AzurLaneAutoScript/campaign/war_archives_20190321_en/a2.py
2022-04-14 16:37:54 -03:00

72 lines
1.9 KiB
Python

from module.logger import logger
from module.map.map_base import CampaignMap
from module.map.map_grids import RoadGrids, SelectedGrids
from ..campaign_war_archives.campaign_base import CampaignBase
from .a1 import Config as ConfigBase
MAP = CampaignMap('A2')
MAP.shape = 'H6'
MAP.camera_data = ['D2', 'D4', 'E2', 'E4']
MAP.camera_data_spawn_point = ['D4']
MAP.map_data = """
-- -- ++ ++ ++ ++ -- MM
Me -- Me -- ME -- Me --
-- ++ -- ++ ++ ME ++ ME
-- -- ME ++ ++ Me ++ --
-- -- ++ MB ME Me -- --
SP SP ++ MB ME ME Me --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50
80 50 50 35 50 25 50 20
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 10 50 15 50
50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 4},
{'battle': 1, 'enemy': 1, 'mystery': 1},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1},
{'battle': 5, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
A5, B5, C5, D5, E5, F5, G5, H5, \
A6, B6, C6, D6, E6, F6, G6, H6, \
= MAP.flatten()
ROAD_MAIN = RoadGrids([[A2, C4], C2, E2, G2, H3, F5, E5])
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_HAS_MAP_STORY = True
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = True
MAP_HAS_MYSTERY = True
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
self.fleet_2_push_forward()
if self.clear_roadblocks([ROAD_MAIN], strongest=True):
return True
if self.clear_potential_roadblocks([ROAD_MAIN], strongest=True):
return True
return self.battle_default()
def battle_5(self):
self.clear_all_mystery()
return self.fleet_boss.clear_boss()