mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
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17b13f6c6c
新增作战档案:负象限作战
129 lines
4.1 KiB
Python
129 lines
4.1 KiB
Python
from ..campaign_war_archives.campaign_base import CampaignBase
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from module.logger import logger
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from module.map.map_base import CampaignMap
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from module.map.map_grids import RoadGrids, SelectedGrids
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from .d1 import Config as ConfigBase
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MAP = CampaignMap('D3')
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MAP.shape = 'J10'
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MAP.camera_data = ['D2', 'D6', 'D8', 'G2', 'G6', 'G8']
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MAP.camera_data_spawn_point = ['D8', 'G8']
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MAP.map_data = """
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++ -- -- ME -- -- ME -- -- ++
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-- -- ++ -- MB MB -- ++ -- --
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++ -- -- ME -- -- ME -- -- ++
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-- ++ ++ ME -- -- ME ++ ++ --
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++ ++ MS -- __ __ -- MS ++ ++
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++ ME -- -- ++ ++ -- -- ME ++
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-- ME -- Me ++ ++ Me -- ME --
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++ ++ -- -- Me Me -- -- ++ ++
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-- ++ MS -- -- -- -- MS ++ --
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-- ++ ++ ++ SP SP ++ ++ ++ --
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"""
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MAP.weight_data = """
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 4, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 1, 'siren': 1},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 1},
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{'battle': 5, 'enemy': 1},
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{'battle': 6, 'boss': 1},
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]
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MAP.spawn_data_loop = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'siren': 1},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1},
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{'battle': 6, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
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A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
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A9, B9, C9, D9, E9, F9, G9, H9, I9, J9, \
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A10, B10, C10, D10, E10, F10, G10, H10, I10, J10, \
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= MAP.flatten()
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class Config(ConfigBase):
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# ===== Start of generated config =====
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MAP_SIREN_TEMPLATE = ['BBpurple', 'CVpurple', 'Intruder']
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MOVABLE_ENEMY_TURN = (2,)
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MAP_HAS_SIREN = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_MAP_STORY = True
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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# ===== End of generated config =====
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MAP_SWIPE_MULTIPLY = (0.946, 0.963)
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MAP_SWIPE_MULTIPLY_MINITOUCH = (0.914, 0.931)
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MAP_SWIPE_MULTIPLY_MAATOUCH = (0.888, 0.904)
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MAP_ENEMY_GENRE_DETECTION_SCALING = {
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'BBpurple': 1.111,
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'CVpurple': 1.111,
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}
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MAP_ENEMY_TEMPLATE = ['MainPurple', 'CarrierPurple']
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.fleet_2_protect():
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return True
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(2,), genre=['LightInvertedOrthant', 'MainInvertedOrthant']):
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return True
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if self.clear_enemy(scale=(3,), genre=['LightInvertedOrthant', 'MainInvertedOrthant']):
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return True
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if self.clear_enemy(scale=(2,), genre=['Enemy', 'CarrierInvertedOrthant']):
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return True
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if self.clear_enemy(scale=(3,), genre=['Enemy', 'CarrierInvertedOrthant']):
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return True
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return self.battle_default()
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def battle_5(self):
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if self.fleet_2_protect():
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return True
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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if self.clear_enemy(scale=(2,), genre=['LightInvertedOrthant', 'MainInvertedOrthant']):
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return True
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if self.clear_enemy(scale=(3,), genre=['LightInvertedOrthant', 'MainInvertedOrthant']):
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return True
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if self.clear_enemy(scale=(2,), genre=['Enemy', 'CarrierInvertedOrthant']):
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return True
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if self.clear_enemy(scale=(3,), genre=['Enemy', 'CarrierInvertedOrthant']):
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return True
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return self.battle_default()
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def battle_6(self):
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return self.fleet_boss.clear_boss()
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