mirror of
https://github.com/LmeSzinc/AzurLaneAutoScript.git
synced 2025-01-08 12:07:36 +08:00
78 lines
2.1 KiB
Python
78 lines
2.1 KiB
Python
from ..campaign_war_archives.campaign_base import CampaignBase
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from module.logger import logger
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from module.map.map_base import CampaignMap
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from module.map.map_grids import RoadGrids, SelectedGrids
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MAP = CampaignMap('A1')
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MAP.shape = 'H6'
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MAP.camera_data = ['D2', 'D4', 'E2', 'E4']
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MAP.camera_data_spawn_point = ['D4']
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MAP.map_data = """
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-- ++ ME ME -- -- ME --
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Me ++ -- ME -- Me ME ++
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ME -- __ ++ ++ -- -- MB
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-- Me -- ME ++ -- MS MB
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SP -- ME -- ME -- -- MB
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SP SP -- -- -- -- ME ++
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"""
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MAP.weight_data = """
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 1},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1, 'boss': 1},
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{'battle': 4, 'enemy': 2},
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{'battle': 5, 'enemy': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, \
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A2, B2, C2, D2, E2, F2, G2, H2, \
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A3, B3, C3, D3, E3, F3, G3, H3, \
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A4, B4, C4, D4, E4, F4, G4, H4, \
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A5, B5, C5, D5, E5, F5, G5, H5, \
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A6, B6, C6, D6, E6, F6, G6, H6, \
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= MAP.flatten()
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class Config:
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# ===== Start of generated config =====
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MAP_SIREN_TEMPLATE = ['Kasumi']
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MOVABLE_ENEMY_TURN = (2,)
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MAP_HAS_SIREN = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_AMBUSH = False
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# ===== End of generated config =====
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MAP_SWIPE_MULTIPLY = (0.948, 0.966)
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MAP_SWIPE_MULTIPLY_MINITOUCH = (0.917, 0.934)
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MAP_SWIPE_MULTIPLY_MAATOUCH = (0.890, 0.906)
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
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return True
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if self.clear_enemy(genre=['light', 'main']):
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return True
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if self.clear_enemy(scale=[2, 3]):
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return True
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return self.battle_default()
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def battle_3(self):
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return self.clear_boss()
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