mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-08 12:07:36 +08:00
54 lines
1.2 KiB
Python
54 lines
1.2 KiB
Python
from .campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .ttl1 import Config as ConfigBase
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MAP = CampaignMap('TTL3')
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MAP.shape = 'E5'
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MAP.camera_data = ['C2']
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MAP.camera_data_spawn_point = ['C2']
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MAP.map_data = """
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++ ++ -- ++ ++
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++ ++ MB ++ ++
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-- -- -- -- --
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++ -- SP -- ++
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-- ++ ++ ++ --
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"""
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MAP.weight_data = """
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'boss': 1},
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]
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A1, B1, C1, D1, E1, \
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A2, B2, C2, D2, E2, \
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A3, B3, C3, D3, E3, \
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A4, B4, C4, D4, E4, \
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A5, B5, C5, D5, E5, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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STAR_REQUIRE_1 = 0
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STAR_REQUIRE_2 = 0
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STAR_REQUIRE_3 = 0
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# ===== End of generated config =====
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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def battle_0(self):
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return self.clear_boss()
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