mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-08 12:07:36 +08:00
74 lines
1.9 KiB
Python
74 lines
1.9 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.logger import logger
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from module.map.map_base import CampaignMap
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from module.map.map_grids import RoadGrids, SelectedGrids
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MAP = CampaignMap('A1')
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MAP.shape = 'I7'
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MAP.camera_data = ['D3', 'D5', 'F2', 'F5']
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MAP.camera_data_spawn_point = ['D3']
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MAP.map_data = """
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++ ++ MS ME Me ++ ME -- --
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++ ME -- -- -- -- -- Me --
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SP -- Me ++ ++ ++ -- -- ME
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-- -- -- MB -- MB -- ++ ++
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SP -- -- -- __ -- MS ++ ++
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-- ++ Me MS ++ ++ -- ME --
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ME -- ME -- -- ME -- ME --
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 1},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, \
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= MAP.flatten()
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class Config:
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SUBMARINE = 0
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# POOR_MAP_DATA = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_SIREN = True
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MAP_HAS_DYNAMIC_RED_BORDER = False
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MAP_HAS_MAP_STORY = True
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MAP_SIREN_COUNT = 1
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HOMO_EDGE_HOUGHLINES_THRESHOLD = 280
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MAP_SIREN_TEMPLATE = ['U73', 'U81', 'U552']
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MAP_SWIPE_MULTIPLY = (1.191, 1.213)
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MAP_SWIPE_MULTIPLY_MINITOUCH = (1.152, 1.173)
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MAP_SWIPE_MULTIPLY_MAATOUCH = (1.118, 1.138)
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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return self.battle_default()
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def battle_3(self):
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return self.fleet_1.clear_boss()
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