AzurLaneAutoScript/campaign/event_20240815_cn/d1.py
2024-08-17 02:06:04 +08:00

102 lines
3.0 KiB
Python

from .campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('D1')
MAP.shape = 'K9'
MAP.camera_data = ['D2', 'D6', 'H3', 'H7']
MAP.camera_data_spawn_point = ['D6']
MAP.map_data = """
-- -- -- ME -- ++ ++ ++ -- -- ++
-- ++ ME -- ME ++ ++ ++ ME ME ++
ME -- -- -- -- ++ ++ ++ -- -- --
++ -- Me -- -- -- MB -- -- ME --
++ -- ++ ++ ++ -- __ -- ++ ++ --
SP -- -- MS -- -- ME -- -- ++ ME
-- -- MS ++ -- Me -- Me -- ME --
SP -- -- MS -- ++ ++ ++ -- -- --
++ -- ++ -- -- -- ++ -- -- ME --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2},
{'battle': 5, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \
A9, B9, C9, D9, E9, F9, G9, H9, I9, J9, K9, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['Intruder']
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = True
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 33),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 33, 255),
'prominence': 10,
'distance': 50,
# 'width': (0, 7),
'wlen': 1000
}
HOMO_EDGE_COLOR_RANGE = (0, 33)
HOMO_EDGE_HOUGHLINES_THRESHOLD = 300
MAP_HAS_MOVABLE_NORMAL_ENEMY = True
MAP_SWIPE_PREDICT = False
MAP_SIREN_MOVE_WAIT = 0.5
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SWIPE_MULTIPLY = (1.025, 1.044)
MAP_SWIPE_MULTIPLY_MINITOUCH = (0.991, 1.009)
MAP_SWIPE_MULTIPLY_MAATOUCH = (0.962, 0.979)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()