUGHLINES_THRESHOLD = 40
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COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.5
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
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return True
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return self.battle_default()
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def battle_4(self):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
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return True
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return self.battle_default()
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def battle_5(self):
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return self.fleet_boss.clear_boss()
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