AzurLaneAutoScript/campaign/event_20210624_tw/d1.py
2022-04-14 16:37:54 -03:00

97 lines
2.4 KiB
Python

from module.campaign.campaign_base import CampaignBase
from module.logger import logger
from module.map.map_base import CampaignMap
from module.map.map_grids import RoadGrids, SelectedGrids
MAP = CampaignMap('D1')
MAP.shape = 'F9'
MAP.camera_data = ['C2', 'C6', 'C7']
MAP.camera_data_spawn_point = ['C7']
MAP.map_data = """
-- ME ++ ++ -- ME
ME Me ++ ++ ME ME
++ -- MB MB -- --
ME -- ME Me ++ Me
ME MS __ __ Me ME
++ ++ MS -- MS --
++ MS -- ME ++ ME
ME -- SP -- Me --
ME -- SP SP -- ME
"""
MAP.weight_data = """
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2},
{'battle': 5, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, \
A2, B2, C2, D2, E2, F2, \
A3, B3, C3, D3, E3, F3, \
A4, B4, C4, D4, E4, F4, \
A5, B5, C5, D5, E5, F5, \
A6, B6, C6, D6, E6, F6, \
A7, B7, C7, D7, E7, F7, \
A8, B8, C8, D8, E8, F8, \
A9, B9, C9, D9, E9, F9, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['LaGalissonniere', 'Algerie']
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = True
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
# ===== End of generated config =====
TRUST_EDGE_LINES = False
COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.5
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (100, 255 - 16),
'width': 1,
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 16, 255),
'prominence': 2,
'distance': 50,
'wlen': 1000
}
DETECTION_BACKEND = 'perspective'
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
if self.clear_siren():
return True
if self.clear_enemy(scale=(1,)):
return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy', 'carrier']):
return True
if self.clear_enemy(genre=['light', 'main']):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()