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https://github.com/LmeSzinc/AzurLaneAutoScript.git
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35 lines
1.1 KiB
Python
35 lines
1.1 KiB
Python
from module.base.button import Button
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from module.base.utils import *
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from module.campaign.campaign_base import CampaignBase as CampaignBase_
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from module.exception import CampaignNameError
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from module.template.assets import TEMPLATE_STAGE_SOS
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class ConfigBase:
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MAP_HAS_CLEAR_PERCENTAGE = False
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class CampaignBase(CampaignBase_):
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ENEMY_FILTER = '1T > 1L > 1E > 1M > 2T > 2L > 2E > 2M > 3T > 3L > 3E > 3M'
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def campaign_get_entrance(self, name):
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"""
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SOS stages don't have names in game, although players call them X-5 or X-sos.
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In most stages, alas use ocr to find stage entrances, but here, consider the submarine icon as stage entrance.
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Args:
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name (str): Campaign name, such as '7-2', 'd3', 'sp3'.
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Returns:
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Button:
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"""
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if '-5' not in name:
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return super().campaign_get_entrance(name)
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sim, button = TEMPLATE_STAGE_SOS.match_result(self.device.image)
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if sim < 0.85:
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raise CampaignNameError
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entrance = button.crop((-12, -12, 44, 32), image=self.device.image, name=name)
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return entrance
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