mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-08 12:07:36 +08:00
98 lines
2.9 KiB
Python
98 lines
2.9 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.logger import logger
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from module.map.map_base import CampaignMap
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from module.map.map_grids import RoadGrids, SelectedGrids
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from .b1 import Config as ConfigBase
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MAP = CampaignMap('B3')
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MAP.in_map_swipe_preset_data = (1, 1)
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MAP.shape = 'I10'
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MAP.camera_data = ['E3', 'E5', 'C6', 'F6']
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MAP.camera_data_spawn_point = ['E7']
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MAP.map_data = """
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++ ++ -- -- Me -- -- ++ ++
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++ -- -- ME __ ME -- -- ++
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-- -- Me -- MS -- Me -- --
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-- ME -- ++ -- ++ -- ME --
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-- -- MS -- MB -- MS -- --
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-- ME -- ++ -- ++ -- ME --
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-- -- Me -- MS -- Me -- --
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ME -- -- -- -- -- -- -- ME
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++ ++ -- SP -- SP -- ++ ++
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++ ++ -- -- -- -- -- ++ ++
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"""
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MAP.weight_data = """
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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10 10 10 10 10 10 10 10 10
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, \
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A8, B8, C8, D8, E8, F8, G8, H8, I8, \
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A9, B9, C9, D9, E9, F9, G9, H9, I9, \
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A10, B10, C10, D10, E10, F10, G10, H10, I10, \
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= MAP.flatten()
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class Config(ConfigBase):
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MAP_SIREN_TEMPLATE = ['ELpurple', 'CLpurple', 'CApurple']
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INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (80, 255 - 40),
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'width': (0.9, 50),
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'prominence': 10,
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'distance': 35,
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}
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EDGE_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (255 - 24, 255),
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'prominence': 2,
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'distance': 50,
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'wlen': 1000
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}
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MID_DIFF_RANGE_H = (144 - 3, 144 + 3)
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MID_DIFF_RANGE_V = (144 - 3, 144 + 3)
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# Grid have 1.2x width, images on the grid still remain the same.
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# Both homography and perspective are usable, but perspective is less effected by this.
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DETECTION_BACKEND = 'homography'
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HOMO_STORAGE = ((7, 5), [(198.047, 82.241), (1078.103, 82.241), (93.21, 506.071), (1183.061, 506.071)])
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HOMO_TILE = (168, 140)
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HOMO_CENTER_OFFSET = (48 + 14, 48)
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GRID_IMAGE_A_MULTIPLY = 1 / 1.2
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MAP_SWIPE_MULTIPLY = (1.006, 1.025)
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MAP_SWIPE_MULTIPLY_MINITOUCH = (0.973, 0.991)
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MAP_SWIPE_MULTIPLY_MAATOUCH = (0.944, 0.961)
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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return self.battle_default()
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def battle_5(self):
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return self.fleet_1.clear_boss()
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