AzurLaneAutoScript/module/campaign
2025-01-04 00:02:29 +08:00
..
assets.py Refactor: Abstract chapter switches from 20240725 to 20241219 2024-12-20 22:24:47 +08:00
campaign_base.py Fix: CampaignEnd error when battle function exhausted 2022-12-28 18:09:55 +08:00
campaign_event.py Fix: ensure not at war archives campaign in ui_goto_event (#4237) 2024-09-29 12:09:42 +08:00
campaign_ocr.py Fix: _get_stage_name should before handle_get_chapter_additional (#4094) 2024-08-20 01:31:50 +08:00
campaign_status.py Jp font 20241011 (#4272) 2024-10-12 14:29:01 +08:00
campaign_ui.py Fix: Switch handler in campaign_ensure_aside_20241219 2025-01-02 01:04:51 +08:00
gems_farming.py Opt: Combine dock filter operations to skip waiting dock loaded 2025-01-04 00:02:29 +08:00
os_run.py Feature: New OpsiShop. (#3086) 2024-06-17 11:24:40 +08:00
run.py Fix: Redirect stage names like "B-1" to be foolproof 2024-12-11 11:46:23 +08:00